/decl/hierarchy/outfit/standard_space_gear name = "Standard space gear" shoes = /obj/item/clothing/shoes/black head = /obj/item/clothing/head/helmet/space suit = /obj/item/clothing/suit/space uniform = /obj/item/clothing/under/color/grey back = /obj/item/tank/jetpack/oxygen mask = /obj/item/clothing/mask/breath flags = OUTFIT_HAS_JETPACK /decl/hierarchy/outfit/emergency_space_gear name = "Emergency space gear" shoes = /obj/item/clothing/shoes/black head = /obj/item/clothing/head/helmet/space/emergency suit = /obj/item/clothing/suit/space/emergency uniform = /obj/item/clothing/under/color/grey back = /obj/item/tank/oxygen mask = /obj/item/clothing/mask/breath /decl/hierarchy/outfit/soviet_soldier name = "Soviet soldier" uniform = /obj/item/clothing/under/soviet shoes = /obj/item/clothing/shoes/boots/combat head = /obj/item/clothing/head/ushanka/soviet gloves = /obj/item/clothing/gloves/combat back = /obj/item/storage/backpack/satchel belt = /obj/item/gun/projectile/revolver/mateba /decl/hierarchy/outfit/soviet_soldier/admiral name = "Soviet admiral" head = /obj/item/clothing/head/hgpiratecap glasses = /obj/item/clothing/glasses/thermal/plain/eyepatch suit = /obj/item/clothing/suit/hgpirate id_slot = slot_wear_id id_type = /obj/item/card/id/centcom //station id_pda_assignment = "Admiral" headset = /obj/item/radio/headset/heads/captain headset_alt = /obj/item/radio/headset/heads/captain headset_earbud = /obj/item/radio/headset/heads/captain /decl/hierarchy/outfit/merchant name = "Merchant" shoes = /obj/item/clothing/shoes/black uniform = /obj/item/clothing/under/color/grey id_slot = slot_wear_id id_type = /obj/item/card/id/civilian //merchant pda_slot = slot_r_store pda_type = /obj/item/pda/chef //cause I like the look id_pda_assignment = "Merchant" headset = /obj/item/radio/headset headset_alt = /obj/item/radio/headset headset_earbud = /obj/item/radio/headset /decl/hierarchy/outfit/merchant/vox name = "Merchant - Vox" shoes = /obj/item/clothing/shoes/boots/jackboots/toeless uniform = /obj/item/clothing/under/vox/vox_robes suit = /obj/item/clothing/suit/armor/vox_scrap /decl/hierarchy/outfit/zaddat name = "Zaddat Suit" suit = /obj/item/clothing/suit/space/void/zaddat/ mask = /obj/item/clothing/mask/gas/zaddat /decl/hierarchy/outfit/maint_lurker name = "Maintenance Lurker Outfit" id_slot = slot_wear_id id_type = /obj/item/card/id/civilian/lurker pda_slot = slot_belt pda_type = /obj/item/pda id_pda_assignment = "NO DATA" headset = /obj/item/radio/headset headset_alt = /obj/item/radio/headset/alt headset_earbud = /obj/item/radio/headset/earbud flags = OUTFIT_HAS_BACKPACK backpack = /obj/item/storage/backpack satchel_one = /obj/item/storage/backpack/satchel/norm satchel_two = /obj/item/storage/backpack/satchel messenger_bag = /obj/item/storage/backpack/messenger sports_bag = /obj/item/storage/backpack/sport satchel_three = /obj/item/storage/backpack/satchel/strapless backpack_contents = list(/obj/item/spacecash/c200 = 1) /decl/hierarchy/outfit/maint_lurker/post_equip(var/mob/living/carbon/human/H) ..() if(H.backbag == 1) H.equip_to_slot_or_del(new /obj/item/spacecash/c200(H), slot_l_hand)