/datum/category_item/player_setup_item/general/flavor name = "Flavor" sort_order = 6 /datum/category_item/player_setup_item/general/flavor/load_character(list/save_data) pref.flavor_texts["general"] = save_data["flavor_texts_general"] pref.flavor_texts["head"] = save_data["flavor_texts_head"] pref.flavor_texts["face"] = save_data["flavor_texts_face"] pref.flavor_texts["eyes"] = save_data["flavor_texts_eyes"] pref.flavor_texts["torso"] = save_data["flavor_texts_torso"] pref.flavor_texts["arms"] = save_data["flavor_texts_arms"] pref.flavor_texts["hands"] = save_data["flavor_texts_hands"] pref.flavor_texts["legs"] = save_data["flavor_texts_legs"] pref.flavor_texts["feet"] = save_data["flavor_texts_feet"] pref.custom_link = save_data["custom_link"] //Flavour text for robots. pref.flavour_texts_robot["Default"] = save_data["flavour_texts_robot_Default"] for(var/module in robot_module_types) pref.flavour_texts_robot[module] = save_data["flavour_texts_robot_[module]"] /datum/category_item/player_setup_item/general/flavor/save_character(list/save_data) save_data["flavor_texts_general"] = pref.flavor_texts["general"] save_data["flavor_texts_head"] = pref.flavor_texts["head"] save_data["flavor_texts_face"] = pref.flavor_texts["face"] save_data["flavor_texts_eyes"] = pref.flavor_texts["eyes"] save_data["flavor_texts_torso"] = pref.flavor_texts["torso"] save_data["flavor_texts_arms"] = pref.flavor_texts["arms"] save_data["flavor_texts_hands"] = pref.flavor_texts["hands"] save_data["flavor_texts_legs"] = pref.flavor_texts["legs"] save_data["flavor_texts_feet"] = pref.flavor_texts["feet"] save_data["custom_link"] = pref.custom_link save_data["flavour_texts_robot_Default"] = pref.flavour_texts_robot["Default"] for(var/module in robot_module_types) save_data["flavour_texts_robot_[module]"] = pref.flavour_texts_robot[module] /datum/category_item/player_setup_item/general/flavor/sanitize_character() return // Moved from /datum/preferences/proc/copy_to() /datum/category_item/player_setup_item/general/flavor/copy_to_mob(var/mob/living/carbon/human/character) character.flavor_texts["general"] = pref.flavor_texts["general"] character.flavor_texts["head"] = pref.flavor_texts["head"] character.flavor_texts["face"] = pref.flavor_texts["face"] character.flavor_texts["eyes"] = pref.flavor_texts["eyes"] character.flavor_texts["torso"] = pref.flavor_texts["torso"] character.flavor_texts["arms"] = pref.flavor_texts["arms"] character.flavor_texts["hands"] = pref.flavor_texts["hands"] character.flavor_texts["legs"] = pref.flavor_texts["legs"] character.flavor_texts["feet"] = pref.flavor_texts["feet"] character.ooc_notes = pref.metadata //VOREStation Add character.ooc_notes_likes = pref.metadata_likes character.ooc_notes_dislikes = pref.metadata_dislikes //CHOMPEdit Start character.ooc_notes_maybes = pref.metadata_maybes character.ooc_notes_favs = pref.metadata_favs character.ooc_notes_style = pref.matadata_ooc_style //CHOMPEdit End character.custom_link = pref.custom_link /datum/category_item/player_setup_item/general/flavor/content(var/mob/user) . += span_bold("Flavor:") + "
" . += "Set Flavor Text
" . += "Set Robot Flavor Text
" . += "Set Custom Link
" /datum/category_item/player_setup_item/general/flavor/OnTopic(var/href,var/list/href_list, var/mob/user) if(href_list["flavor_text"]) switch(href_list["flavor_text"]) if("open") if("general") var/msg = strip_html_simple(tgui_input_text(user,"Give a general description of your character. This will be shown regardless of clothings. Put in a single space to make blank.","Flavor Text",html_decode(pref.flavor_texts[href_list["flavor_text"]]), multiline = TRUE, prevent_enter = TRUE)) //VOREStation Edit: separating out OOC notes if(CanUseTopic(user) && msg) pref.flavor_texts[href_list["flavor_text"]] = msg else var/msg = strip_html_simple(tgui_input_text(user,"Set the flavor text for your [href_list["flavor_text"]]. Put in a single space to make blank.","Flavor Text",html_decode(pref.flavor_texts[href_list["flavor_text"]]), multiline = TRUE, prevent_enter = TRUE)) if(CanUseTopic(user) && msg) pref.flavor_texts[href_list["flavor_text"]] = msg SetFlavorText(user) return TOPIC_HANDLED else if(href_list["flavour_text_robot"]) switch(href_list["flavour_text_robot"]) if("open") if("Default") var/msg = strip_html_simple(tgui_input_text(user,"Set the default flavour text for your robot. It will be used for any module without individual setting. Put in a single space to make blank.","Flavour Text",html_decode(pref.flavour_texts_robot["Default"]), multiline = TRUE, prevent_enter = TRUE)) if(CanUseTopic(user) && msg) pref.flavour_texts_robot[href_list["flavour_text_robot"]] = msg else var/msg = strip_html_simple(tgui_input_text(user,"Set the flavour text for your robot with [href_list["flavour_text_robot"]] module. If you leave this blank, default flavour text will be used for this module. Put in a single space to make blank.","Flavour Text",html_decode(pref.flavour_texts_robot[href_list["flavour_text_robot"]]), multiline = TRUE, prevent_enter = TRUE)) if(CanUseTopic(user) && msg) pref.flavour_texts_robot[href_list["flavour_text_robot"]] = msg SetFlavourTextRobot(user) return TOPIC_HANDLED else if(href_list["custom_link"]) var/new_link = strip_html_simple(tgui_input_text(user, "Enter a link to add on to your examine text! This should be a related image link/gallery, or things like your F-list. This is not the place for memes.", "Custom Link" , html_decode(pref.custom_link), max_length = 100, encode = TRUE, prevent_enter = TRUE)) if(new_link && CanUseTopic(user)) if(length(new_link) > 100) to_chat(user, span_warning("Your entry is too long, it must be 100 characters or less.")) return pref.custom_link = new_link log_admin("[user]/[user.ckey] set their custom link to [pref.custom_link]") return ..() /datum/category_item/player_setup_item/general/flavor/proc/SetFlavorText(mob/user) var/HTML = "" HTML += "
" HTML += span_bold("Set Flavor Text") + "
" HTML += "Note: This is not *literal* flavor of your character. This is visual description of what they look like.
" HTML += "
" HTML += "General: " HTML += TextPreview(pref.flavor_texts["general"]) HTML += "
" HTML += "Head: " HTML += TextPreview(pref.flavor_texts["head"]) HTML += "
" HTML += "Face: " HTML += TextPreview(pref.flavor_texts["face"]) HTML += "
" HTML += "Eyes: " HTML += TextPreview(pref.flavor_texts["eyes"]) HTML += "
" HTML += "Body: " HTML += TextPreview(pref.flavor_texts["torso"]) HTML += "
" HTML += "Arms: " HTML += TextPreview(pref.flavor_texts["arms"]) HTML += "
" HTML += "Hands: " HTML += TextPreview(pref.flavor_texts["hands"]) HTML += "
" HTML += "Legs: " HTML += TextPreview(pref.flavor_texts["legs"]) HTML += "
" HTML += "Feet: " HTML += TextPreview(pref.flavor_texts["feet"]) HTML += "
" HTML += "
" HTML += "" user << browse(HTML, "window=flavor_text;size=430x300") return /datum/category_item/player_setup_item/general/flavor/proc/SetFlavourTextRobot(mob/user) var/HTML = "" HTML += "
" HTML += span_bold("Set Robot Flavour Text") + "
" HTML += "
" HTML += "Default: " HTML += TextPreview(pref.flavour_texts_robot["Default"]) HTML += "
" for(var/module in robot_module_types) HTML += "[module]: " HTML += TextPreview(pref.flavour_texts_robot[module]) HTML += "
" HTML += "
" HTML += "" user << browse(HTML, "window=flavour_text_robot;size=430x300") return