/datum/disease/brainrot name = "Brainrot" max_stages = 4 spread_text = "On contact" spread_flags = CONTACT_GENERAL cure_text = "Alkysine" cures = list("alkysine") agent = "Cryptococcus Cosmosis" viable_mobtypes = list(/mob/living/carbon/human) cure_chance = 15 desc = "This disease destroys the braincells, causing brain fever, brain necrosis and general intoxication." required_organs = list(/obj/item/organ/internal/brain) severity = HARMFUL /datum/disease/brainrot/stage_act() if(!..()) return FALSE switch(stage) if(2) if(prob(2)) affected_mob.say("*blink") if(prob(2)) affected_mob.say("*yawn") if(prob(2)) to_chat(affected_mob, span_danger("You don't feel like yourself.")) if(prob(5)) affected_mob.adjustBrainLoss(1) if(3) if(prob(2)) affected_mob.say("*stare") if(prob(3)) affected_mob.say("*drool") if(prob(10) && affected_mob.getBrainLoss() < 100) affected_mob.adjustBrainLoss(3) if(prob(2)) to_chat(affected_mob, span_danger("Strange buzzing fills your head, removing all thoughts.")) if(prob(3)) to_chat(affected_mob, span_danger("You lose consciousness...")) affected_mob.Sleeping(rand(5, 10)) if(prob(1)) affected_mob.emote("snore") if(prob(15)) affected_mob.apply_effect(5, STUTTER)