//these need item states -S2- /obj/item/clothing/under/syndicate //Merc Tactleneck name = "tactical turtleneck" desc = "It's some non-descript, slightly suspicious looking, civilian clothing." icon_state = "syndicate" item_state_slots = list(slot_r_hand_str = "black", slot_l_hand_str = "black") has_sensor = 0 armor = list(melee = 10, bullet = 0, laser = 0,energy = 0, bomb = 0, bio = 0, rad = 0) siemens_coefficient = 0.9 /obj/item/clothing/under/syndicate/combat //ERT tactleneck name = "combat turtleneck" desc = "It's some non-descript, slightly suspicious looking, civilian clothing." icon_state = "combat" item_state_slots = list(slot_r_hand_str = "black", slot_l_hand_str = "black") has_sensor = 1 armor = list(melee = 10, bullet = 0, laser = 0,energy = 0, bomb = 0, bio = 0, rad = 0) siemens_coefficient = 0.9 /obj/item/clothing/under/syndicate/tacticool name = "\improper Tacticool turtleneck" desc = "Just looking at it makes you want to buy an SKS, go into the woods, and -operate-." icon_state = "tactifool" item_state_slots = list(slot_r_hand_str = "black", slot_l_hand_str = "black") siemens_coefficient = 1 rolled_sleeves = 0