//props for more fantasy type settings /obj/structure/prop/fantasy name = "some fantasy thing" desc = "My description is broken, bug a developer." icon = 'icons/obj/props/fantasy.dmi' density = TRUE anchored = TRUE /obj/structure/prop/fantasy/throne name = "throne" desc = "An ornate golden throne for the truly pompous." icon_state = "throne" /obj/structure/prop/fantasy/anvil name = "anvil" desc = "A big solid chunk of cast steel used for smithing." icon_state = "anvil" /obj/structure/prop/fantasy/grindstone name = "grindstone" desc = "A pedal powered, rough wheel that is used to sharpen and refine metal." icon_state = "grindstone" /obj/structure/prop/fantasy/kiln name = "kiln" desc = "A large stone furnace." icon_state = "kiln" /obj/structure/prop/fantasy/redbanner name = "tapestry" desc = "A red tapestry hanging from the wall." icon_state = "redbanner" density = FALSE /obj/structure/prop/fantasy/pinkbanner name = "tapestry" desc = "A red tapestry hanging from the wall." icon_state = "pinkbanner" density = FALSE /obj/structure/prop/fantasy/redbanner_standing name = "banner" desc = "A red banner hanging from a stand." icon_state = "redbanner_stand" density = FALSE /obj/structure/prop/fantasy/pinkbanner_standing name = "banner" desc = "A red banner hanging from a stand." icon_state = "pinkbanner_stand" density = FALSE /obj/structure/prop/fantasy/shinto name = "shinto arch" desc = "A tall red wooden shinto style archway." icon = 'icons/obj/props/decor96x96.dmi' icon_state = "shinto" density = FALSE