datum reagent benzilate name = "Odd Goo" id = "benzilate" description = "Grey... goo? This smells like hot acid. Consuming this likely wouldn't be good for your health." taste_description = "raw iron" taste_mult = 0.4 metabolism = REM * 2.5 color = "#929292" phenethylamine name = "Phenethylamine" id = "phenethylamine" description = "Just looking at this makes you feel odd. Whether or not this would be good to consume is likely a gamble." color = "#463667" data = list("count"=1) on_mob_life(var/mob/living/M as mob) if(!M) M = holder.my_atom if(data) switch(data["count"]) if(1 to 30) if(prob(9)) M.emote("me",1,"blushes") if(prob(9)) to_chat(M, "You feel so needy..") if (30 to INFINITY) if(prob(3)) M.emote("me",1,"blushes") if(prob(5)) M.say("!moans out lewdly!") if(prob(9)) to_chat(M, "You can't help but want to touch yourself then and now!") data["count"]++ holder.remove_reagent(src.id, 0.2) //..() return /datum/chemical_reaction/benzilate name = "Benzilate" id = "benzilate" result = "benzilate" required_reagents = list("paracetamol" = 1, "mindbreaker" = 1) result_amount = 2 /datum/chemical_reaction/phenethylamine name = "Phenethylamine" id = "phenethylamine" result = "phenethylamine" required_reagents = list("paroxetine" = 1, "benzilate" = 1) result_amount = 2 /datum/reagent/benzilate/affect_blood(var/mob/living/carbon/M, var/alien, var/removed) if(alien == IS_DIONA) return var/drug_strength = 12 if(alien == IS_SKRELL) drug_strength = drug_strength * 0.6 M.make_dizzy(drug_strength) M.Confuse(drug_strength * 14) /obj/item/weapon/reagent_containers/pill/benzilate name = "Benzilate pill" desc = "You probably shouldn't swallow this." icon_state = "pill2" /obj/item/weapon/reagent_containers/pill/benzilate/Initialize() . = ..() reagents.add_reagent("benzilate", 50) color = reagents.get_color() /obj/item/weapon/reagent_containers/pill/phenethylamine name = "Phenethylamine pill" desc = "Smells like... lilacs?" icon_state = "pill5" /obj/item/weapon/reagent_containers/pill/phenethylamine/Initialize() . = ..() reagents.add_reagent("phenethylamine", 50) color = reagents.get_color() // PILLS THAT WE PROBABLY SHOULDN'T HAVE AAAAAAAAAA. The below is only so they can be included through mapping or "spawn " command. -Carl /obj/item/weapon/storage/pill_bottle/benzilate name = "bottle of Benzilate pills" desc = "This just hurts to look at with how many words of caution are scrawled on the lable. Better eat all of 'em!" /obj/item/weapon/storage/pill_bottle/benzilate/New() ..() new /obj/item/weapon/reagent_containers/pill/benzilate( src ) new /obj/item/weapon/reagent_containers/pill/benzilate( src ) new /obj/item/weapon/reagent_containers/pill/benzilate( src ) new /obj/item/weapon/reagent_containers/pill/benzilate( src ) new /obj/item/weapon/reagent_containers/pill/benzilate( src ) new /obj/item/weapon/reagent_containers/pill/benzilate( src ) new /obj/item/weapon/reagent_containers/pill/benzilate( src ) /obj/item/weapon/storage/pill_bottle/phenethylamine name = "bottle of Phenethylamine pills" desc = "Looks like someone drew a happy face on the label, replacing whatever was previously present." /obj/item/weapon/storage/pill_bottle/phenethylamine/New() ..() new /obj/item/weapon/reagent_containers/pill/phenethylamine( src ) new /obj/item/weapon/reagent_containers/pill/phenethylamine( src ) new /obj/item/weapon/reagent_containers/pill/phenethylamine( src ) new /obj/item/weapon/reagent_containers/pill/phenethylamine( src ) new /obj/item/weapon/reagent_containers/pill/phenethylamine( src ) new /obj/item/weapon/reagent_containers/pill/phenethylamine( src ) new /obj/item/weapon/reagent_containers/pill/phenethylamine( src )