//admin verb groups - They can overlap if you so wish. Only one of each verb will exist in the verbs list regardless var/list/admin_verbs_default = list( /datum/admins/proc/show_player_panel, //shows an interface for individual players, with various links (links require additional flags, /client/proc/player_panel, /client/proc/deadmin_self, //destroys our own admin datum so we can play as a regular player, /client/proc/hide_verbs, //hides all our adminverbs, /client/proc/hide_most_verbs, //hides all our hideable adminverbs, /client/proc/debug_variables, //allows us to -see- the variables of any instance in the game. +VAREDIT needed to modify, // /client/proc/check_antagonists, //shows all antags, // /client/proc/cmd_mod_say, /client/proc/cmd_mentor_check_new_players, // /client/proc/deadchat //toggles deadchat on/off, // /client/proc/toggle_ahelp_sound, ) var/list/admin_verbs_admin = list( /client/proc/player_panel_new, //shows an interface for all players, with links to various panels, /datum/admins/proc/set_tcrystals, /datum/admins/proc/add_tcrystals, /client/proc/invisimin, //allows our mob to go invisible/visible, // /datum/admins/proc/show_traitor_panel, //interface which shows a mob's mind -Removed due to rare practical use. Moved to debug verbs ~Errorage, /datum/admins/proc/show_game_mode, //Configuration window for the current game mode., /datum/admins/proc/force_mode_latespawn, //Force the mode to try a latespawn proc, /datum/admins/proc/force_antag_latespawn, //Force a specific template to try a latespawn proc, /datum/admins/proc/toggleenter, //toggles whether people can join the current game, /datum/admins/proc/toggleguests, //toggles whether guests can join the current game, /datum/admins/proc/announce, //priority announce something to all clients., /datum/admins/proc/intercom, //send a fake intercom message, like an arrivals announcement /client/proc/colorooc, //allows us to set a custom colour for everythign we say in ooc, /client/proc/admin_ghost, //allows us to ghost/reenter body at will, /client/proc/toggle_view_range, //changes how far we can see, /datum/admins/proc/view_txt_log, //shows the server log (diary) for today, /datum/admins/proc/view_atk_log, //shows the server combat-log, doesn't do anything presently, /client/proc/cmd_admin_pm_context, //right-click adminPM interface, /client/proc/cmd_admin_pm_panel, //admin-pm list, /client/proc/cmd_admin_subtle_message, //send an message to somebody as a 'voice in their head', /client/proc/cmd_admin_delete, //delete an instance/object/mob/etc, /client/proc/cmd_admin_check_contents, //displays the contents of an instance, /datum/admins/proc/access_news_network, //allows access of newscasters, /client/proc/giveruntimelog, //allows us to give access to runtime logs to somebody, /client/proc/getserverlog, //allows us to fetch server logs (diary) for other days, /client/proc/jumptocoord, //we ghost and jump to a coordinate, /client/proc/Getmob, //teleports a mob to our location, /client/proc/Getkey, //teleports a mob with a certain ckey to our location, // /client/proc/sendmob, //sends a mob somewhere, -Removed due to it needing two sorting procs to work, which were executed every time an admin right-clicked. ~Errorage, /client/proc/Jump, /client/proc/jumptokey, //allows us to jump to the location of a mob with a certain ckey, /client/proc/jumptomob, //allows us to jump to a specific mob, /client/proc/jumptoturf, //allows us to jump to a specific turf, /client/proc/admin_call_shuttle, //allows us to call the emergency shuttle, /client/proc/admin_cancel_shuttle, //allows us to cancel the emergency shuttle, sending it back to centcomm, /client/proc/cmd_admin_direct_narrate, //send text directly to a player with no padding. Useful for narratives and fluff-text, /client/proc/cmd_admin_world_narrate, //sends text to all players with no padding, /client/proc/cmd_admin_create_centcom_report, /client/proc/check_words, //displays cult-words, /client/proc/check_ai_laws, //shows AI and borg laws, /client/proc/rename_silicon, //properly renames silicons, /client/proc/manage_silicon_laws, // Allows viewing and editing silicon laws. , /client/proc/check_antagonists, /client/proc/admin_memo, //admin memo system. show/delete/write. +SERVER needed to delete admin memos of others, /client/proc/dsay, //talk in deadchat using our ckey/fakekey, // /client/proc/toggle_hear_deadcast, //toggles whether we hear deadchat, /client/proc/investigate_show, //various admintools for investigation. Such as a singulo grief-log, /client/proc/secrets, /datum/admins/proc/toggleooc, //toggles ooc on/off for everyone, /datum/admins/proc/togglelooc, //toggles looc on/off for everyone, /datum/admins/proc/toggleoocdead, //toggles ooc on/off for everyone who is dead, /datum/admins/proc/togglehubvisibility, //toggles visibility on the BYOND Hub., /datum/admins/proc/toggledsay, //toggles dsay on/off for everyone, /client/proc/game_panel, //game panel, allows to change game-mode etc, /client/proc/cmd_admin_say, //admin-only ooc chat, /datum/admins/proc/PlayerNotes, /client/proc/cmd_mod_say, /datum/admins/proc/show_player_info, /client/proc/free_slot, //frees slot for chosen job, /client/proc/cmd_admin_change_custom_event, /client/proc/cmd_admin_rejuvenate, /client/proc/toggleghostwriters, /client/proc/toggledrones, /datum/admins/proc/show_skills, /client/proc/check_customitem_activity, /client/proc/man_up, /client/proc/global_man_up, /client/proc/response_team, // Response Teams admin verb, /client/proc/trader_ship, // Trader ship admin verb, /client/proc/toggle_antagHUD_use, /client/proc/toggle_antagHUD_restrictions, /client/proc/allow_character_respawn, // Allows a ghost to respawn , /client/proc/event_manager_panel, /client/proc/empty_ai_core_toggle_latejoin, /client/proc/empty_ai_core_toggle_latejoin, /client/proc/aooc, /client/proc/change_human_appearance_admin, // Allows an admin to change the basic appearance of human-based mobs , /client/proc/change_human_appearance_self, // Allows the human-based mob itself change its basic appearance , /client/proc/change_security_level, /client/proc/view_chemical_reaction_logs, /client/proc/makePAI, /client/proc/toggle_debug_logs, /client/proc/toggle_attack_logs, /datum/admins/proc/paralyze_mob, /client/proc/fixatmos, /datum/admins/proc/sendFax ) var/list/admin_verbs_ban = list( /client/proc/unban_panel, /client/proc/jobbans ) var/list/admin_verbs_sounds = list( /client/proc/play_local_sound, /client/proc/play_sound, /client/proc/play_server_sound ) var/list/admin_verbs_fun = list( /client/proc/object_talk, /client/proc/cmd_admin_dress, /client/proc/cmd_admin_gib_self, /client/proc/drop_bomb, /client/proc/everyone_random, /client/proc/cinematic, /datum/admins/proc/toggle_aliens, /datum/admins/proc/toggle_space_ninja, /client/proc/cmd_admin_add_freeform_ai_law, /client/proc/cmd_admin_add_random_ai_law, /client/proc/make_sound, /client/proc/toggle_random_events, /client/proc/editappear, /client/proc/roll_dices, /datum/admins/proc/call_supply_drop, /datum/admins/proc/call_drop_pod ) var/list/admin_verbs_spawn = list( /datum/admins/proc/spawn_fruit, /datum/admins/proc/spawn_custom_item, /datum/admins/proc/check_custom_items, /datum/admins/proc/spawn_plant, /datum/admins/proc/spawn_atom, //allows us to spawn instances, /client/proc/respawn_character, /client/proc/virus2_editor, /client/proc/spawn_chemdisp_cartridge ) var/list/admin_verbs_server = list( /datum/admins/proc/capture_map, /client/proc/Set_Holiday, /client/proc/ToRban, /datum/admins/proc/startnow, /datum/admins/proc/restart, /datum/admins/proc/delay, /datum/admins/proc/toggleaban, /client/proc/cmd_mod_say, /client/proc/toggle_log_hrefs, /datum/admins/proc/immreboot, /client/proc/everyone_random, /datum/admins/proc/toggleAI, /client/proc/cmd_admin_delete, //delete an instance/object/mob/etc, /client/proc/cmd_debug_del_all, /datum/admins/proc/adrev, /datum/admins/proc/adspawn, /datum/admins/proc/adjump, /datum/admins/proc/toggle_aliens, /datum/admins/proc/toggle_space_ninja, /client/proc/toggle_random_events, /client/proc/check_customitem_activity, /client/proc/nanomapgen_DumpImage ) var/list/admin_verbs_debug = list( /client/proc/getruntimelog, //allows us to access runtime logs to somebody, /client/proc/cmd_admin_list_open_jobs, /client/proc/Debug2, /client/proc/kill_air, /client/proc/ZASSettings, /client/proc/cmd_debug_make_powernets, /client/proc/kill_airgroup, /client/proc/debug_controller, /client/proc/debug_antagonist_template, /client/proc/cmd_debug_mob_lists, /client/proc/cmd_admin_delete, /client/proc/cmd_debug_del_all, /client/proc/cmd_debug_tog_aliens, /client/proc/air_report, /client/proc/reload_admins, /client/proc/reload_mentors, /client/proc/restart_controller, /client/proc/print_random_map, /client/proc/create_random_map, /client/proc/apply_random_map, /client/proc/overlay_random_map, /client/proc/delete_random_map, /client/proc/show_plant_genes, /client/proc/show_xenobio_genes, /client/proc/enable_debug_verbs, /client/proc/callproc, /client/proc/callproc_target, /client/proc/SDQL_query, /client/proc/SDQL2_query, /client/proc/Jump, /client/proc/jumptomob, /client/proc/jumptocoord, /client/proc/dsay, /client/proc/toggle_debug_logs, /client/proc/admin_ghost, //allows us to ghost/reenter body at will, /datum/admins/proc/view_runtimes, /client/proc/show_gm_status ) var/list/admin_verbs_paranoid_debug = list( /client/proc/callproc, /client/proc/callproc_target, /client/proc/debug_controller ) var/list/admin_verbs_possess = list( /proc/possess, /proc/release ) var/list/admin_verbs_permissions = list( /client/proc/edit_admin_permissions ) var/list/admin_verbs_rejuv = list( /client/proc/respawn_character ) //verbs which can be hidden - needs work var/list/admin_verbs_hideable = list( /client/proc/deadmin_self, // /client/proc/deadchat, /datum/admins/proc/show_traitor_panel, /datum/admins/proc/toggleenter, /datum/admins/proc/toggleguests, /datum/admins/proc/announce, /client/proc/colorooc, /client/proc/admin_ghost, /client/proc/toggle_view_range, /datum/admins/proc/view_txt_log, /datum/admins/proc/view_atk_log, /client/proc/cmd_admin_subtle_message, /client/proc/cmd_admin_check_contents, /datum/admins/proc/access_news_network, /client/proc/admin_call_shuttle, /client/proc/admin_cancel_shuttle, /client/proc/cmd_admin_direct_narrate, /client/proc/cmd_admin_world_narrate, /client/proc/check_words, /client/proc/play_local_sound, /client/proc/play_sound, /client/proc/play_server_sound, /client/proc/object_talk, /client/proc/cmd_admin_dress, /client/proc/cmd_admin_gib_self, /client/proc/drop_bomb, /client/proc/cinematic, /datum/admins/proc/toggle_aliens, /datum/admins/proc/toggle_space_ninja, /client/proc/cmd_admin_add_freeform_ai_law, /client/proc/cmd_admin_add_random_ai_law, /client/proc/cmd_admin_create_centcom_report, /client/proc/make_sound, /client/proc/toggle_random_events, /client/proc/cmd_admin_add_random_ai_law, /client/proc/Set_Holiday, /client/proc/ToRban, /datum/admins/proc/startnow, /datum/admins/proc/restart, /datum/admins/proc/delay, /datum/admins/proc/toggleaban, /client/proc/toggle_log_hrefs, /datum/admins/proc/immreboot, /client/proc/everyone_random, /datum/admins/proc/toggleAI, /datum/admins/proc/adrev, /datum/admins/proc/adspawn, /datum/admins/proc/adjump, /client/proc/restart_controller, /client/proc/cmd_admin_list_open_jobs, /client/proc/callproc, /client/proc/callproc_target, /client/proc/Debug2, /client/proc/reload_admins, /client/proc/kill_air, /client/proc/cmd_debug_make_powernets, /client/proc/kill_airgroup, /client/proc/debug_controller, /client/proc/startSinglo, /client/proc/cmd_debug_mob_lists, /client/proc/cmd_debug_del_all, /client/proc/cmd_debug_tog_aliens, /client/proc/air_report, /client/proc/enable_debug_verbs, /client/proc/roll_dices, /proc/possess, /proc/release, /datum/admins/proc/set_tcrystals ) var/list/admin_verbs_mod = list( /client/proc/cmd_admin_pm_context, //right-click adminPM interface, /client/proc/cmd_admin_pm_panel, //admin-pm list, /client/proc/debug_variables, //allows us to -see- the variables of any instance in the game., /datum/admins/proc/PlayerNotes, /client/proc/admin_ghost, //allows us to ghost/reenter body at will, /client/proc/cmd_mod_say, /datum/admins/proc/show_player_info, /client/proc/player_panel_new, /client/proc/dsay, /datum/admins/proc/show_skills, /datum/admins/proc/show_player_panel, /client/proc/check_antagonists, /client/proc/aooc, /client/proc/jobbans, /client/proc/toggle_attack_logs, /client/proc/cmd_admin_subtle_message, //send an message to somebody as a 'voice in their head', /datum/admins/proc/paralyze_mob, /client/proc/cmd_admin_direct_narrate, /client/proc/allow_character_respawn, // Allows a ghost to respawn , /datum/admins/proc/sendFax, /client/proc/getserverlog, //allows us to fetch server logs (diary) for other days, /datum/admins/proc/view_txt_log, //shows the server log (diary) for today, /datum/admins/proc/view_atk_log //shows the server combat-log, doesn't do anything presently, ) var/list/admin_verbs_mentor = list( /client/proc/cmd_admin_pm_context, /client/proc/cmd_admin_pm_panel, /datum/admins/proc/PlayerNotes, /client/proc/admin_ghost, /client/proc/cmd_mod_say, /datum/admins/proc/show_player_info, // /client/proc/dsay, /client/proc/cmd_admin_subtle_message ) /client/proc/add_admin_verbs() if(holder) verbs += admin_verbs_default if(holder.rights & R_BUILDMODE) verbs += /client/proc/togglebuildmodeself if(holder.rights & R_ADMIN) verbs += admin_verbs_admin if(holder.rights & R_BAN) verbs += admin_verbs_ban if(holder.rights & R_FUN) verbs += admin_verbs_fun if(holder.rights & R_SERVER) verbs += admin_verbs_server if(holder.rights & R_DEBUG) verbs += admin_verbs_debug if(config.debugparanoid && !(holder.rights & R_ADMIN)) verbs.Remove(admin_verbs_paranoid_debug) //Right now it's just callproc but we can easily add others later on. if(holder.rights & R_POSSESS) verbs += admin_verbs_possess if(holder.rights & R_PERMISSIONS) verbs += admin_verbs_permissions if(holder.rights & R_STEALTH) verbs += /client/proc/stealth if(holder.rights & R_REJUVINATE) verbs += admin_verbs_rejuv if(holder.rights & R_SOUNDS) verbs += admin_verbs_sounds if(holder.rights & R_SPAWN) verbs += admin_verbs_spawn if(holder.rights & R_MOD) verbs += admin_verbs_mod if(holder.rights & R_MENTOR) verbs += admin_verbs_mentor /client/proc/remove_admin_verbs() verbs.Remove( admin_verbs_default, /client/proc/togglebuildmodeself, admin_verbs_admin, admin_verbs_ban, admin_verbs_fun, admin_verbs_server, admin_verbs_debug, admin_verbs_possess, admin_verbs_permissions, /client/proc/stealth, admin_verbs_rejuv, admin_verbs_sounds, admin_verbs_spawn, debug_verbs ) /client/proc/hide_most_verbs()//Allows you to keep some functionality while hiding some verbs set name = "Adminverbs - Hide Most" set category = "Admin" verbs.Remove(/client/proc/hide_most_verbs, admin_verbs_hideable) verbs += /client/proc/show_verbs src << "Most of your adminverbs have been hidden." feedback_add_details("admin_verb","HMV") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! return /client/proc/hide_verbs() set name = "Adminverbs - Hide All" set category = "Admin" remove_admin_verbs() verbs += /client/proc/show_verbs src << "Almost all of your adminverbs have been hidden." feedback_add_details("admin_verb","TAVVH") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! return /client/proc/show_verbs() set name = "Adminverbs - Show" set category = "Admin" verbs -= /client/proc/show_verbs add_admin_verbs() src << "All of your adminverbs are now visible." feedback_add_details("admin_verb","TAVVS") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! /client/proc/admin_ghost() set category = "Admin" set name = "Aghost" if(!holder) return if(istype(mob,/mob/observer/dead)) //re-enter var/mob/observer/dead/ghost = mob if(!is_mentor(usr.client)) ghost.can_reenter_corpse = 1 if(ghost.can_reenter_corpse) ghost.reenter_corpse() else ghost << "Error: Aghost: Can't reenter corpse, mentors that use adminHUD while aghosting are not permitted to enter their corpse again" return feedback_add_details("admin_verb","P") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! else if(istype(mob,/mob/new_player)) src << "Error: Aghost: Can't admin-ghost whilst in the lobby. Join or Observe first." else //ghostize var/mob/body = mob var/mob/observer/dead/ghost = body.ghostize(1) ghost.admin_ghosted = 1 if(body) body.teleop = ghost if(!body.key) body.key = "@[key]" //Haaaaaaaack. But the people have spoken. If it breaks; blame adminbus feedback_add_details("admin_verb","O") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! /client/proc/invisimin() set name = "Invisimin" set category = "Admin" set desc = "Toggles ghost-like invisibility (Don't abuse this)" if(holder && mob) if(mob.invisibility == INVISIBILITY_OBSERVER) mob.invisibility = initial(mob.invisibility) mob << "\red Invisimin off. Invisibility reset." mob.alpha = max(mob.alpha + 100, 255) else mob.invisibility = INVISIBILITY_OBSERVER mob << "\blue Invisimin on. You are now as invisible as a ghost." mob.alpha = max(mob.alpha - 100, 0) /client/proc/player_panel() set name = "Player Panel" set category = "Admin" if(holder) holder.player_panel_old() feedback_add_details("admin_verb","PP") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! return /client/proc/player_panel_new() set name = "Player Panel New" set category = "Admin" if(holder) holder.player_panel_new() feedback_add_details("admin_verb","PPN") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! return /client/proc/check_antagonists() set name = "Check Antagonists" set category = "Admin" if(holder) holder.check_antagonists() log_admin("[key_name(usr)] checked antagonists.") //for tsar~ feedback_add_details("admin_verb","CHA") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! return /client/proc/jobbans() set name = "Display Job bans" set category = "Admin" if(holder) if(config.ban_legacy_system) holder.Jobbans() else holder.DB_ban_panel() feedback_add_details("admin_verb","VJB") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! return /client/proc/unban_panel() set name = "Unban Panel" set category = "Admin" if(holder) if(config.ban_legacy_system) holder.unbanpanel() else holder.DB_ban_panel() feedback_add_details("admin_verb","UBP") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! return /client/proc/game_panel() set name = "Game Panel" set category = "Admin" if(holder) holder.Game() feedback_add_details("admin_verb","GP") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! return /client/proc/secrets() set name = "Secrets" set category = "Admin" if (holder) holder.Secrets() feedback_add_details("admin_verb","S") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! return /client/proc/colorooc() set category = "Fun" set name = "OOC Text Color" if(!holder) return var/response = alert(src, "Please choose a distinct color that is easy to read and doesn't mix with all the other chat and radio frequency colors.", "Change own OOC color", "Pick new color", "Reset to default", "Cancel") if(response == "Pick new color") prefs.ooccolor = input(src, "Please select your OOC colour.", "OOC colour") as color else if(response == "Reset to default") prefs.ooccolor = initial(prefs.ooccolor) prefs.save_preferences() feedback_add_details("admin_verb","OC") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! return /client/proc/stealth() set category = "Admin" set name = "Stealth Mode" if(holder) if(holder.fakekey) holder.fakekey = null if(istype(src.mob, /mob/new_player)) mob.name = capitalize(ckey) else var/new_key = ckeyEx(input("Enter your desired display name.", "Fake Key", key) as text|null) if(!new_key) return if(length(new_key) >= 26) new_key = copytext(new_key, 1, 26) holder.fakekey = new_key if(istype(mob, /mob/new_player)) mob.name = new_key log_admin("[key_name(usr)] has turned stealth mode [holder.fakekey ? "ON" : "OFF"]") message_admins("[key_name_admin(usr)] has turned stealth mode [holder.fakekey ? "ON" : "OFF"]", 1) feedback_add_details("admin_verb","SM") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! #define MAX_WARNS 3 #define AUTOBANTIME 10 /client/proc/warn(warned_ckey) if(!check_rights(R_ADMIN)) return if(!warned_ckey || !istext(warned_ckey)) return if(warned_ckey in admin_datums) usr << "Error: warn(): You can't warn admins." return var/datum/preferences/D var/client/C = directory[warned_ckey] if(C) D = C.prefs else D = preferences_datums[warned_ckey] if(!D) src << "Error: warn(): No such ckey found." return if(++D.warns >= MAX_WARNS) //uh ohhhh...you'reee iiiiin trouuuubble O:) ban_unban_log_save("[ckey] warned [warned_ckey], resulting in a [AUTOBANTIME] minute autoban.") if(C) message_admins("[key_name_admin(src)] has warned [key_name_admin(C)] resulting in a [AUTOBANTIME] minute ban.") C << "You have been autobanned due to a warning by [ckey].
This is a temporary ban, it will be removed in [AUTOBANTIME] minutes.
" del(C) else message_admins("[key_name_admin(src)] has warned [warned_ckey] resulting in a [AUTOBANTIME] minute ban.") AddBan(warned_ckey, D.last_id, "Autobanning due to too many formal warnings", ckey, 1, AUTOBANTIME) feedback_inc("ban_warn",1) else if(C) C << "You have been formally warned by an administrator.
Further warnings will result in an autoban.
" message_admins("[key_name_admin(src)] has warned [key_name_admin(C)]. They have [MAX_WARNS-D.warns] strikes remaining.") else message_admins("[key_name_admin(src)] has warned [warned_ckey] (DC). They have [MAX_WARNS-D.warns] strikes remaining.") feedback_add_details("admin_verb","WARN") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! #undef MAX_WARNS #undef AUTOBANTIME /client/proc/drop_bomb() // Some admin dickery that can probably be done better -- TLE set category = "Special Verbs" set name = "Drop Bomb" set desc = "Cause an explosion of varying strength at your location." var/turf/epicenter = mob.loc var/list/choices = list("Small Bomb", "Medium Bomb", "Big Bomb", "Custom Bomb") var/choice = input("What size explosion would you like to produce?") in choices switch(choice) if(null) return 0 if("Small Bomb") explosion(epicenter, 1, 2, 3, 3) if("Medium Bomb") explosion(epicenter, 2, 3, 4, 4) if("Big Bomb") explosion(epicenter, 3, 5, 7, 5) if("Custom Bomb") var/devastation_range = input("Devastation range (in tiles):") as num var/heavy_impact_range = input("Heavy impact range (in tiles):") as num var/light_impact_range = input("Light impact range (in tiles):") as num var/flash_range = input("Flash range (in tiles):") as num explosion(epicenter, devastation_range, heavy_impact_range, light_impact_range, flash_range) message_admins("\blue [ckey] creating an admin explosion at [epicenter.loc].") feedback_add_details("admin_verb","DB") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! /client/proc/give_disease2(mob/T as mob in mob_list) // -- Giacom set category = "Fun" set name = "Give Disease" set desc = "Gives a Disease to a mob." var/datum/disease2/disease/D = new /datum/disease2/disease() var/severity = 1 var/greater = input("Is this a lesser, greater, or badmin disease?", "Give Disease") in list("Lesser", "Greater", "Badmin") switch(greater) if ("Lesser") severity = 1 if ("Greater") severity = 2 if ("Badmin") severity = 99 D.makerandom(severity) D.infectionchance = input("How virulent is this disease? (1-100)", "Give Disease", D.infectionchance) as num if(istype(T,/mob/living/carbon/human)) var/mob/living/carbon/human/H = T if (H.species) D.affected_species = list(H.species.get_bodytype()) if(H.species.primitive_form) D.affected_species |= H.species.primitive_form if(H.species.greater_form) D.affected_species |= H.species.greater_form infect_virus2(T,D,1) feedback_add_details("admin_verb","GD2") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! log_admin("[key_name(usr)] gave [key_name(T)] a [greater] disease2 with infection chance [D.infectionchance].") message_admins("\blue [key_name_admin(usr)] gave [key_name(T)] a [greater] disease2 with infection chance [D.infectionchance].", 1) /client/proc/make_sound(var/obj/O in world) // -- TLE set category = "Special Verbs" set name = "Make Sound" set desc = "Display a message to everyone who can hear the target" if(O) var/message = sanitize(input("What do you want the message to be?", "Make Sound") as text|null) if(!message) return for (var/mob/V in hearers(O)) V.show_message(message, 2) log_admin("[key_name(usr)] made [O] at [O.x], [O.y], [O.z]. make a sound") message_admins("\blue [key_name_admin(usr)] made [O] at [O.x], [O.y], [O.z]. make a sound", 1) feedback_add_details("admin_verb","MS") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! /client/proc/togglebuildmodeself() set name = "Toggle Build Mode Self" set category = "Special Verbs" if(src.mob) togglebuildmode(src.mob) feedback_add_details("admin_verb","TBMS") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! /client/proc/object_talk(var/msg as text) // -- TLE set category = "Special Verbs" set name = "oSay" set desc = "Display a message to everyone who can hear the target" if(mob.control_object) if(!msg) return for (var/mob/V in hearers(mob.control_object)) V.show_message("[mob.control_object.name] says: \"" + msg + "\"", 2) feedback_add_details("admin_verb","OT") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! /client/proc/kill_air() // -- TLE set category = "Debug" set name = "Kill Air" set desc = "Toggle Air Processing" if(air_processing_killed) air_processing_killed = 0 usr << "Enabled air processing." else air_processing_killed = 1 usr << "Disabled air processing." feedback_add_details("admin_verb","KA") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! log_admin("[key_name(usr)] used 'kill air'.") message_admins("\blue [key_name_admin(usr)] used 'kill air'.", 1) /client/proc/readmin_self() set name = "Re-Admin self" set category = "Admin" if(deadmin_holder) deadmin_holder.reassociate() log_admin("[src] re-admined themself.") message_admins("[src] re-admined themself.", 1) src << "You now have the keys to control the planet, or atleast a small space station" verbs -= /client/proc/readmin_self /client/proc/deadmin_self() set name = "De-admin self" set category = "Admin" if(holder) if(alert("Confirm self-deadmin for the round? You can't re-admin yourself without someont promoting you.",,"Yes","No") == "Yes") log_admin("[src] deadmined themself.") message_admins("[src] deadmined themself.", 1) deadmin() src << "You are now a normal player." verbs |= /client/proc/readmin_self feedback_add_details("admin_verb","DAS") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! /client/proc/toggle_log_hrefs() set name = "Toggle href logging" set category = "Server" if(!holder) return if(config) if(config.log_hrefs) config.log_hrefs = 0 src << "Stopped logging hrefs" else config.log_hrefs = 1 src << "Started logging hrefs" /client/proc/check_ai_laws() set name = "Check AI Laws" set category = "Admin" if(holder) src.holder.output_ai_laws() /client/proc/rename_silicon() set name = "Rename Silicon" set category = "Admin" if(!check_rights(R_ADMIN)) return var/mob/living/silicon/S = input("Select silicon.", "Rename Silicon.") as null|anything in silicon_mob_list if(!S) return var/new_name = sanitizeSafe(input(src, "Enter new name. Leave blank or as is to cancel.", "[S.real_name] - Enter new silicon name", S.real_name)) if(new_name && new_name != S.real_name) log_and_message_admins("has renamed the silicon '[S.real_name]' to '[new_name]'") S.SetName(new_name) feedback_add_details("admin_verb","RAI") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! /client/proc/manage_silicon_laws() set name = "Manage Silicon Laws" set category = "Admin" if(!check_rights(R_ADMIN)) return var/mob/living/silicon/S = input("Select silicon.", "Manage Silicon Laws") as null|anything in silicon_mob_list if(!S) return var/datum/nano_module/law_manager/L = new(S) L.ui_interact(usr, state = admin_state) log_and_message_admins("has opened [S]'s law manager.") feedback_add_details("admin_verb","MSL") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! /client/proc/change_human_appearance_admin() set name = "Change Mob Appearance - Admin" set desc = "Allows you to change the mob appearance" set category = "Admin" if(!check_rights(R_FUN)) return var/mob/living/carbon/human/H = input("Select mob.", "Change Mob Appearance - Admin") as null|anything in human_mob_list if(!H) return log_and_message_admins("is altering the appearance of [H].") H.change_appearance(APPEARANCE_ALL, usr, usr, check_species_whitelist = 0, state = admin_state) feedback_add_details("admin_verb","CHAA") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! /client/proc/change_human_appearance_self() set name = "Change Mob Appearance - Self" set desc = "Allows the mob to change its appearance" set category = "Admin" if(!check_rights(R_FUN)) return var/mob/living/carbon/human/H = input("Select mob.", "Change Mob Appearance - Self") as null|anything in human_mob_list if(!H) return if(!H.client) usr << "Only mobs with clients can alter their own appearance." return switch(alert("Do you wish for [H] to be allowed to select non-whitelisted races?","Alter Mob Appearance","Yes","No","Cancel")) if("Yes") log_and_message_admins("has allowed [H] to change \his appearance, without whitelisting of races.") H.change_appearance(APPEARANCE_ALL, H.loc, check_species_whitelist = 0) if("No") log_and_message_admins("has allowed [H] to change \his appearance, with whitelisting of races.") H.change_appearance(APPEARANCE_ALL, H.loc, check_species_whitelist = 1) feedback_add_details("admin_verb","CMAS") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! /client/proc/change_security_level() set name = "Set security level" set desc = "Sets the station security level" set category = "Admin" if(!check_rights(R_ADMIN)) return var sec_level = input(usr, "It's currently code [get_security_level()].", "Select Security Level") as null|anything in (list("green","blue","red","delta")-get_security_level()) if(alert("Switch from code [get_security_level()] to code [sec_level]?","Change security level?","Yes","No") == "Yes") set_security_level(sec_level) log_admin("[key_name(usr)] changed the security level to code [sec_level].") //---- bs12 verbs ---- /client/proc/mod_panel() set name = "Moderator Panel" set category = "Admin" /* if(holder) holder.mod_panel()*/ // feedback_add_details("admin_verb","MP") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! return /client/proc/editappear() set name = "Edit Appearance" set category = "Fun" if(!check_rights(R_FUN)) return var/mob/living/carbon/human/M = input("Select mob.", "Edit Appearance") as null|anything in human_mob_list if(!istype(M, /mob/living/carbon/human)) usr << "\red You can only do this to humans!" return switch(alert("Are you sure you wish to edit this mob's appearance? Skrell, Unathi, Tajaran can result in unintended consequences.",,"Yes","No")) if("No") return var/new_facial = input("Please select facial hair color.", "Character Generation") as color if(new_facial) M.r_facial = hex2num(copytext(new_facial, 2, 4)) M.g_facial = hex2num(copytext(new_facial, 4, 6)) M.b_facial = hex2num(copytext(new_facial, 6, 8)) var/new_hair = input("Please select hair color.", "Character Generation") as color if(new_facial) M.r_hair = hex2num(copytext(new_hair, 2, 4)) M.g_hair = hex2num(copytext(new_hair, 4, 6)) M.b_hair = hex2num(copytext(new_hair, 6, 8)) var/new_eyes = input("Please select eye color.", "Character Generation") as color if(new_eyes) M.r_eyes = hex2num(copytext(new_eyes, 2, 4)) M.g_eyes = hex2num(copytext(new_eyes, 4, 6)) M.b_eyes = hex2num(copytext(new_eyes, 6, 8)) M.update_eyes() var/new_skin = input("Please select body color. This is for Tajaran, Unathi, and Skrell only!", "Character Generation") as color if(new_skin) M.r_skin = hex2num(copytext(new_skin, 2, 4)) M.g_skin = hex2num(copytext(new_skin, 4, 6)) M.b_skin = hex2num(copytext(new_skin, 6, 8)) var/new_tone = input("Please select skin tone level: 1-220 (1=albino, 35=caucasian, 150=black, 220='very' black)", "Character Generation") as text if (new_tone) M.s_tone = max(min(round(text2num(new_tone)), 220), 1) M.s_tone = -M.s_tone + 35 // hair var/new_hstyle = input(usr, "Select a hair style", "Grooming") as null|anything in hair_styles_list if(new_hstyle) M.h_style = new_hstyle // facial hair var/new_fstyle = input(usr, "Select a facial hair style", "Grooming") as null|anything in facial_hair_styles_list if(new_fstyle) M.f_style = new_fstyle var/new_gender = alert(usr, "Please select gender.", "Character Generation", "Male", "Female", "Neuter") if (new_gender) if(new_gender == "Male") M.gender = MALE else if (new_gender == "Female") M.gender = FEMALE else M.gender = NEUTER M.update_hair() M.update_body() M.check_dna(M) /client/proc/playernotes() set name = "Show Player Info" set category = "Admin" if(holder) holder.PlayerNotes() return /client/proc/free_slot() set name = "Free Job Slot" set category = "Admin" if(holder) var/list/jobs = list() for (var/datum/job/J in job_master.occupations) if (J.current_positions >= J.total_positions && J.total_positions != -1) jobs += J.title if (!jobs.len) usr << "There are no fully staffed jobs." return var/job = input("Please select job slot to free", "Free job slot") as null|anything in jobs if (job) job_master.FreeRole(job) message_admins("A job slot for [job] has been opened by [key_name_admin(usr)]") return /client/proc/toggleghostwriters() set name = "Toggle ghost writers" set category = "Server" if(!holder) return if(config) if(config.cult_ghostwriter) config.cult_ghostwriter = 0 src << "Disallowed ghost writers." message_admins("Admin [key_name_admin(usr)] has disabled ghost writers.", 1) else config.cult_ghostwriter = 1 src << "Enabled ghost writers." message_admins("Admin [key_name_admin(usr)] has enabled ghost writers.", 1) /client/proc/toggledrones() set name = "Toggle maintenance drones" set category = "Server" if(!holder) return if(config) if(config.allow_drone_spawn) config.allow_drone_spawn = 0 src << "Disallowed maint drones." message_admins("Admin [key_name_admin(usr)] has disabled maint drones.", 1) else config.allow_drone_spawn = 1 src << "Enabled maint drones." message_admins("Admin [key_name_admin(usr)] has enabled maint drones.", 1) /client/proc/man_up(mob/T as mob in mob_list) set category = "Fun" set name = "Man Up" set desc = "Tells mob to man up and deal with it." T << "Man up and deal with it." T << "Move on." log_admin("[key_name(usr)] told [key_name(T)] to man up and deal with it.") message_admins("\blue [key_name_admin(usr)] told [key_name(T)] to man up and deal with it.", 1) /client/proc/global_man_up() set category = "Fun" set name = "Man Up Global" set desc = "Tells everyone to man up and deal with it." for (var/mob/T as mob in mob_list) T << "
Man up.
Deal with it.

Move on.

" T << 'sound/voice/ManUp1.ogg' log_admin("[key_name(usr)] told everyone to man up and deal with it.") message_admins("\blue [key_name_admin(usr)] told everyone to man up and deal with it.", 1) /client/proc/give_spell(mob/T as mob in mob_list) // -- Urist set category = "Fun" set name = "Give Spell" set desc = "Gives a spell to a mob." var/spell/S = input("Choose the spell to give to that guy", "ABRAKADABRA") as null|anything in spells if(!S) return T.spell_list += new S feedback_add_details("admin_verb","GS") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! log_admin("[key_name(usr)] gave [key_name(T)] the spell [S].") message_admins("\blue [key_name_admin(usr)] gave [key_name(T)] the spell [S].", 1)