/* * Here is where any supply packs * related to security tasks live */ /datum/supply_pack/security group = "Security" access = access_security /datum/supply_pack/randomised/security group = "Security" access = access_security /datum/supply_pack/randomised/security/armor name = "Armor - Security armor" num_contained = 5 contains = list( /obj/item/clothing/suit/storage/vest, /obj/item/clothing/suit/storage/vest/officer, /obj/item/clothing/suit/storage/vest/warden, /obj/item/clothing/suit/storage/vest/hos, /obj/item/clothing/suit/storage/vest/pcrc, /obj/item/clothing/suit/storage/vest/detective, /obj/item/clothing/suit/storage/vest/heavy, /obj/item/clothing/suit/storage/vest/heavy/officer, /obj/item/clothing/suit/storage/vest/heavy/warden, /obj/item/clothing/suit/storage/vest/heavy/hos, /obj/item/clothing/suit/storage/vest/heavy/pcrc ) cost = 40 containertype = /obj/structure/closet/crate/secure/gear containername = "Armor crate" /datum/supply_pack/security/carriersblack name = "Armor - Black modular armor" contains = list( /obj/item/clothing/suit/armor/pcarrier, /obj/item/clothing/accessory/armor/armguards, /obj/item/clothing/accessory/armor/legguards, /obj/item/clothing/accessory/storage/pouches, ) cost = 30 containertype = /obj/structure/closet/crate/secure/gear containername = "Plate Carrier crate" /datum/supply_pack/security/carriersblue name = "Armor - Blue modular armor" contains = list( /obj/item/clothing/suit/armor/pcarrier/blue, /obj/item/clothing/accessory/armor/armguards/blue, /obj/item/clothing/accessory/armor/legguards/blue, /obj/item/clothing/accessory/storage/pouches/blue, ) cost = 30 containertype = /obj/structure/closet/crate/secure/heph containername = "Plate Carrier crate" /datum/supply_pack/security/carriersgreen name = "Armor - Green modular armor" contains = list( /obj/item/clothing/suit/armor/pcarrier/green, /obj/item/clothing/accessory/armor/armguards/green, /obj/item/clothing/accessory/armor/legguards/green, /obj/item/clothing/accessory/storage/pouches/green, ) cost = 30 containertype = /obj/structure/closet/crate/secure/heph containername = "Plate Carrier crate" /datum/supply_pack/security/carriersnavy name = "Armor - Navy modular armor" contains = list( /obj/item/clothing/suit/armor/pcarrier/navy, /obj/item/clothing/accessory/armor/armguards/navy, /obj/item/clothing/accessory/armor/legguards/navy, /obj/item/clothing/accessory/storage/pouches/navy, ) cost = 30 containertype = /obj/structure/closet/crate/secure/heph containername = "Plate Carrier crate" /datum/supply_pack/security/carrierstan name = "Armor - Tan modular armor" contains = list( /obj/item/clothing/suit/armor/pcarrier/tan, /obj/item/clothing/accessory/armor/armguards/tan, /obj/item/clothing/accessory/armor/legguards/tan, /obj/item/clothing/accessory/storage/pouches/tan, ) cost = 30 containertype = /obj/structure/closet/crate/secure/heph containername = "Plate Carrier crate" /datum/supply_pack/security/armorplate name = "Armor - Security light armor plate" contains = list( /obj/item/clothing/accessory/armor/armorplate, ) cost = 5 containertype = /obj/structure/closet/crate/secure/lawson containername = "Armor plate crate" /datum/supply_pack/security/armorplatestab name = "Armor - Security stab armor plate" contains = list( /obj/item/clothing/accessory/armor/armorplate/stab, ) cost = 10 containertype = /obj/structure/closet/crate/secure/lawson containername = "Armor plate crate" /datum/supply_pack/security/armorplatemedium name = "Armor - Security armor plate" contains = list( /obj/item/clothing/accessory/armor/armorplate/medium, ) cost = 10 containertype = /obj/structure/closet/crate/secure/lawson containername = "Armor plate crate" /datum/supply_pack/security/armorplatetac name = "Armor - Security medium armor plate" contains = list( /obj/item/clothing/accessory/armor/armorplate/tactical, ) cost = 15 containertype = /obj/structure/closet/crate/secure/heph containername = "Armor plate crate" /datum/supply_pack/randomised/security/carriers name = "Armor - Surplus plate carriers" num_contained = 5 contains = list( /obj/item/clothing/suit/armor/pcarrier, /obj/item/clothing/suit/armor/pcarrier/blue, /obj/item/clothing/suit/armor/pcarrier/green, /obj/item/clothing/suit/armor/pcarrier/navy, /obj/item/clothing/suit/armor/pcarrier/tan, /obj/item/clothing/suit/armor/pcarrier/press ) cost = 10 containertype = /obj/structure/closet/crate/secure/scg containername = "Plate Carrier crate" /datum/supply_pack/security/carriertags name = "Armor - Plate carrier tags" contains = list( /obj/item/clothing/accessory/armor/tag, /obj/item/clothing/accessory/armor/tag/nt, /obj/item/clothing/accessory/armor/tag/opos, /obj/item/clothing/accessory/armor/tag/oneg, /obj/item/clothing/accessory/armor/tag/apos, /obj/item/clothing/accessory/armor/tag/aneg, /obj/item/clothing/accessory/armor/tag/bpos, /obj/item/clothing/accessory/armor/tag/bneg, /obj/item/clothing/accessory/armor/tag/abpos, /obj/item/clothing/accessory/armor/tag/abneg ) cost = 20 containertype = /obj/structure/closet/crate/secure/scg containername = "Plate Carrier crate" /datum/supply_pack/security/helmcovers name = "Armor - Helmet covers" contains = list( /obj/item/clothing/accessory/armor/helmcover/blue, /obj/item/clothing/accessory/armor/helmcover/blue, /obj/item/clothing/accessory/armor/helmcover/navy, /obj/item/clothing/accessory/armor/helmcover/navy, /obj/item/clothing/accessory/armor/helmcover/green, /obj/item/clothing/accessory/armor/helmcover/green, /obj/item/clothing/accessory/armor/helmcover/tan, /obj/item/clothing/accessory/armor/helmcover/tan ) cost = 20 containertype = /obj/structure/closet/crate/secure/scg containername = "Helmet Covers crate" /datum/supply_pack/randomised/security/armorplates name = "Armor - Surplus security armor plates" num_contained = 5 contains = list( /obj/item/clothing/accessory/armor/armorplate, /obj/item/clothing/accessory/armor/armorplate/stab, /obj/item/clothing/accessory/armor/armorplate, /obj/item/clothing/accessory/armor/armorplate/stab, /obj/item/clothing/accessory/armor/armorplate/medium, /obj/item/clothing/accessory/armor/armorplate/medium, /obj/item/clothing/accessory/armor/armorplate/tactical, /obj/item/clothing/accessory/armor/armorplate/laserproof, /obj/item/clothing/accessory/armor/armorplate/riot, /obj/item/clothing/accessory/armor/armorplate/bulletproof ) cost = 40 containertype = /obj/structure/closet/crate/secure/scg containername = "Armor plate crate" /datum/supply_pack/randomised/security/carrierarms name = "Armor - Surplus security armguard attachments" num_contained = 5 contains = list( /obj/item/clothing/accessory/armor/armguards, /obj/item/clothing/accessory/armor/armguards/blue, /obj/item/clothing/accessory/armor/armguards/navy, /obj/item/clothing/accessory/armor/armguards/green, /obj/item/clothing/accessory/armor/armguards/tan, /obj/item/clothing/accessory/armor/armguards/laserproof, /obj/item/clothing/accessory/armor/armguards/riot, /obj/item/clothing/accessory/armor/armguards/bulletproof ) cost = 40 containertype = /obj/structure/closet/crate/secure/scg containername = "Armor plate crate" /datum/supply_pack/randomised/security/carrierlegs name = "Armor - Surplus security legguard attachments" num_contained = 5 contains = list( /obj/item/clothing/accessory/armor/legguards, /obj/item/clothing/accessory/armor/legguards/blue, /obj/item/clothing/accessory/armor/legguards/navy, /obj/item/clothing/accessory/armor/legguards/green, /obj/item/clothing/accessory/armor/legguards/tan, /obj/item/clothing/accessory/armor/legguards/laserproof, /obj/item/clothing/accessory/armor/legguards/riot, /obj/item/clothing/accessory/armor/legguards/bulletproof ) cost = 40 containertype = /obj/structure/closet/crate/secure/scg containername = "Armor plate crate" /datum/supply_pack/randomised/security/carrierbags name = "Armor - Surplus security pouch attachments" num_contained = 5 contains = list( /obj/item/clothing/accessory/storage/pouches, /obj/item/clothing/accessory/storage/pouches/blue, /obj/item/clothing/accessory/storage/pouches/navy, /obj/item/clothing/accessory/storage/pouches/green, /obj/item/clothing/accessory/storage/pouches/tan, /obj/item/clothing/accessory/storage/pouches/large, /obj/item/clothing/accessory/storage/pouches/large/blue, /obj/item/clothing/accessory/storage/pouches/large/navy, /obj/item/clothing/accessory/storage/pouches/large/green, /obj/item/clothing/accessory/storage/pouches/large/tan ) cost = 50 containertype = /obj/structure/closet/crate/secure/scg containername = "Armor plate crate" /datum/supply_pack/security/riot_gear name = "Gear - Riot" contains = list( /obj/item/weapon/melee/baton = 3, /obj/item/weapon/shield/riot = 3, /obj/item/weapon/handcuffs = 3, /obj/item/weapon/storage/box/flashbangs, /obj/item/weapon/storage/box/beanbags, /obj/item/weapon/storage/box/handcuffs ) cost = 40 containertype = /obj/structure/closet/crate/secure/lawson containername = "Riot gear crate" access = access_armory /datum/supply_pack/security/riot_armor name = "Armor - Riot" contains = list( /obj/item/clothing/head/helmet/riot, /obj/item/clothing/suit/armor/riot, /obj/item/clothing/gloves/arm_guard/riot, /obj/item/clothing/shoes/leg_guard/riot ) cost = 30 containertype = /obj/structure/closet/crate/secure/lawson containername = "Riot armor crate" access = access_armory /datum/supply_pack/security/riot_plates name = "Armor - Riot plates" contains = list( /obj/item/clothing/head/helmet/riot, /obj/item/clothing/suit/armor/pcarrier, /obj/item/clothing/accessory/armor/armorplate/riot, /obj/item/clothing/accessory/armor/armguards/riot, /obj/item/clothing/accessory/armor/legguards/riot ) cost = 40 containertype = /obj/structure/closet/crate/secure/lawson containername = "Riot armor crate" access = access_armory /datum/supply_pack/security/ablative_armor name = "Armor - Ablative" contains = list( /obj/item/clothing/head/helmet/laserproof, /obj/item/clothing/suit/armor/laserproof, /obj/item/clothing/gloves/arm_guard/laserproof, /obj/item/clothing/shoes/leg_guard/laserproof ) cost = 40 containertype = /obj/structure/closet/crate/secure/lawson containername = "Ablative armor crate" access = access_armory /datum/supply_pack/security/ablative_plates name = "Armor - Ablative plates" contains = list( /obj/item/clothing/head/helmet/laserproof, /obj/item/clothing/suit/armor/pcarrier, /obj/item/clothing/accessory/armor/armorplate/laserproof, /obj/item/clothing/accessory/armor/armguards/laserproof, /obj/item/clothing/accessory/armor/legguards/laserproof ) cost = 50 containertype = /obj/structure/closet/crate/secure/lawson containername = "Ablative armor crate" access = access_armory /datum/supply_pack/security/bullet_resistant_armor name = "Armor - Ballistic" contains = list( /obj/item/clothing/head/helmet/bulletproof, /obj/item/clothing/suit/armor/bulletproof, /obj/item/clothing/gloves/arm_guard/bulletproof, /obj/item/clothing/shoes/leg_guard/bulletproof ) cost = 40 containertype = /obj/structure/closet/crate/secure/heph containername = "Ballistic armor crate" access = access_armory /* VOREStation Removal - Howabout no ERT armor being orderable? /datum/supply_pack/security/bullet_resistant_plates name = "Armor - Ballistic plates" contains = list( /obj/item/clothing/head/helmet/bulletproof, /obj/item/clothing/suit/armor/pcarrier, /obj/item/clothing/accessory/armor/armorplate/bulletproof, /obj/item/clothing/accessory/armor/armguards/bulletproof, /obj/item/clothing/accessory/armor/legguards/bulletproof ) cost = 50 containertype = /obj/structure/closet/crate/secure/heph containername = "Ballistic armor crate" access = access_armory /datum/supply_pack/security/combat_armor name = "Armor - Combat" contains = list( /obj/item/clothing/head/helmet/combat, /obj/item/clothing/suit/armor/combat, /obj/item/clothing/gloves/arm_guard/combat, /obj/item/clothing/shoes/leg_guard/combat ) cost = 40 containertype = /obj/structure/closet/crate/secure/saare containername = "Combat armor crate" access = access_armory /datum/supply_pack/security/tactical name = "Armor - Tactical" containertype = /obj/structure/closet/crate/secure/saare containername = "Tactical armor crate" cost = 40 access = access_armory contains = list( /obj/item/clothing/under/tactical, /obj/item/clothing/suit/armor/tactical, /obj/item/clothing/head/helmet/tactical, /obj/item/clothing/mask/balaclava/tactical, /obj/item/clothing/glasses/sunglasses/sechud/tactical, /obj/item/weapon/storage/belt/security/tactical, /obj/item/clothing/shoes/boots/jackboots, /obj/item/clothing/gloves/black, /obj/item/clothing/under/tactical, /obj/item/clothing/suit/armor/tactical, /obj/item/clothing/head/helmet/tactical, /obj/item/clothing/mask/balaclava/tactical, /obj/item/clothing/glasses/sunglasses/sechud/tactical, /obj/item/weapon/storage/belt/security/tactical, /obj/item/clothing/shoes/boots/jackboots, /obj/item/clothing/gloves/black ) */ /datum/supply_pack/security/flexitac name = "Armor - Tactical Light" containertype = /obj/structure/closet/crate/secure/saare containername = "Tactical Light armor crate" cost = 75 access = access_armory contains = list( /obj/item/clothing/suit/storage/vest/heavy/flexitac, /obj/item/clothing/head/helmet/flexitac, /obj/item/clothing/shoes/leg_guard/flexitac, /obj/item/clothing/gloves/arm_guard/flexitac, /obj/item/clothing/mask/balaclava/tactical, /obj/item/clothing/glasses/sunglasses/sechud/tactical, /obj/item/weapon/storage/belt/security/tactical, /obj/item/clothing/suit/storage/vest/heavy/flexitac, /obj/item/clothing/head/helmet/flexitac, /obj/item/clothing/shoes/leg_guard/flexitac, /obj/item/clothing/gloves/arm_guard/flexitac, /obj/item/clothing/mask/balaclava/tactical, /obj/item/clothing/glasses/sunglasses/sechud/tactical, /obj/item/weapon/storage/belt/security/tactical ) /datum/supply_pack/security/securitybarriers name = "Misc - Security Barriers" contains = list(/obj/machinery/deployable/barrier = 4) cost = 20 containertype = /obj/structure/closet/crate/large/secure/heph containername = "Security barrier crate" /datum/supply_pack/security/securityshieldgen name = "Misc - Wall shield generators" contains = list(/obj/machinery/shieldwallgen = 4) cost = 20 containertype = /obj/structure/closet/crate/secure/heph containername = "Wall shield generators crate" access = access_teleporter /datum/supply_pack/randomised/security/holster name = "Gear - Holsters" num_contained = 4 contains = list( /obj/item/clothing/accessory/holster, /obj/item/clothing/accessory/holster/armpit, /obj/item/clothing/accessory/holster/waist, /obj/item/clothing/accessory/holster/hip ) cost = 15 containertype = /obj/structure/closet/crate/hedberg containername = "Holster crate" /datum/supply_pack/security/extragear name = "Gear - Security surplus equipment" contains = list( /obj/item/weapon/storage/belt/security = 3, /obj/item/clothing/glasses/sunglasses/sechud = 3, /obj/item/device/radio/headset/headset_sec/alt = 3, /obj/item/clothing/suit/storage/hooded/wintercoat/security = 3 ) cost = 10 containertype = /obj/structure/closet/crate/nanothreads containername = "Security surplus equipment" /datum/supply_pack/security/detectivegear name = "Forensic - Investigation equipment" contains = list( /obj/item/weapon/storage/box/evidence = 2, /obj/item/clothing/suit/storage/vest/detective, /obj/item/weapon/cartridge/detective, /obj/item/device/radio/headset/headset_sec, /obj/item/taperoll/police, /obj/item/clothing/glasses/sunglasses, /obj/item/device/camera, /obj/item/weapon/folder/red, /obj/item/weapon/folder/blue, /obj/item/weapon/storage/belt/detective, /obj/item/clothing/gloves/black, /obj/item/device/taperecorder, /obj/item/device/mass_spectrometer, /obj/item/device/camera_film = 2, /obj/item/weapon/storage/photo_album, /obj/item/device/reagent_scanner, /obj/item/device/flashlight/maglight, /obj/item/weapon/storage/briefcase/crimekit, /obj/item/weapon/storage/bag/detective ) cost = 20 containertype = /obj/structure/closet/crate/secure/nanotrasen containername = "Forensic equipment" access = access_forensics_lockers /datum/supply_pack/security/detectivescan name = "Forensic - Scanning Equipment" contains = list( /obj/item/device/mass_spectrometer, /obj/item/device/reagent_scanner, /obj/item/weapon/storage/briefcase/crimekit, /obj/item/device/detective_scanner ) cost = 60 containertype = /obj/structure/closet/crate/secure/ward containername = "Forensic equipment" access = access_forensics_lockers /datum/supply_pack/security/detectiveclothes name = "Forensic - Investigation apparel" contains = list( /obj/item/clothing/under/det/black = 2, /obj/item/clothing/under/det/grey = 2, /obj/item/clothing/head/det/grey = 2, /obj/item/clothing/under/det/skirt = 2, /obj/item/clothing/under/det = 2, /obj/item/clothing/head/det = 2, /obj/item/clothing/suit/storage/det_trench, /obj/item/clothing/suit/storage/det_trench/grey, /obj/item/clothing/suit/storage/forensics/red, /obj/item/clothing/suit/storage/forensics/blue, /obj/item/clothing/under/det/corporate = 2, /obj/item/clothing/accessory/badge/holo/detective = 2, /obj/item/clothing/gloves/black = 2 ) cost = 10 containertype = /obj/structure/closet/crate/secure/nanotrasen containername = "Investigation clothing" access = access_forensics_lockers /datum/supply_pack/security/officergear name = "Gear - Officer equipment" contains = list( /obj/item/clothing/suit/storage/vest/officer, /obj/item/clothing/head/helmet, /obj/item/weapon/cartridge/security, /obj/item/clothing/accessory/badge/holo, /obj/item/clothing/accessory/badge/holo/cord, /obj/item/device/radio/headset/headset_sec, /obj/item/weapon/storage/belt/security, /obj/item/device/flash, /obj/item/weapon/reagent_containers/spray/pepper, /obj/item/weapon/grenade/flashbang, /obj/item/weapon/melee/baton/loaded, /obj/item/clothing/glasses/sunglasses/sechud, /obj/item/taperoll/police, /obj/item/clothing/gloves/black, /obj/item/device/hailer, /obj/item/device/flashlight/flare, /obj/item/clothing/accessory/storage/black_vest, /obj/item/clothing/head/soft/sec/corp, /obj/item/clothing/under/rank/security/corp, /obj/item/weapon/gun/energy/taser, /obj/item/device/flashlight/maglight ) cost = 20 containertype = /obj/structure/closet/crate/secure/nanotrasen containername = "Officer equipment" access = access_brig /datum/supply_pack/security/wardengear name = "Gear - Warden equipment" contains = list( /obj/item/clothing/suit/storage/vest/warden, /obj/item/clothing/under/rank/warden, /obj/item/clothing/under/rank/warden/corp, /obj/item/clothing/suit/storage/vest/wardencoat, /obj/item/clothing/suit/storage/vest/wardencoat/alt, /obj/item/clothing/suit/storage/vest/wardencoat/alt2, //VOREStation Add, /obj/item/clothing/head/helmet/warden, /obj/item/weapon/cartridge/security, /obj/item/device/radio/headset/headset_sec, /obj/item/clothing/glasses/sunglasses/sechud, /obj/item/taperoll/police, /obj/item/device/hailer, /obj/item/clothing/accessory/badge/holo/warden, /obj/item/weapon/storage/box/flashbangs, /obj/item/weapon/storage/belt/security, /obj/item/weapon/reagent_containers/spray/pepper, /obj/item/weapon/melee/baton/loaded, /obj/item/weapon/storage/box/holobadge, /obj/item/clothing/head/beret/sec/corporate/warden, /obj/item/device/flashlight/maglight ) cost = 20 containertype = /obj/structure/closet/crate/secure/nanotrasen containername = "Warden equipment" access = access_armory /datum/supply_pack/security/headofsecgear name = "Gear - Head of security equipment" contains = list( /obj/item/clothing/head/helmet/HoS, /obj/item/clothing/suit/storage/vest/hos, /obj/item/clothing/under/rank/head_of_security/corp, /obj/item/clothing/suit/storage/vest/hoscoat, /obj/item/clothing/suit/storage/vest/hoscoat/jensen/alt, //VOREStation Add, /obj/item/clothing/head/helmet/dermal, /obj/item/weapon/cartridge/hos, /obj/item/device/radio/headset/heads/hos, /obj/item/clothing/glasses/sunglasses/sechud, /obj/item/weapon/storage/belt/security, /obj/item/device/flash, /obj/item/device/hailer, /obj/item/clothing/accessory/badge/holo/hos, /obj/item/clothing/accessory/holster/waist, /obj/item/weapon/melee/telebaton, /obj/item/weapon/shield/riot/tele, /obj/item/clothing/head/beret/sec/corporate/hos, /obj/item/device/flashlight/maglight ) cost = 50 containertype = /obj/structure/closet/crate/secure/nanotrasen containername = "Head of security equipment" access = access_hos /datum/supply_pack/security/securityclothing name = "Misc - Security uniform red" contains = list( /obj/item/weapon/storage/backpack/satchel/sec = 2, /obj/item/weapon/storage/backpack/security = 2, /obj/item/clothing/accessory/armband = 4, /obj/item/clothing/under/rank/security = 4, /obj/item/clothing/under/rank/security2 = 4, /obj/item/clothing/under/rank/warden, /obj/item/clothing/under/rank/head_of_security, /obj/item/clothing/head/soft/sec = 4, /obj/item/clothing/gloves/black = 4, /obj/item/weapon/storage/box/holobadge ) cost = 10 containertype = /obj/structure/closet/crate/secure/nanotrasen containername = "Security uniform crate" /datum/supply_pack/security/navybluesecurityclothing name = "Misc - Security uniform navy blue" contains = list( /obj/item/weapon/storage/backpack/satchel/sec = 2, /obj/item/weapon/storage/backpack/security = 2, /obj/item/clothing/under/rank/security/navyblue = 4, /obj/item/clothing/suit/security/navyofficer = 4, /obj/item/clothing/under/rank/warden/navyblue, /obj/item/clothing/suit/security/navywarden, /obj/item/clothing/under/rank/head_of_security/navyblue, /obj/item/clothing/suit/security/navyhos, /obj/item/clothing/head/beret/sec/navy/officer = 4, /obj/item/clothing/head/beret/sec/navy/warden, /obj/item/clothing/head/beret/sec/navy/hos, /obj/item/clothing/gloves/black = 4, /obj/item/weapon/storage/box/holobadge ) cost = 10 containertype = /obj/structure/closet/crate/secure/nanotrasen containername = "Navy blue security uniform crate" /datum/supply_pack/security/corporatesecurityclothing name = "Misc - Security uniform corporate" contains = list( /obj/item/weapon/storage/backpack/satchel/sec = 2, /obj/item/weapon/storage/backpack/security = 2, /obj/item/clothing/under/rank/security/corp = 4, /obj/item/clothing/head/soft/sec/corp = 4, /obj/item/clothing/under/rank/warden/corp, /obj/item/clothing/under/rank/head_of_security/corp, /obj/item/clothing/head/beret/sec = 4, /obj/item/clothing/head/beret/sec/corporate/warden, /obj/item/clothing/head/beret/sec/corporate/hos, /obj/item/clothing/under/det/corporate = 2, /obj/item/clothing/gloves/black = 4, /obj/item/weapon/storage/box/holobadge ) cost = 10 containertype = /obj/structure/closet/crate/secure/nanotrasen containername = "Corporate security uniform crate" /datum/supply_pack/security/biosuit name = "Gear - Security biohazard gear" contains = list( /obj/item/clothing/head/bio_hood/security = 3, /obj/item/clothing/under/rank/security = 3, /obj/item/clothing/suit/bio_suit/security = 3, /obj/item/clothing/shoes/white = 3, /obj/item/clothing/mask/gas = 3, /obj/item/weapon/tank/oxygen = 3, /obj/item/clothing/gloves/sterile/latex, /obj/item/weapon/storage/box/gloves ) cost = 25 containertype = /obj/structure/closet/crate/secure/nanotrasen containername = "Security biohazard gear" access = access_security /datum/supply_pack/security/posters name = "Gear - Morale Posters" contains = list( /obj/item/weapon/contraband/poster/nanotrasen = 6 ) cost = 20 containertype = /obj/structure/closet/crate/secure/nanotrasen containername = "Morale Posters" access = access_maint_tunnels