// // // // // // // // // // // // // // // LEGACY USE ONLY!! // // // // // // // // // // // // // // // // These have been REPLACED by the object-based bellies. These remain here, // so that people can load save files from prior times, and the Copy() proc can // convert their belly to a new object-based one. /datum/belly var/name // Name of this location var/inside_flavor // Flavor text description of inside sight/sound/smells/feels. var/vore_sound = "Gulp" // Sound when ingesting someone var/vore_verb = "ingest" // Verb for eating with this in messages var/human_prey_swallow_time = 100 // Time in deciseconds to swallow /mob/living/carbon/human var/nonhuman_prey_swallow_time = 30 // Time in deciseconds to swallow anything else var/emoteTime = 600 // How long between stomach emotes at prey var/nutrition_percent = 100 // Nutritional percent per tick in digestion mode. var/digest_brute = 2 // Brute damage per tick in digestion mode var/digest_burn = 3 // Burn damage per tick in digestion mode var/digest_tickrate = 3 // Modulus this of air controller tick number to iterate gurgles on var/immutable = 0 // Prevents this belly from being deleted var/escapable = 0 // Belly can be resisted out of at any time var/escapetime = 60 SECONDS // Deciseconds, how long to escape this belly var/digestchance = 0 // % Chance of stomach beginning to digest if prey struggles var/absorbchance = 0 // % Chance of stomach beginning to absorb if prey struggles var/escapechance = 0 // % Chance of prey beginning to escape if prey struggles. var/transferchance = 0 // % Chance of prey being var/can_taste = 0 // If this belly prints the flavor of prey when it eats someone. var/bulge_size = 0.25 // The minimum size the prey has to be in order to show up on examine. var/shrink_grow_size = 1 // This horribly named variable determines the minimum/maximum size it will shrink/grow prey to. var/datum/belly/transferlocation = null // Location that the prey is released if they struggle and get dropped off. var/tmp/digest_mode = DM_HOLD // Whether or not to digest. Default to not digest. var/tmp/list/digest_modes = list(DM_HOLD,DM_DIGEST,DM_HEAL,DM_ABSORB,DM_DRAIN,DM_UNABSORB,DM_SHRINK,DM_GROW,DM_SIZE_STEAL,DM_EGG) // Possible digest modes var/tmp/mob/living/owner // The mob whose belly this is. var/tmp/list/internal_contents = list() // People/Things you've eaten into this belly! var/tmp/emotePend = FALSE // If there's already a spawned thing counting for the next emote var/tmp/list/items_preserved = list() // Stuff that wont digest. var/list/slots = list(slot_back,slot_handcuffed,slot_l_store,slot_r_store,slot_wear_mask,slot_l_hand,slot_r_hand,slot_wear_id,slot_glasses,slot_gloves,slot_head,slot_shoes,slot_belt,slot_wear_suit,slot_w_uniform,slot_s_store,slot_l_ear,slot_r_ear) // Don't forget to watch your commas at the end of each line if you change these. var/list/struggle_messages_outside = list( "%pred's %belly wobbles with a squirming meal.", "%pred's %belly jostles with movement.", "%pred's %belly briefly swells outward as someone pushes from inside.", "%pred's %belly fidgets with a trapped victim.", "%pred's %belly jiggles with motion from inside.", "%pred's %belly sloshes around.", "%pred's %belly gushes softly.", "%pred's %belly lets out a wet squelch.") var/list/struggle_messages_inside = list( "Your useless squirming only causes %pred's slimy %belly to squelch over your body.", "Your struggles only cause %pred's %belly to gush softly around you.", "Your movement only causes %pred's %belly to slosh around you.", "Your motion causes %pred's %belly to jiggle.", "You fidget around inside of %pred's %belly.", "You shove against the walls of %pred's %belly, making it briefly swell outward.", "You jostle %pred's %belly with movement.", "You squirm inside of %pred's %belly, making it wobble around.") var/list/digest_messages_owner = list( "You feel %prey's body succumb to your digestive system, which breaks it apart into soft slurry.", "You hear a lewd glorp as your %belly muscles grind %prey into a warm pulp.", "Your %belly lets out a rumble as it melts %prey into sludge.", "You feel a soft gurgle as %prey's body loses form in your %belly. They're nothing but a soft mass of churning slop now.", "Your %belly begins gushing %prey's remains through your system, adding some extra weight to your thighs.", "Your %belly begins gushing %prey's remains through your system, adding some extra weight to your rump.", "Your %belly begins gushing %prey's remains through your system, adding some extra weight to your belly.", "Your %belly groans as %prey falls apart into a thick soup. You can feel their remains soon flowing deeper into your body to be absorbed.", "Your %belly kneads on every fiber of %prey, softening them down into mush to fuel your next hunt.", "Your %belly churns %prey down into a hot slush. You can feel the nutrients coursing through your digestive track with a series of long, wet glorps.") var/list/digest_messages_prey = list( "Your body succumbs to %pred's digestive system, which breaks you apart into soft slurry.", "%pred's %belly lets out a lewd glorp as their muscles grind you into a warm pulp.", "%pred's %belly lets out a rumble as it melts you into sludge.", "%pred feels a soft gurgle as your body loses form in their %belly. You're nothing but a soft mass of churning slop now.", "%pred's %belly begins gushing your remains through their system, adding some extra weight to %pred's thighs.", "%pred's %belly begins gushing your remains through their system, adding some extra weight to %pred's rump.", "%pred's %belly begins gushing your remains through their system, adding some extra weight to %pred's belly.", "%pred's %belly groans as you fall apart into a thick soup. Your remains soon flow deeper into %pred's body to be absorbed.", "%pred's %belly kneads on every fiber of your body, softening you down into mush to fuel their next hunt.", "%pred's %belly churns you down into a hot slush. Your nutrient-rich remains course through their digestive track with a series of long, wet glorps.") var/list/examine_messages = list( "They have something solid in their %belly!", "It looks like they have something in their %belly!") //Mostly for being overridden on precreated bellies on mobs. Could be VV'd into //a carbon's belly if someone really wanted. No UI for carbons to adjust this. //List has indexes that are the digestion mode strings, and keys that are lists of strings. var/tmp/list/emote_lists = list() //OLD: This only exists for legacy conversion purposes //It's called whenever an old datum-style belly is loaded /datum/belly/proc/copy(obj/belly/new_belly) //// Non-object variables new_belly.name = name new_belly.desc = inside_flavor new_belly.vore_sound = vore_sound new_belly.vore_verb = vore_verb new_belly.human_prey_swallow_time = human_prey_swallow_time new_belly.nonhuman_prey_swallow_time = nonhuman_prey_swallow_time new_belly.emote_time = emoteTime new_belly.nutrition_percent = nutrition_percent new_belly.digest_brute = digest_brute new_belly.digest_burn = digest_burn new_belly.immutable = immutable new_belly.can_taste = can_taste new_belly.escapable = escapable new_belly.escapetime = escapetime new_belly.digestchance = digestchance new_belly.absorbchance = absorbchance new_belly.escapechance = escapechance new_belly.transferchance = transferchance new_belly.transferlocation = transferlocation new_belly.bulge_size = bulge_size new_belly.shrink_grow_size = shrink_grow_size //// Object-holding variables //struggle_messages_outside - strings new_belly.struggle_messages_outside.Cut() for(var/I in struggle_messages_outside) new_belly.struggle_messages_outside += I //struggle_messages_inside - strings new_belly.struggle_messages_inside.Cut() for(var/I in struggle_messages_inside) new_belly.struggle_messages_inside += I //digest_messages_owner - strings new_belly.digest_messages_owner.Cut() for(var/I in digest_messages_owner) new_belly.digest_messages_owner += I //digest_messages_prey - strings new_belly.digest_messages_prey.Cut() for(var/I in digest_messages_prey) new_belly.digest_messages_prey += I //examine_messages - strings new_belly.examine_messages.Cut() for(var/I in examine_messages) new_belly.examine_messages += I //emote_lists - index: digest mode, key: list of strings new_belly.emote_lists.Cut() for(var/K in emote_lists) new_belly.emote_lists[K] = list() for(var/I in emote_lists[K]) new_belly.emote_lists[K] += I return new_belly // // // // // // // // // // // // // // // LEGACY USE ONLY!! // // // // // // // // // // // // // // // // See top of file! // // // // // // // // // // // // //