/obj/item/gun/projectile/automatic/wt550/lethal magazine_type = /obj/item/ammo_magazine/m9mmt /obj/item/gun/projectile/automatic/tommygun icon = 'icons/obj/gun_vr.dmi' //////////////////////////////////////////////////////////// //////////////////// Projectile Weapons //////////////////// //////////////////////////////////////////////////////////// // For general use /obj/item/gun/projectile/automatic/battlerifle name = "\improper USDF service rifle" desc = "You had your chance to be afraid before you joined my beloved Corps! But, to guide you back to the true path, I have brought this motivational device! Uses 9.5x40mm rounds." icon = 'icons/obj/gun_vr.dmi' icon_state = "battlerifle" icon_override = 'icons/obj/gun_vr.dmi' item_state = "battlerifle_i" item_icons = null w_class = ITEMSIZE_HUGE //CHOMP Edit. recoil = 2 // The battlerifle was known for its nasty recoil. max_shells = 36 caliber = "9.5x40mm" origin_tech = list(TECH_COMBAT = 4, TECH_MATERIAL = 2) magazine_type = /obj/item/ammo_magazine/m95 allowed_magazines = list(/obj/item/ammo_magazine/m95) fire_sound = 'sound/weapons/battlerifle.ogg' load_method = MAGAZINE slot_flags = SLOT_BACK one_handed_penalty = 60 // The weapon itself is heavy // For general use /obj/item/gun/projectile/automatic/stg name = "\improper Sturmgewehr" desc = "An STG-560 built by RauMauser. Experience the terror of the Siegfried line, redone for the 26th century! The Kaiser would be proud. Uses unique 7.92x33mm Kurz rounds." icon = 'icons/obj/gun_vr.dmi' icon_state = "stg60" item_state = "arifle" w_class = ITEMSIZE_LARGE max_shells = 30 caliber = "7.92x33mm" origin_tech = list(TECH_COMBAT = 4, TECH_MATERIAL = 2, TECH_ILLEGAL = 6) magazine_type = /obj/item/ammo_magazine/mtg allowed_magazines = list(/obj/item/ammo_magazine/mtg) load_method = MAGAZINE /obj/item/gun/projectile/automatic/stg/update_icon(var/ignore_inhands) ..() icon_state = (ammo_magazine)? "stg60" : "stg60-empty" item_state = (ammo_magazine)? "arifle" : "arifle-empty" if(!ignore_inhands) update_held_icon() //////////////////// Eris Ported Guns //////////////////// // No idea what this is for. /obj/item/gun/projectile/automatic/sol name = "\improper \"Sol\" SMG" desc = "The FS 9x19mm \"Sol\" is a compact and reliable submachine gun. Uses 9mm rounds." icon = 'icons/obj/gun_vr.dmi' icon_state = "SMG-IS" item_state = "wt550" w_class = ITEMSIZE_LARGE slot_flags = SLOT_BELT caliber = "9mm" magazine_type = /obj/item/ammo_magazine/m9mm allowed_magazines = list(/obj/item/ammo_magazine/m9mm) load_method = MAGAZINE multi_aim = 1 burst_delay = 2 origin_tech = list(TECH_COMBAT = 4, TECH_MATERIAL = 2) firemodes = list( list(mode_name="semiauto", burst=1, fire_delay=0, move_delay=null, burst_accuracy=null, dispersion=null), list(mode_name="3-round bursts", burst=3, fire_delay=null, move_delay=4, burst_accuracy=list(0,-15,-15), dispersion=list(0.0, 0.6, 1.0)), ) /obj/item/gun/projectile/automatic/sol/proc/update_charge() if(!ammo_magazine) return var/ratio = ammo_magazine.stored_ammo.len / ammo_magazine.max_ammo if(ratio < 0.25 && ratio != 0) ratio = 0.25 ratio = round(ratio, 0.25) * 100 add_overlay("smg_[ratio]") /obj/item/gun/projectile/automatic/sol/update_icon() icon_state = (ammo_magazine)? "SMG-IS" : "SMG-IS-empty" cut_overlays() update_charge() //--------------- StG-60 ---------------- /obj/item/ammo_magazine/m792 name = "box mag (7.92x33mm Kurz)" icon = 'icons/obj/ammo_vr.dmi' icon_state = "stg_30rnd" caliber = "7.92x33mm" ammo_type = /obj/item/ammo_casing/a792 max_ammo = 30 mag_type = MAGAZINE /obj/item/ammo_casing/a792 desc = "A 7.92x33mm Kurz casing." icon_state = "rifle-casing" caliber = "7.92x33mm" projectile_type = /obj/item/projectile/bullet/rifle/a762 /obj/item/ammo_magazine/mtg/empty initial_ammo = 0 //------------- Battlerifle ------------- /obj/item/ammo_magazine/m95 name = "box mag (9.5x40mm)" icon = 'icons/obj/ammo_vr.dmi' icon_state = "battlerifle" caliber = "9.5x40mm" ammo_type = /obj/item/ammo_casing/a95 max_ammo = 36 mag_type = MAGAZINE multiple_sprites = 1 /obj/item/ammo_casing/a95 desc = "A 9.5x40mm bullet casing." icon_state = "rifle-casing" caliber = "9.5x40mm" projectile_type = /obj/item/projectile/bullet/rifle/a95 /obj/item/projectile/bullet/rifle/a95 damage = 40 /obj/item/ammo_magazine/m95/empty initial_ammo = 0 //---------------- PDW ------------------ /obj/item/ammo_magazine/m9mml name = "\improper SMG magazine (9mm)" icon = 'icons/obj/ammo_vr.dmi' icon_state = "smg" origin_tech = list(TECH_COMBAT = 2) mag_type = MAGAZINE matter = list(MAT_STEEL = 1800) caliber = "9mm" ammo_type = /obj/item/ammo_casing/a9mm max_ammo = 30 multiple_sprites = 1 /obj/item/ammo_magazine/m9mml/empty initial_ammo = 0 /obj/item/ammo_magazine/m9mml/ap name = "\improper SMG magazine (9mm armor-piercing)" ammo_type = /obj/item/ammo_casing/a9mm/ap