/decl/emote/audible/cough key = "cough" emote_message_1p = "You cough!" emote_message_1p_target = "You cough on TARGET!" emote_message_3p = "coughs!" emote_message_3p_target = "coughs on TARGET!" emote_message_synthetic_1p_target = "You emit a robotic cough towards TARGET." emote_message_synthetic_1p = "You emit a robotic cough." emote_message_synthetic_3p_target = "emits a robotic cough towards TARGET." emote_message_synthetic_3p = "emits a robotic cough." emote_volume = 120 emote_volume_synthetic = 50 conscious = FALSE // CHOMPEdit Start: Standardize Species Sounds // emote_sound_synthetic = list() /decl/emote/audible/cough/get_emote_sound(var/atom/user) if(ishuman(user) && !check_synthetic(user)) var/mob/living/carbon/human/H = user var/vol = H.species.cough_volume var/s = get_species_sound(get_gendered_sound(H))["cough"] if(!s && !(get_species_sound(H.species.species_sounds) == "None")) // Failsafe, so we always use the default cough/etc sounds. None will cancel out anyways. if(H.identifying_gender == FEMALE) s = get_species_sound("Human Female")["cough"] else // Update this if we ever get herm/etc sounds. s = get_species_sound("Human Male")["cough"] return list( "sound" = s, "vol" = vol, "volchannel" = VOLUME_CHANNEL_SPECIES_SOUNDS ) if(check_synthetic(user)) return list( "sound" = get_species_sound("Robotic")["cough"], "vol" = emote_volume, "volchannel" = VOLUME_CHANNEL_SPECIES_SOUNDS ) // CHOMPEdit End return ..()