/obj/item/clothing/accessory/permit/gun/fluff owner = 1 // These permits already have owners. desc = "A card indicating that the owner is allowed to carry a firearm/sidearm. It is issued by CentCom, so it is valid until it expires. This one is just a sample, so it belongs to no one." /obj/item/clothing/accessory/permit/gun/fluff/emag_act(var/remaining_charges, var/mob/user) to_chat(user, "You cannot reset the naming locks on [src]. It's issued by CentCom and totally tamper-proof!") return /* Legacy Permits // BEGIN - PROTOTYPE /obj/item/clothing/accessory/permit/gun/fluff name = "Sample Permit" desc = {"There is a bright red SAMPLE PERMIT stamped across the stock photo displayed on the card. Obviously this is only an example to educate security. NAME: First Last | RACE: Human | HOMEWORLD: Moon (if applicable), Planet, System DOB: DD/Mon/YYYY | HEIGHT: XXcm | SEX: Female The individual named above is licensed by the Nanotrasen Department of Civil Protection to ______. This license expires on DD/Month/YYYY and must be renewed by CentCom prior to this date."} icon = 'icons/obj/card.dmi' icon_state = "guest" w_class = ITEMSIZE_TINY // END - PROTOTYPE */ /* OLD TEMPLATE /obj/item/clothing/accessory/permit/gun/fluff/charactername name = "Name's Thing Permit" desc = {" NAME: Firstname Lastname | RACE: Human | HOMEWORLD: Earth, Sol DOB: DD/Mon/YYYY | HEIGHT: XXXcm | SEX: X The individual named above is licensed by the Nanotrasen Department of Civil Protection to openly carry XYZ. CONDITIONS. This license expires on DD/Mon/YYYY and must be renewed by CentCom prior to this date."} */