/obj/mecha/working/hoverpod/shuttlecraft desc = "A more advanced variant of the hoverpod." name = "Shuttle" catalogue_data = list(/datum/category_item/catalogue/technology/hoverpod) icon = 'icons/mecha/mecha64x64.dmi' icon_state = "shuttle_standard" initial_icon = "shuttle_standard" internal_damage_threshold = 60 step_in = 2 step_energy_drain = 5 max_temperature = 20000 health = 300 maxhealth = 300 infra_luminosity = 6 wreckage = /obj/effect/decal/mecha_wreckage/shuttlecraft cargo_capacity = 3 max_equip = 3 opacity = FALSE stomp_sound = 'sound/machines/generator/generator_end.ogg' swivel_sound = 'sound/machines/hiss.ogg' // Paint colors! Null if not set. var/base_paint var/engine_paint var/central_paint var/front_paint var/image/base_paint_mask var/image/engine_paint_mask var/image/central_paint_mask var/image/front_paint_mask bound_height = 64 bound_width = 64 max_hull_equip = 2 max_weapon_equip = 1 max_utility_equip = 2 max_universal_equip = 1 max_special_equip = 1 /obj/mecha/working/hoverpod/shuttlecraft/update_icon() cut_overlays() ..() if(base_paint) if(!base_paint_mask) base_paint_mask = image(icon, "[initial_icon]-mask+base", src.layer + 1) base_paint_mask.color = base_paint add_overlay(base_paint_mask) if(front_paint) if(!front_paint_mask) front_paint_mask = image(icon, "[initial_icon]-mask+front", src.layer + 1) front_paint_mask.color = front_paint add_overlay(front_paint_mask) if(engine_paint) if(!engine_paint_mask) engine_paint_mask = image(icon, "[initial_icon]-mask+engine", src.layer + 1) engine_paint_mask.color = engine_paint add_overlay(engine_paint_mask) if(central_paint) if(!engine_paint_mask) central_paint_mask = image(icon, "[initial_icon]-mask+central", src.layer + 2) central_paint_mask.color = central_paint add_overlay(central_paint_mask) /obj/mecha/working/hoverpod/shuttlecraft/attackby(obj/item/W as obj, mob/user as mob) if(istype(W,/obj/item/multitool) && state == 1) var/new_paint_location = tgui_input_list(user, "Please select a target zone.", "Paint Zone", list("Central", "Engine", "Base", "Front", "CANCEL")) if(new_paint_location && new_paint_location != "CANCEL") var/new_paint_color = input(user, "Please select a paint color.", "Paint Color", null) as color|null if(new_paint_color) switch(new_paint_location) if("Central") central_paint = new_paint_color if("Engine") engine_paint = new_paint_color if("Front") front_paint = new_paint_color if("Base") base_paint = new_paint_color update_icon() else ..()