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29 lines
1.4 KiB
Plaintext
29 lines
1.4 KiB
Plaintext
/obj/item/clothing/accessory/collar/casinoslave
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name = "a disabled Sentient Prize Collar"
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desc = "A collar worn by sentient prizes on the Golden Goose Casino. Although the red text on it shows its disconnected and nonfunctional."
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icon = 'icons/obj/clothing/ties_ch.dmi'
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icon_override = 'icons/mob/ties_ch.dmi'
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icon_state = "casinoslave"
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item_state = "casinoslave"
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overlay_state = "casinoslave"
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sprite_sheets = list(SPECIES_TESHARI = 'icons/inventory/accessory/mob_ch_teshari.dmi')
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var/slavename = null //Name for system to put on collar description
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var/ownername = null //Name for system to put on collar description
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var/slaveckey = null //Ckey for system to check who is the person and ensure no abuse of system or errors
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var/slaveflavor = null //Description to show on the SPASM
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var/slaveooc = null //OOC text to show on the SPASM
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special_collar = TRUE
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/obj/item/clothing/accessory/collar/holo/casinoslave_fake
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name = "a Sentient Prize Collar"
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desc = "A collar worn by sentient prizes on the Golden Goose Casino. This one has been disconnected from the system and is now an accessory!"
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icon = 'icons/obj/clothing/ties_ch.dmi'
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icon_override = 'icons/mob/ties_ch.dmi'
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icon_state = "casinoslave_owned"
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item_state = "casinoslave_owned"
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overlay_state = "casinoslave_owned"
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sprite_sheets = list(SPECIES_TESHARI = 'icons/inventory/accessory/mob_ch_teshari.dmi')
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