// Define a place to save in character setup /datum/preferences var/persistence_settings = PERSIST_DEFAULT // Control what if anything is persisted for this character between rounds. // Definition of the stuff for Sizing /datum/category_item/player_setup_item/vore/persistence name = "Persistence" sort_order = 5 /datum/category_item/player_setup_item/vore/persistence/load_character(list/save_data) pref.persistence_settings = save_data["persistence_settings"] sanitize_character() // Don't let new characters start off with nulls /datum/category_item/player_setup_item/vore/persistence/save_character(list/save_data) save_data["persistence_settings"] = pref.persistence_settings /datum/category_item/player_setup_item/vore/persistence/sanitize_character() pref.persistence_settings = sanitize_integer(pref.persistence_settings, 0, (1<<(PERSIST_COUNT+1)-1), initial(pref.persistence_settings)) /datum/category_item/player_setup_item/vore/persistence/content(var/mob/user) . = list() . += span_bold("Round-to-Round Persistence") + "
" . += "" . += "" . += make_yesno(PERSIST_SPAWN) . += "" . += "" . += make_yesno(PERSIST_WEIGHT) . += "" . += "" . += make_yesno(PERSIST_ORGANS) . += "" . += "" . += make_yesno(PERSIST_MARKINGS) . += "" . += "" . += make_yesno(PERSIST_SIZE) . += "" . += "
Save Spawn Location:
Save Weight:
Save Organs:
Save Markings:
Save Scale:
" return jointext(., "") /datum/category_item/player_setup_item/vore/persistence/proc/make_yesno(var/bit) if(pref.persistence_settings & bit) return "" + span_linkOn(span_bold("Yes")) + " No" else return "Yes " + span_linkOn(span_bold("No")) + "" /datum/category_item/player_setup_item/vore/persistence/OnTopic(var/href, var/list/href_list, var/mob/user) if(href_list["toggle_on"]) var/bit = text2num(href_list["toggle_on"]) pref.persistence_settings |= bit return TOPIC_REFRESH else if(href_list["toggle_off"]) var/bit = text2num(href_list["toggle_off"]) pref.persistence_settings &= ~bit return TOPIC_REFRESH return ..()