// // Super Duper Ender Cable - Luckily these are not constructable! // //if powernetless_only = 1, will only get connections without powernet /obj/structure/cable/ender // Pretend to be heavy duty power cable icon = 'icons/obj/power_cond_heavy.dmi' name = "large power cable" desc = "This cable is tough. It cannot be cut with simple hand tools." plane = PLATING_PLANE layer = PIPES_LAYER - 0.05 //Just below pipes color = null unacidable = TRUE var/id = null /obj/structure/cable/ender/get_connections(var/powernetless_only = 0) . = ..() // Do the normal stuff if(id) for(var/obj/structure/cable/ender/target in cable_list) if(target.id == id) if (!powernetless_only || !target.powernet) . |= target /obj/structure/cable/ender/attackby(obj/item/W, mob/user) src.add_fingerprint(user) if(W.has_tool_quality(TOOL_WIRECUTTER)) to_chat(user, span_notice(" These cables are too tough to be cut with those [W.name].")) return else if(istype(W, /obj/item/stack/cable_coil)) to_chat(user, span_notice(" You will need heavier cables to connect to these.")) return else ..() // Because they cannot be rebuilt, they are hard to destroy /obj/structure/cable/ender/ex_act(severity) return