//Overrides /obj/item/ammo_casing/a38 projectile_type = /obj/item/projectile/bullet/a38 /obj/item/ammo_casing/a380 projectile_type = /obj/item/projectile/bullet/a380 /obj/item/ammo_casing/a357 projectile_type = /obj/item/projectile/bullet/a357 /obj/item/ammo_casing/a12g/pellet name = "shotgun buckshot shell" desc = "A 12 gauge buckshot shell." icon_state = "gshell" projectile_type = /obj/item/projectile/bullet/shotgun/buckshot/shell /* * P90 ROUNDS */ /obj/item/ammo_casing/a57 name = "\improper 5.7x28mm cartridge" desc = "A standard caseless 5.7x28mm round." caliber = "5.7x28mm" projectile_type = /obj/item/projectile/bullet/a57 matter = list(DEFAULT_WALL_MATERIAL = 60) caseless = 1 // Does not leave casings when fired. Better for performance and garbage cleanup. /obj/item/ammo_casing/a57/ap desc = "A caseless armor-piercing 5.7x28mm round." projectile_type = /obj/item/projectile/bullet/a57/ap /obj/item/ammo_casing/a57/hp desc = "A caseless hollow-point 5.7x28mm round." projectile_type = /obj/item/projectile/bullet/a57/hp /obj/item/ammo_casing/a57/rubber desc = "A caseless rubber 5.7x28mm round." projectile_type = /obj/item/projectile/bullet/pistol/rubber /* * C-20R ROUNDS */ /obj/item/ammo_casing/a10mm name = "\improper 10mm cartridge" desc = "A standard caseless 10mm round." caliber = "10mm" projectile_type = /obj/item/projectile/bullet/a10mm matter = list(MAT_STEEL = 60) caseless = 1 /obj/item/ammo_casing/a10mm/ap desc = "A caseless armor-piercing 10mm round." projectile_type = /obj/item/projectile/bullet/a10mm/ap /obj/item/ammo_casing/a10mm/hp desc = "A caseless hollow-point 10mm round." projectile_type = /obj/item/projectile/bullet/a10mm/hp /obj/item/ammo_casing/a10mm/practice desc = "A caseless practice 10mm round." icon_state = "r-casing" projectile_type = /obj/item/projectile/bullet/practice /obj/item/ammo_casing/a10mm/rubber desc = "A caseless rubber 10mm round." projectile_type = /obj/item/projectile/bullet/pistol/rubber icon_state = "r-casing" /obj/item/ammo_casing/a10mm/emp name = "\improper 10mm EMP cartridge" desc = "A caseless, technologically advanced 10mm round with an electromagnetic payload." projectile_type = /obj/item/projectile/ion/small icon_state = "empcasing" matter = list(MAT_STEEL = 60, MAT_URANIUM = 50) /* * PLACEHOLDER */ /obj/item/ammo_casing/a762x25 desc = "A standard 7.62x25mm Tokarev round" caliber = "7.62x25mm" projectile_type = /obj/item/projectile/bullet/a762x25 /obj/item/ammo_casing/a9x18 desc = "A standard 9x18mm Makarov round" caliber = "9x18mm" projectile_type = /obj/item/projectile/bullet/a9x18 /obj/item/ammo_casing/a9x18/rubber desc = "A rubber 9x18mm Makarov round" caliber = "9x18mm" projectile_type = /obj/item/projectile/bullet/a9x18/rubber /obj/item/ammo_casing/a762x54 desc = "A standard 7.62x54mmR round" caliber = "7.62x54mmR" icon_state = "rifle-casing" projectile_type = /obj/item/projectile/bullet/rifle/a762 matter = list(DEFAULT_WALL_MATERIAL = 160) /obj/item/ammo_casing/a762x54/ap desc = "An armor piercing 7.62x54mmR round" projectile_type = /obj/item/projectile/bullet/rifle/a762/ap /obj/item/ammo_casing/a338 desc = "A standard .338 Lapua round" caliber = ".338" icon_state = "lcasing" projectile_type = /obj/item/projectile/bullet/rifle/a338 /obj/item/ammo_casing/a338/ap desc = "An armor piercing .338 Lapua round" projectile_type = /obj/item/projectile/bullet/rifle/a338/ap /obj/item/ammo_casing/a50bmg desc = "A standard .50 BMG round" caliber = ".50 BMG" icon_state = "lcasing" projectile_type = /obj/item/projectile/bullet/rifle/a145 /obj/item/ammo_casing/a50bmg/ap desc = "An armor piercing .50 BMG round" projectile_type = /obj/item/projectile/bullet/rifle/a145 /obj/item/ammo_casing/a127x108 desc = "A standard 12.7x108mm round" caliber = "12.7x108mm" icon_state = "lcasing" projectile_type = /obj/item/projectile/bullet/rifle/a127x108 /obj/item/ammo_casing/a127x108/hv desc = "A high velocity 12.7x108mm round" caliber = "12.7x108mm" icon_state = "lcasing" projectile_type = /obj/item/projectile/bullet/rifle/a145 /obj/item/ammo_casing/a9x39 desc = "A standard 9x39mm round" caliber = "9x39mm" icon_state = "rifle-casing" projectile_type = /obj/item/projectile/bullet/rifle/a9x39 /obj/item/ammo_casing/a9x39/ap desc = "An armor piercing 9x39mm round" projectile_type = /obj/item/projectile/bullet/rifle/a9x39/ap /obj/item/ammo_casing/a9x39/rubber desc = "A less-lethal 9x39mm round" projectile_type = /obj/item/projectile/bullet/rifle/a9x39/rubber /obj/item/ammo_casing/a762x39 desc = "A standard 7.62x39mm round" caliber = "7.62x39mm" icon_state = "rifle-casing" projectile_type = /obj/item/projectile/bullet/rifle/a762x39 /obj/item/ammo_casing/a762x39/ap desc = "An armor piercing 7.62x39mm round" projectile_type = /obj/item/projectile/bullet/rifle/a762x39/ap /obj/item/ammo_casing/a762x39/hp desc = "A hollow point 7.62x39mm round" projectile_type = /obj/item/projectile/bullet/rifle/a762x39/hp /obj/item/ammo_casing/a762x39/rubber desc = "A less-lethal 7.62x39mm round" projectile_type = /obj/item/projectile/bullet/rifle/a762x39/rubber /obj/item/ammo_casing/a545/rubber desc = "A 5.45mm less-lethal bullet casing." projectile_type = /obj/item/projectile/bullet/rifle/a545/rubber /obj/item/ammo_casing/a556 desc = "A standard 5.56x45mm round" caliber = "5.56x45mm" icon_state = "rifle-casing" projectile_type = /obj/item/projectile/bullet/rifle/a556 /obj/item/ammo_casing/a556/ap desc = "An armor piercing 5.56x45mm round" projectile_type = /obj/item/projectile/bullet/rifle/a556/ap /obj/item/ammo_casing/a556/hp desc = "A hollow point 5.56x45mm round" projectile_type = /obj/item/projectile/bullet/rifle/a556/hp /obj/item/ammo_casing/a556/rubber desc = "A less-lethal 5.56x45mm round" projectile_type = /obj/item/projectile/bullet/rifle/a556/rubber /obj/item/ammo_casing/a10x24 desc = "A standard 10x24mm caseless round" icon_state = "rifle-casing" caseless = 1 projectile_type = /obj/item/projectile/bullet/rifle/a10x24 /obj/item/ammo_casing/a10x24/rubber desc = "A less-lethal 10x24mm caseless round" icon_state = "rifle-casing" caseless = 1 projectile_type = /obj/item/projectile/bullet/rifle/a10x24/rubber /obj/item/ammo_casing/a45lc desc = "A long silver bullet... .45 LC stamped into the base." caliber = ".45 LC" icon_state = "rifle-casing" projectile_type = /obj/item/projectile/bullet/rifle/a45lc matter = list(DEFAULT_WALL_MATERIAL = 169) /obj/item/ammo_casing/a45lc/rifle desc = "A long silver bullet... +P, and .45 LC stamped into the base." projectile_type = /obj/item/projectile/bullet/rifle/a45lc/rifle /obj/item/ammo_casing/a45lc/rubber desc = "A long silver bullet... Has a rubber tip, and .45 LC stamped into the base." projectile_type = /obj/item/projectile/bullet/rifle/a45lc/rubber