/obj/mecha/micro/utility/gopher //small digging creature, to keep the theme desc = "A tough little utility mech for micro crewmembers, based on a miner borg chassis." name = "Gopher" icon_state = "gopher" initial_icon = "gopher" step_in = 3 dir_in = 2 //Facing south. health = 100 deflect_chance = 10 damage_absorption = list("brute"=0.9,"fire"=1,"bullet"=1,"laser"=1,"energy"=1,"bomb"=1) max_temperature = 15000 infra_luminosity = 6 wreckage = /obj/effect/decal/mecha_wreckage/micro/utility/gopher internal_damage_threshold = 35 max_micro_utility_equip = 2 max_micro_weapon_equip = 0 max_equip = 2 /obj/effect/decal/mecha_wreckage/micro/utility/gopher name = "Gopher wreckage" icon_state = "gopher-broken"