/obj/item/aicard name = "intelliCore" desc = "Used to preserve and transport an AI." icon = 'icons/obj/pda.dmi' icon_state = "aicard" // aicard-full item_state = "aicard" w_class = ITEMSIZE_NORMAL slot_flags = SLOT_BELT show_messages = 0 preserve_item = 1 var/flush = null origin_tech = list(TECH_DATA = 4, TECH_MATERIAL = 4) var/mob/living/silicon/ai/carded_ai /obj/item/aicard/attack(mob/living/silicon/decoy/M as mob, mob/user as mob) if (!istype (M, /mob/living/silicon/decoy)) return ..() else M.death() to_chat(user, span_infoplain(span_bold("ERROR ERROR ERROR"))) /obj/item/aicard/attack_self(mob/user) tgui_interact(user) /obj/item/aicard/tgui_interact(mob/user, datum/tgui/ui = null, datum/tgui_state/custom_state) ui = SStgui.try_update_ui(user, src, ui) if(!ui) ui = new(user, src, "AICard", "[name]") // 600, 394 ui.open() if(custom_state) ui.set_state(custom_state) /obj/item/aicard/tgui_state(mob/user) return GLOB.tgui_inventory_state /obj/item/aicard/tgui_data(mob/user) var/data[0] data["has_ai"] = carded_ai != null if(carded_ai) data["name"] = carded_ai.name data["integrity"] = carded_ai.hardware_integrity() data["backup_capacitor"] = carded_ai.backup_capacitor() data["radio"] = !carded_ai.aiRadio.disabledAi data["wireless"] = !carded_ai.control_disabled data["operational"] = carded_ai.stat != DEAD data["flushing"] = flush var/laws[0] for(var/datum/ai_law/law in carded_ai.laws.all_laws()) if(law in carded_ai.laws.ion_laws) // If we're an ion law, give it an ion index code laws.Add(ionnum() + ". " + law.law) else laws.Add(num2text(law.get_index()) + ". " + law.law) data["laws"] = laws data["has_laws"] = length(carded_ai.laws.all_laws()) return data /obj/item/aicard/tgui_act(action, params, datum/tgui/ui) if(..()) return TRUE if(!carded_ai) return switch(action) if("wipe") msg_admin_attack("[key_name_admin(ui.user)] wiped [key_name_admin(AI_DEPT)] with \the [src].") add_attack_logs(ui.user,carded_ai,"Purged from AI Card") INVOKE_ASYNC(src, PROC_REF(wipe_ai)) if("radio") carded_ai.aiRadio.disabledAi = !carded_ai.aiRadio.disabledAi to_chat(carded_ai, span_warning("Your Subspace Transceiver has been [carded_ai.aiRadio.disabledAi ? "disabled" : "enabled"]!")) to_chat(ui.user, span_notice("You [carded_ai.aiRadio.disabledAi ? "disable" : "enable"] the AI's Subspace Transceiver.")) if("wireless") carded_ai.control_disabled = !carded_ai.control_disabled to_chat(carded_ai, span_warning("Your wireless interface has been [carded_ai.control_disabled ? "disabled" : "enabled"]!")) to_chat(ui.user, span_notice("You [carded_ai.control_disabled ? "disable" : "enable"] the AI's wireless interface.")) if(carded_ai.control_disabled && carded_ai.deployed_shell) carded_ai.disconnect_shell("Disconnecting from remote shell due to [src] wireless access interface being disabled.") update_icon() return TRUE /obj/item/aicard/update_icon() cut_overlays() if(carded_ai) if (!carded_ai.control_disabled) add_overlay("aicard-on") if(carded_ai.stat) icon_state = "aicard-404" else icon_state = "aicard-full" else icon_state = "aicard" /obj/item/aicard/proc/grab_ai(var/mob/living/silicon/ai/ai, var/mob/living/user) if(!ai.client && !ai.deployed_shell) to_chat(user, span_danger("ERROR:") + " AI [ai.name] is offline. Unable to transfer.") return 0 if(carded_ai) to_chat(user, span_danger("Transfer failed:") + " Existing AI found on remote device. Remove existing AI to install a new one.") return 0 if(!user.IsAdvancedToolUser() && isanimal(user)) var/mob/living/simple_mob/S = user if(!S.IsHumanoidToolUser(src)) return 0 user.visible_message("\The [user] starts transferring \the [ai] into \the [src]...", "You start transferring \the [ai] into \the [src]...") show_message(span_critical("\The [user] is transferring you into \the [src]!")) if(do_after(user, 10 SECONDS, target = src)) if(carded_ai) to_chat(user, span_danger("Transfer failed:") + " Existing AI found on remote device. Remove existing AI to install a new one.") return 0 if(istype(ai.loc, /turf/)) new /obj/structure/AIcore/deactivated(get_turf(ai)) ai.carded = 1 add_attack_logs(user,ai,"Extracted into AI Card") src.name = "[initial(name)] - [ai.name]" ai.loc = src ai.destroy_eyeobj(src) ai.cancel_camera() ai.control_disabled = 1 ai.aiRestorePowerRoutine = 0 carded_ai = ai ai.disconnect_shell("Disconnected from remote shell due to core intelligence transfer.") //If the AI is controlling a borg, force the player back to core! if(ai.client) to_chat(ai, span_infoplain("You have been transferred into a mobile core. Remote access lost.")) if(user.client) to_chat(ai, span_notice(span_bold("Transfer successful:")) + " [ai.name] extracted from current device and placed within mobile core.") ai.canmove = 1 update_icon() return 1 /obj/item/aicard/proc/clear() if(carded_ai && istype(carded_ai.loc, /turf)) carded_ai.canmove = 0 carded_ai.carded = 0 name = initial(name) carded_ai = null update_icon() /obj/item/aicard/see_emote(mob/living/M, text) if(carded_ai && carded_ai.client) var/rendered = span_message("[text]") carded_ai.show_message(rendered, 2) ..() /obj/item/aicard/show_message(msg, type, alt, alt_type) if(carded_ai && carded_ai.client) var/rendered = span_message("[msg]") carded_ai.show_message(rendered, type) ..() /obj/item/aicard/relaymove(var/mob/user, var/direction) if(user.stat || user.stunned) return var/obj/item/rig/rig = src.get_rig() if(istype(rig)) rig.forced_move(direction, user) /obj/item/aicard/proc/wipe_ai() var/mob/living/silicon/ai/our_ai = carded_ai flush = TRUE our_ai.suiciding = TRUE to_chat(our_ai, "Your power has been disabled!") while(our_ai && our_ai.stat != DEAD) // This is absolutely evil and I love it. if(our_ai.deployed_shell && prob(our_ai.oxyloss)) //You feel it creeping? Eventually will reach 100, resulting in the second half of the AI's remaining life being lonely. our_ai.disconnect_shell("Disconnecting from remote shell due to insufficent power.") our_ai.adjustOxyLoss(2) our_ai.updatehealth() sleep(10) flush = FALSE