//////Exile implants will allow you to use the station gate, but not return home. This will allow security to exile badguys/for badguys to exile their kill targets////////
/obj/item/weapon/implanter/exile
name = "implanter-exile"
/obj/item/weapon/implanter/exile/New()
src.imp = new /obj/item/weapon/implant/exile( src )
..()
update()
return
/obj/item/weapon/implant/exile
name = "exile"
desc = "Prevents you from returning from away missions"
get_data()
var/dat = {"
Implant Specifications:
Name: [company_name] Employee Exile Implant
Implant Details: The onboard gateway system has been modified to reject entry by individuals containing this implant
"}
return dat
/obj/item/weapon/implantcase/exile
name = "Glass Case- 'Exile'"
desc = "A case containing an exile implant."
icon = 'icons/obj/items.dmi'
icon_state = "implantcase-r"
New()
src.imp = new /obj/item/weapon/implant/exile( src )
..()
return
/obj/structure/closet/secure_closet/exile
name = "Exile Implants"
req_access = list(access_hos)
New()
..()
sleep(2)
new /obj/item/weapon/implanter/exile(src)
new /obj/item/weapon/implantcase/exile(src)
new /obj/item/weapon/implantcase/exile(src)
new /obj/item/weapon/implantcase/exile(src)
new /obj/item/weapon/implantcase/exile(src)
new /obj/item/weapon/implantcase/exile(src)
return