//Syndicate rig /obj/item/clothing/head/helmet/space/void/merc name = "blood-red voidsuit helmet" desc = "An advanced helmet designed for work in special operations. Property of Gorlex Marauders." icon_state = "rig0-syndie" item_state_slots = list(slot_r_hand_str = "syndie_helm", slot_l_hand_str = "syndie_helm") armor = list(melee = 60, bullet = 50, laser = 30,energy = 15, bomb = 35, bio = 100, rad = 60) siemens_coefficient = 0.6 camera_networks = list(NETWORK_MERCENARY) light_overlay = "helmet_light_green" //todo: species-specific light overlays /obj/item/clothing/suit/space/void/merc icon_state = "rig-syndie" name = "blood-red voidsuit" desc = "An advanced suit that protects against injuries during special operations. Property of Gorlex Marauders." item_state_slots = list(slot_r_hand_str = "syndie_voidsuit", slot_l_hand_str = "syndie_voidsuit") w_class = ITEMSIZE_NORMAL armor = list(melee = 60, bullet = 50, laser = 30, energy = 15, bomb = 35, bio = 100, rad = 60) allowed = list(/obj/item/flashlight,/obj/item/tank,/obj/item/suit_cooling_unit,/obj/item/gun,/obj/item/ammo_magazine,/obj/item/ammo_casing,/obj/item/melee/baton,/obj/item/melee/energy/sword,/obj/item/handcuffs) siemens_coefficient = 0.6 breach_threshold = 16 //Extra Thicc resilience = 0.05 //Military Armor /obj/item/clothing/head/helmet/space/void/merc/fire icon_state = "rig0-firebug" name = "soot-covered voidsuit helmet" desc = "A blackened helmet that has had many of its protective plates coated in or replaced with high-grade thermal insulation, to protect against incineration. Property of Gorlex Marauders." armor = list(melee = 40, bullet = 40, laser = 60, energy = 20, bomb = 50, bio = 100, rad = 50) max_heat_protection_temperature = FIRE_HELMET_MAX_HEAT_PROTECTION_TEMPERATURE min_pressure_protection = 0 * ONE_ATMOSPHERE max_pressure_protection = 20* ONE_ATMOSPHERE siemens_coefficient = 0.7 light_overlay = "helmet_light_fire" /obj/item/clothing/suit/space/void/merc/fire icon_state = "rig-firebug" name = "soot-covered voidsuit" desc = "A blackened suit that has had many of its protective plates coated in or replaced with high-grade thermal insulation, to protect against incineration. Property of Gorlex Marauders." armor = list(melee = 50, bullet = 40, laser = 60, energy = 20, bomb = 50, bio = 100, rad = 50) max_heat_protection_temperature = FIRESUIT_MAX_HEAT_PROTECTION_TEMPERATURE min_pressure_protection = 0 * ONE_ATMOSPHERE max_pressure_protection = 20* ONE_ATMOSPHERE allowed = list(/obj/item/flashlight,/obj/item/tank,/obj/item/suit_cooling_unit,/obj/item/gun,/obj/item/ammo_magazine,/obj/item/ammo_casing,/obj/item/melee/baton,/obj/item/melee/energy/sword,/obj/item/handcuffs,/obj/item/material/twohanded/fireaxe,/obj/item/flamethrower) siemens_coefficient = 0.7 breach_threshold = 18 //Super Extra Thicc slowdown = 1