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https://github.com/CHOMPStation2/CHOMPStation2.git
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88 lines
3.2 KiB
Plaintext
88 lines
3.2 KiB
Plaintext
/mob/proc/quest_from_above(var/specific_quest)
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var/list/quests = list("Search",
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"Collect",
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"Drink",
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"Eat",
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"Visit",
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"Clean",
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"Wear",
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"Pet")
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var/list/searchables = list("Trash Piles",
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"Lockers",
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"Backpacks",
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"Trash Cans and Disposal Units",
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"Co-worker's Pockets")
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var/list/collectables = list("Rare Coins",
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"Figurines",
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"Protein Shakes",
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"Non-Lethal Weapons",
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"Sunglasses",
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"Mega Nukies",
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"Kinky Toys",
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"Plushies")
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var/list/locations = list("Redgate Locations",
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"High Security Areas",
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"Medbay Rooms",
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"Security Rooms",
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"Maintenance Rooms",
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"Command Rooms",
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"Engineering Rooms",
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"Deep Space Locations",
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"Research Rooms")
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var/list/pets = list("Mice",
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"Mothroaches",
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"Canines",
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"Plushies",
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"Felines",
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"Lizards",
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"Co-workers")
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var/complete_quest
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if(!specific_quest)
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var/chosen_one = pick(quests)
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var/chosen_two
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var/number_of_times
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switch(chosen_one)
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if("Search")
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chosen_two = pick(searchables)
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number_of_times = rand(4,10)
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complete_quest = "[chosen_one] [number_of_times] [chosen_two]!"
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if("Collect")
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chosen_two = pick(collectables)
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number_of_times = rand(3,10)
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complete_quest = "[chosen_one] [number_of_times] [chosen_two]!"
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if("Drink")
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var/list/drink_list = typesof(/obj/item/reagent_containers/food/drinks)
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var/obj/item/reagent_containers/food/drinks/pick_drink = pick(drink_list)
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chosen_two = pick_drink.name
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number_of_times = rand(2,6)
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complete_quest = "[chosen_one] [number_of_times] [chosen_two]s!"
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if("Eat")
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var/list/snack_list = typesof(/obj/item/reagent_containers/food/snacks)
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var/obj/item/reagent_containers/food/snacks/pick_snack = pick(snack_list)
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chosen_two = pick_snack.name
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number_of_times = rand(2,6)
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complete_quest = "[chosen_one] [number_of_times] [chosen_two]s!"
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if("Visit","Clean")
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chosen_two = pick(locations)
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number_of_times = rand(2,8)
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complete_quest = "[chosen_one] [number_of_times] [chosen_two]!"
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if("Wear")
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var/clothing_options = typesof(/obj/item/clothing)
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var/obj/item/clothing/clothing_one = pick(clothing_options)
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var/obj/item/clothing/clothing_two = pick(clothing_options)
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var/obj/item/clothing/clothing_three = pick(clothing_options)
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complete_quest = "[chosen_one] as many of the following as you can find: [clothing_one.name], [clothing_two.name] and [clothing_three.name]!"
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if("Pet")
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chosen_two = pick(pets)
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number_of_times = rand(2,5)
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complete_quest = "[chosen_one] [number_of_times] [chosen_two]!"
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else
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complete_quest = specific_quest
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to_chat(src, span_notice(span_huge("You have been granted a quest from above!")))
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to_chat(src, span_notice("From somewhere deep inside yourself, a quest has been conjured. You feel a compulsion to complete the following activity:"))
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to_chat(src, span_boldnotice("[complete_quest]"))
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to_chat(src, span_notice(span_small("Please note that this is just a bit of fun, you should not use this an excuse to break rules or cause major disruptions for other players.")))
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log_and_message_admins("[src.ckey] playing as [src.name] has been given the quest: [complete_quest]")
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