/obj/item/weapon/beartrap slot_flags = SLOT_MASK item_icons = list( slot_wear_mask_str = 'icons/mob/mask_vr.dmi' ) /obj/item/weapon/beartrap/equipped() if(ishuman(src.loc)) var/mob/living/carbon/human/H = src.loc if(H.wear_mask == src) H.verbs |= /mob/living/proc/shred_limb_temp else H.verbs -= /mob/living/proc/shred_limb_temp ..() /obj/item/weapon/beartrap/dropped(var/mob/user) user.verbs -= /mob/living/proc/shred_limb_temp ..()