//////Exile implants will allow you to use the station gate, but not return home. This will allow security to exile badguys/for badguys to exile their kill targets//////// /obj/item/weapon/implanter/exile name = "implanter-exile" /obj/item/weapon/implanter/exile/New() src.imp = new /obj/item/weapon/implant/exile( src ) ..() update() return /obj/item/weapon/implant/exile name = "exile" desc = "Prevents you from returning from away missions" get_data() var/dat = {" Implant Specifications:
Name: [company_name] Employee Exile Implant
Implant Details: The onboard gateway system has been modified to reject entry by individuals containing this implant
"} return dat /obj/item/weapon/implantcase/exile name = "Glass Case- 'Exile'" desc = "A case containing an exile implant." icon = 'icons/obj/items.dmi' icon_state = "implantcase-r" New() src.imp = new /obj/item/weapon/implant/exile( src ) ..() return /obj/structure/closet/secure_closet/exile name = "Exile Implants" req_access = list(access_hos) New() ..() sleep(2) new /obj/item/weapon/implanter/exile(src) new /obj/item/weapon/implantcase/exile(src) new /obj/item/weapon/implantcase/exile(src) new /obj/item/weapon/implantcase/exile(src) new /obj/item/weapon/implantcase/exile(src) new /obj/item/weapon/implantcase/exile(src) return