//Advanced Exploration Suit /obj/item/rig/robotics name = "advanced suit control belt" suit_type = "advanced" desc = "A lightweight suit combining the utility of a RIG with the wearability of a voidsuit." icon_state = "void_explorer2" slot_flags = SLOT_BELT armor = list(melee = 40, bullet = 30, laser = 20, energy = 15, bomb = 30, bio = 100, rad = 50) slowdown = 0.5 offline_slowdown = 1 offline_vision_restriction = 0 emp_protection = -20 siemens_coefficient= 0.75 rigsuit_max_pressure = 8 * ONE_ATMOSPHERE rigsuit_min_pressure = 0 chest_type = /obj/item/clothing/suit/space/rig/advsuit helm_type = /obj/item/clothing/head/helmet/space/rig/advsuit boot_type = null glove_type = null cell_type = null allowed = list( /obj/item/flashlight, /obj/item/storage/box ) req_access = list() req_one_access = list() /obj/item/clothing/head/helmet/space/rig/advsuit name = "suit helmet" /obj/item/clothing/suit/space/rig/advsuit name = "Hardsuit" //CHOMPEDIT: Replcing Void with Hard to fit the naming convention. Specced down hardsuit for comfort body_parts_covered = UPPER_TORSO|LOWER_TORSO|LEGS|ARMS|HANDS|FEET heat_protection = UPPER_TORSO|LOWER_TORSO|LEGS|ARMS|HANDS|FEET cold_protection = UPPER_TORSO|LOWER_TORSO|LEGS|ARMS|HANDS|FEET