/turf/unsimulated name = "command" oxygen = MOLES_O2STANDARD nitrogen = MOLES_N2STANDARD var/skip_init = TRUE // Don't call down the chain, apparently for performance when loading maps at runtime. flags = TURF_ACID_IMMUNE /turf/unsimulated/Initialize(mapload) . = ..() //VOREStation Add /turf/unsimulated/fake_space name = "\proper space" icon = 'icons/turf/space.dmi' icon_state = "0" dynamic_lighting = FALSE /turf/unsimulated/fake_space/Initialize(mapload) . = ..() icon_state = "[((x + y) ^ ~(x * y) + z) % 25]" //VOREStation Add End // Better nip this just in case. /turf/unsimulated/rcd_values(mob/living/user, obj/item/rcd/the_rcd, passed_mode) return FALSE /turf/unsimulated/rcd_act(mob/living/user, obj/item/rcd/the_rcd, passed_mode) return FALSE /turf/unsimulated/occult_act(mob/living/user) return FALSE