/obj/item/clothing/accessory/permit/gun/fluff
owner = 1 // These permits already have owners.
desc = "A card indicating that the owner is allowed to carry a firearm/sidearm. It is issued by CentCom, so it is valid until it expires. This one is just a sample, so it belongs to no one."
/obj/item/clothing/accessory/permit/gun/fluff/emag_act(var/remaining_charges, var/mob/user)
to_chat(user, "You cannot reset the naming locks on [src]. It's issued by CentCom and totally tamper-proof!")
return
/* Legacy Permits
// BEGIN - PROTOTYPE
/obj/item/clothing/accessory/permit/gun/fluff
name = "Sample Permit"
desc = {"There is a bright red SAMPLE PERMIT stamped across the stock photo displayed on the card. Obviously this is only an example to educate security.
NAME: First Last | RACE: Human | HOMEWORLD: Moon (if applicable), Planet, System
DOB: DD/Mon/YYYY | HEIGHT: XXcm | SEX: Female
The individual named above is licensed by the Nanotrasen Department of Civil Protection to ______.
This license expires on DD/Month/YYYY and must be renewed by CentCom prior to this date."}
icon = 'icons/obj/card.dmi'
icon_state = "guest"
w_class = ITEMSIZE_TINY
// END - PROTOTYPE
*/
/* OLD TEMPLATE
/obj/item/clothing/accessory/permit/gun/fluff/charactername
name = "Name's Thing Permit"
desc = {"
NAME: Firstname Lastname | RACE: Human | HOMEWORLD: Earth, Sol
DOB: DD/Mon/YYYY | HEIGHT: XXXcm | SEX: X
The individual named above is licensed by the Nanotrasen Department of Civil Protection to openly carry XYZ. CONDITIONS.
This license expires on DD/Mon/YYYY and must be renewed by CentCom prior to this date."}
*/