/obj/machinery/power/supermatter description_info = "When energized by a laser (or something hitting it), it emits radiation and heat. If the heat reaches above 7000 kelvin, it will send an alert and start taking damage. \ After integrity falls to zero percent, it will delaminate, causing a massive explosion, station-wide radiation spikes, and hallucinations. \ Supermatter reacts badly to oxygen in the atmosphere. It'll also heat up really quick if it is in vacuum.
\
\ Supermatter cores are extremely dangerous to be close to, and requires protection to handle properly. The protection you will need is:
\ Optical meson scanners on your eyes, to prevent hallucinations when looking at the supermatter.
\ Radiation helmet and suit, as the supermatter is radioactive.
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\ Touching the supermatter will result in *instant death*, with no corpse left behind! You can drag the supermatter, but anything else will kill you. \ It is advised to obtain a genetic backup before trying to drag it." description_antag = "Exposing the supermatter to oxygen or vacuum will cause it to start rapidly heating up. Sabotaging the supermatter and making it explode will \ cause a period of lag as the explosion is processed by the server, as well as irradiating the entire station and causing hallucinations to happen. \ Wearing radiation equipment will protect you from most of the delamination effects sans explosion." /obj/machinery/power/apc description_info = "An APC (Area Power Controller) regulates and supplies backup power for the area they are in. Their power channels are divided \ out into 'environmental' (Items that manipulate airflow and temperature), 'lighting' (the lights), and 'equipment' (Everything else that consumes power). \ Power consumption and backup power cell charge can be seen from the interface, further controls (turning a specific channel on, off or automatic, \ toggling the APC's ability to charge the backup cell, or toggling power for the entire area via master breaker) first requires the interface to be unlocked \ with an ID with Engineering access or by one of the station's robots or the artificial intelligence." description_antag = "This can be emagged to unlock it. It will cause the APC to have a blue error screen. \ Wires can be pulsed remotely with a signaler attached to it. A powersink will also drain any APCs connected to the same wire the powersink is on." /obj/item/inflatable description_info = "Inflate by using it in your hand. The inflatable barrier will inflate on your tile. To deflate it, use the 'deflate' verb. \ You can also inflate this on an adjacent tile by clicking the tile." /obj/structure/inflatable description_info = "To remove these safely, use the 'deflate' verb, or alt-click on it. Hitting these with any objects will probably puncture and break it forever." /obj/structure/inflatable/door description_info = "Click the door to open or close it. It only stops air while closed.
\ To remove these safely, use the 'deflate' verb. Hitting these with any objects will probably puncture and break it forever." /obj/machinery/door/get_description_interaction() var/list/results = list() if(!repairing && (health < maxhealth) && !(stat & BROKEN)) results += "[desc_panel_image("metal sheet")]to start repairing damage (May require different material type)." if(repairing && density) results += "[desc_panel_image("welder")]to finish repairs." results += "[desc_panel_image("crowbar")]to undo adding sheets for repairs." return results /obj/machinery/door/airlock/get_description_interaction() var/list/results = list() if(can_remove_electronics()) results += "[desc_panel_image("crowbar")]to remove the airlock electronics." else results += "[desc_panel_image("crowbar")]to open or close if unpowered/broken, and unbolted." if(welded) results += "[desc_panel_image("welder")]to unweld, allowing it to open again." else results += "[desc_panel_image("welder")]to weld, preventing it from opening." if(p_open) results += "[desc_panel_image("screwdriver")]to close the wire panel." results += "[desc_panel_image("wirecutters")]to cut an internal wire while hacking." results += "[desc_panel_image("multitool")]to pulse an internal wire while hacking." else results += "[desc_panel_image("screwdriver")]to open the wire panel, enabling the ability to hack." results += ..() return results /obj/machinery/portable_atmospherics/canister/get_description_interaction() var/list/results = list() results += "[desc_panel_image("wrench")]to connect or disconnect from a connector port below." results += "[desc_panel_image("air tank")]to fill the air tank from this canister." return results