/datum/technomancer/spell/beam name = "Beam" desc = "Fires a laser at your target. Cheap, reliable, and a bit boring." cost = 150 ability_icon_state = "tech_beam" obj_path = /obj/item/weapon/spell/projectile/beam /obj/item/weapon/spell/projectile/beam name = "beam" icon_state = "beam" desc = "Boring, but practical." cast_methods = CAST_RANGED aspect = ASPECT_LIGHT spell_projectile = /obj/item/projectile/beam/blue energy_cost_per_shot = 500 instability_per_shot = 3 cooldown = 10 /obj/item/projectile/beam/blue damage = 20 muzzle_type = /obj/effect/projectile/laser_blue/muzzle tracer_type = /obj/effect/projectile/laser_blue/tracer impact_type = /obj/effect/projectile/laser_blue/impact