/datum/gear/head display_name = "bandana, pirate-red" path = /obj/item/clothing/head/bandana slot = slot_head sort_category = "Hats and Headwear" /datum/gear/head/bandana_green display_name = "bandana, green" path = /obj/item/clothing/head/greenbandana /datum/gear/head/bandana_orange display_name = "bandana, orange" path = /obj/item/clothing/head/orangebandana /datum/gear/head/beret display_name = "beret, red" path = /obj/item/clothing/head/beret /datum/gear/head/beret/bsec display_name = "beret, navy (officer)" path = /obj/item/clothing/head/beret/sec/navy/officer allowed_roles = list("Security Officer","Head of Security","Warden") /datum/gear/head/beret/bsec_warden display_name = "beret, navy (warden)" path = /obj/item/clothing/head/beret/sec/navy/warden allowed_roles = list("Head of Security","Warden") /datum/gear/head/beret/bsec_hos display_name = "beret, navy (hos)" path = /obj/item/clothing/head/beret/sec/navy/hos allowed_roles = list("Head of Security") /datum/gear/head/beret/csec display_name = "beret, corporate (officer)" path = /obj/item/clothing/head/beret/sec/corporate/officer allowed_roles = list("Security Officer","Head of Security","Warden", "Detective") /datum/gear/head/beret/csec_warden display_name = "beret, corporate (warden)" path = /obj/item/clothing/head/beret/sec/corporate/warden allowed_roles = list("Head of Security","Warden") /datum/gear/head/beret/csec_hos display_name = "beret, corporate (hos)" path = /obj/item/clothing/head/beret/sec/corporate/hos allowed_roles = list("Head of Security") /datum/gear/head/beret/eng display_name = "beret, engie-orange" path = /obj/item/clothing/head/beret/engineering /datum/gear/head/beret/purp display_name = "beret, purple" path = /obj/item/clothing/head/beret/purple /datum/gear/head/beret/sec display_name = "beret, red (security)" path = /obj/item/clothing/head/beret/sec allowed_roles = list("Security Officer","Head of Security","Warden", "Detective") /datum/gear/head/cap display_name = "cap, black" path = /obj/item/clothing/head/soft/black /datum/gear/head/cap/blue display_name = "cap, blue" path = /obj/item/clothing/head/soft/blue /datum/gear/head/cap/mailman display_name = "cap, blue station" path = /obj/item/clothing/head/mailman /datum/gear/head/cap/flat display_name = "cap, brown-flat" path = /obj/item/clothing/head/flatcap /datum/gear/head/cap/corp display_name = "cap, corporate (Security)" path = /obj/item/clothing/head/soft/sec/corp allowed_roles = list("Security Officer","Head of Security","Warden", "Detective") /datum/gear/head/cap/green display_name = "cap, green" path = /obj/item/clothing/head/soft/green /datum/gear/head/cap/grey display_name = "cap, grey" path = /obj/item/clothing/head/soft/grey /datum/gear/head/cap/orange display_name = "cap, orange" path = /obj/item/clothing/head/soft/orange /datum/gear/head/cap/purple display_name = "cap, purple" path = /obj/item/clothing/head/soft/purple /datum/gear/head/cap/rainbow display_name = "cap, rainbow" path = /obj/item/clothing/head/soft/rainbow /datum/gear/head/cap/red display_name = "cap, red" path = /obj/item/clothing/head/soft/red /datum/gear/head/cap/sec display_name = "cap, security (Security)" path = /obj/item/clothing/head/soft/sec allowed_roles = list("Security Officer","Head of Security","Warden", "Detective") /datum/gear/head/cap/yellow display_name = "cap, yellow" path = /obj/item/clothing/head/soft/yellow /datum/gear/head/cap/white display_name = "cap (colorable)" path = /obj/item/clothing/head/soft/mime /datum/gear/head/cap/white/New() ..() gear_tweaks = list(gear_tweak_free_color_choice) /datum/gear/head/cap/mbill display_name = "cap, bill" path = /obj/item/clothing/head/soft/mbill /datum/gear/head/cap/sol display_name = "cap, sol" path = /obj/item/clothing/head/soft/solgov /datum/gear/head/cowboy display_name = "cowboy, rodeo" path = /obj/item/clothing/head/cowboy_hat /datum/gear/head/cowboy/black display_name = "cowboy, black" path = /obj/item/clothing/head/cowboy_hat/black /datum/gear/head/cowboy/wide display_name = "cowboy, wide" path = /obj/item/clothing/head/cowboy_hat/wide /datum/gear/head/fedora display_name = "fedora, brown" path = /obj/item/clothing/head/fedora/brown /datum/gear/head/fedora/grey display_name = "fedora, grey" path = /obj/item/clothing/head/fedora/grey /datum/gear/head/hairflower display_name = "hair flower pin (colorable)" path = /obj/item/clothing/head/pin/flower/white /datum/gear/head/hairflower/New() ..() gear_tweaks = list(gear_tweak_free_color_choice) /datum/gear/head/pin display_name = "pin selection" path = /obj/item/clothing/head/pin /datum/gear/head/pin/New() ..() var/list/pins = list() for(var/pin in typesof(/obj/item/clothing/head/pin)) var/obj/item/clothing/head/pin/pin_type = pin pins[initial(pin_type.name)] = pin_type gear_tweaks += new/datum/gear_tweak/path(sortAssoc(pins)) /datum/gear/head/hardhat display_name = "hardhat selection" path = /obj/item/clothing/head/hardhat cost = 2 /datum/gear/head/hardhat/New() ..() var/list/hardhats = list() for(var/hardhat in typesof(/obj/item/clothing/head/hardhat)) var/obj/item/clothing/head/hardhat/hardhat_type = hardhat hardhats[initial(hardhat_type.name)] = hardhat_type gear_tweaks += new/datum/gear_tweak/path(sortAssoc(hardhats)) /datum/gear/head/boater display_name = "hat, boatsman" path = /obj/item/clothing/head/boaterhat /datum/gear/head/bowler display_name = "hat, bowler" path = /obj/item/clothing/head/bowler /datum/gear/head/fez display_name = "hat, fez" path = /obj/item/clothing/head/fez /datum/gear/head/tophat display_name = "hat, tophat" path = /obj/item/clothing/head/that /datum/gear/head/wig/philosopher display_name = "natural philosopher's wig" path = /obj/item/clothing/head/philosopher_wig /datum/gear/head/wig display_name = "powdered wig" path = /obj/item/clothing/head/powdered_wig /datum/gear/head/ushanka display_name = "ushanka" path = /obj/item/clothing/head/ushanka /datum/gear/head/santahat display_name = "santa hat" path = /obj/item/clothing/head/santa cost = 2 /datum/gear/head/santahat/New() ..() var/list/santahats = list() for(var/santahat in typesof(/obj/item/clothing/head/santa)) var/obj/item/clothing/head/santa/santahat_type = santahat santahats[initial(santahat_type.name)] = santahat_type gear_tweaks += new/datum/gear_tweak/path(sortAssoc(santahats)) /datum/gear/head/hijab display_name = "hijab" path = /obj/item/clothing/head/hijab /datum/gear/head/hijab/New() ..() gear_tweaks = list(gear_tweak_free_color_choice) /datum/gear/head/kippa display_name = "kippa" path = /obj/item/clothing/head/kippa /datum/gear/head/kippa/New() ..() gear_tweaks = list(gear_tweak_free_color_choice) /datum/gear/head/turban display_name = "turban" path = /obj/item/clothing/head/turban /datum/gear/head/turban/New() ..() gear_tweaks = list(gear_tweak_free_color_choice) /datum/gear/head/taqiyah display_name = "taqiyah" path = /obj/item/clothing/head/taqiyah /datum/gear/head/taqiyah/New() ..() gear_tweaks = list(gear_tweak_free_color_choice) /datum/gear/head/kitty display_name = "kitty ears" path = /obj/item/clothing/head/kitty /datum/gear/head/rabbit display_name = "rabbit ears" path = /obj/item/clothing/head/rabbitears /datum/gear/head/beanie display_name = "beanie" path = /obj/item/clothing/head/beanie /datum/gear/head/beanie/New() ..() gear_tweaks = list(gear_tweak_free_color_choice) /datum/gear/head/loose_beanie display_name = "loose beanie" path = /obj/item/clothing/head/beanie_loose /datum/gear/head/loose_beanie/New() ..() gear_tweaks = list(gear_tweak_free_color_choice) /datum/gear/head/beretg display_name = "beret" path = /obj/item/clothing/head/beretg /datum/gear/head/beretg/New() ..() gear_tweaks = list(gear_tweak_free_color_choice) /datum/gear/head/sombrero display_name = "sombrero" path = /obj/item/clothing/head/sombrero /datum/gear/head/flatcapg display_name = "flat cap" path = /obj/item/clothing/head/flatcap/grey /datum/gear/head/flatcapg/New() ..() gear_tweaks = list(gear_tweak_free_color_choice) /datum/gear/head/bow/small display_name = "hair bow, small (colorable)" path = /obj/item/clothing/head/pin/bow /datum/gear/head/bow/small/New() ..() gear_tweaks = list(gear_tweak_free_color_choice) /datum/gear/head/welding/ display_name = "welding, normal (engineering/robotics)" path = /obj/item/clothing/head/welding cost = 2 allowed_roles = list("Chief Engineer","Station Engineer","Atmospheric Technician","Research Director","Roboticist") /datum/gear/head/welding/demon display_name = "welding, demon (engineering/robotics)" path = /obj/item/clothing/head/welding/demon /datum/gear/head/welding/knight display_name = "welding, knight (engineering/robotics)" path = /obj/item/clothing/head/welding/knight /datum/gear/head/welding/fancy display_name = "welding, fancy (engineering/robotics)" path = /obj/item/clothing/head/welding/fancy /datum/gear/head/welding/engie display_name = "welding, engie (engineering/robotics)" path = /obj/item/clothing/head/welding/engie /datum/gear/head/beret/solgov display_name = "beret sol, selection" path = /obj/item/clothing/head/beret/solgov /datum/gear/head/beret/solgov/New() ..() var/list/sols = list() for(var/sol_style in typesof(/obj/item/clothing/head/beret/solgov)) var/obj/item/clothing/head/beret/solgov/sol = sol_style sols[initial(sol.name)] = sol gear_tweaks += new/datum/gear_tweak/path(sortAssoc(sols)) /datum/gear/head/surgery display_name = "surgical cap selection" description = "Choose from a number of rings of different caps." path = /obj/item/clothing/head/surgery /datum/gear/head/surgery/New() ..() var/cap_type = list() cap_type["Purple cap"] = /obj/item/clothing/head/surgery/purple cap_type["Blue cap"] = /obj/item/clothing/head/surgery/blue cap_type["Green cap"] = /obj/item/clothing/head/surgery/green cap_type["Black cap"] = /obj/item/clothing/head/surgery/black cap_type["Navy cap"] = /obj/item/clothing/head/surgery/navyblue gear_tweaks += new/datum/gear_tweak/path(cap_type) /datum/gear/head/circuitry display_name = "headwear, circuitry (empty)" path = /obj/item/clothing/head/circuitry /datum/gear/head/maangtikka display_name = "maang tikka" path = /obj/item/clothing/head/maangtikka /datum/gear/head/jingasa display_name = "jingasa" <<<<<<< HEAD path = /obj/item/clothing/head/jingasa ======= path = /obj/item/clothing/head/jingasa /datum/gear/head/sunflower_crown display_name = "sunflower crown" path = /obj/item/clothing/head/sunflower_crown /datum/gear/head/lavender_crown display_name = "lavender crown" path = /obj/item/clothing/head/lavender_crown /datum/gear/head/poppy_crown display_name = "poppy crown" path = /obj/item/clothing/head/poppy_crown /datum/gear/head/rose_crown display_name = "rose crown" path = /obj/item/clothing/head/rose_crown >>>>>>> 7a84236... Adds 2 uniforms, 1 accessory, and flower crowns to loadout (#7385)