//Eris statues /obj/structure/prop/statue name = "statue" desc = "It's art!" icon = 'icons/obj/props/decor.dmi' icon_state = "artwork_statue" /obj/structure/prop/statue/statue1 icon_state = "artwork_statue_1" /obj/structure/prop/statue/statue2 icon_state = "artwork_statue_2" /obj/structure/prop/statue/statue3 icon_state = "artwork_statue_3" /obj/structure/prop/statue/statue4 icon_state = "artwork_statue_4" /obj/structure/prop/statue/statue5 icon_state = "artwork_statue_5" //sunken ship mast /obj/structure/prop/statue/sunkensail name = "sail mast" desc = "A long since collapsed mast with a sail draped over it." icon = 'icons/obj/props/decor64x64.dmi' icon_state = "sunkensail" density = FALSE //TGMC Ship Mast /obj/structure/prop/statue/stump_plaque name = "commemorative stump" desc = "A wooden stump adorned with a little plaque." icon = 'icons/obj/props/decor.dmi' icon_state = "stump" //World Server statues /obj/structure/prop/statue name = "statue" desc = "A statue." icon = 'icons/obj/props/decor32x64.dmi' icon_state = "venus" /obj/structure/prop/statue/lion icon_state = "lion" /obj/structure/prop/statue/angel icon = 'icons/obj/props/decor.dmi' icon_state = "angel" /obj/structure/prop/statue/phoron name = "phoronic cascade" desc = "A sculpture made of pure phoron. It is covered in a lacquer that prevents erosion and renders it fireproof. It's safe. Probably." icon_state = "phoronic" layer = ABOVE_WINDOW_LAYER interaction_message = span_notice("Cool to touch and unbelievable smooth. You can almost see your reflection in it.") /obj/structure/prop/statue/phoron/New() set_light(2, 3, "#cc66ff") /obj/structure/prop/statue/pillar name = "pillar" desc = "A pillar." icon_state = "pillar" /obj/structure/prop/statue/pillar/dark name = "pillar" desc = "A dark pillar." icon_state = "dark_pillar"