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CHOMPStation2/code/modules/nano/nanomanager.dm
Mark Aherne 9276e9f707 This change to nanomanager optimizes the sending of nanoui assets to clients.
The flist (file list) proc was being used multiple times for each client user logon, this now only occurs once when the server starts.
Hopefully this fixes the nanoui assets issue which occurs during peak usage.
2014-07-03 22:55:54 +01:00

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// This is the window/UI manager for Nano UI
// There should only ever be one (global) instance of nanomanger
/datum/nanomanager
// a list of current open /nanoui UIs, grouped by src_object and ui_key
var/open_uis[0]
// a list of current open /nanoui UIs, not grouped, for use in processing
var/list/processing_uis = list()
// a list of asset filenames which are to be sent to the client on user logon
var/list/asset_files = list()
/**
* Create a new nanomanager instance.
* This proc generates a list of assets which are to be sent to each client on connect
*
* @return /nanomanager new nanomanager object
*/
/datum/nanomanager/New()
var/list/nano_asset_dirs = list(\
"nano/css/",\
"nano/images/",\
"nano/js/",\
"nano/templates/"\
)
var/list/filenames = null
for (var/path in nano_asset_dirs)
filenames = flist(path)
for(var/filename in filenames)
if(copytext(filename, length(filename)) != "/") // filenames which end in "/" are actually directories, which we want to ignore
asset_files.Add(file(path + filename)) // add this file to asset_files for sending to clients when they connect
return
/**
* Get an open /nanoui ui for the current user, src_object and ui_key and try to update it with data
*
* @param user /mob The mob who opened/owns the ui
* @param src_object /obj|/mob The obj or mob which the ui belongs to
* @param ui_key string A string key used for the ui
* @param ui /datum/nanoui An existing instance of the ui (can be null)
* @param data list The data to be passed to the ui, if it exists
*
* @return /nanoui Returns the found ui, for null if none exists
*/
/datum/nanomanager/proc/try_update_ui(var/mob/user, src_object, ui_key, var/datum/nanoui/ui, data)
if (isnull(ui)) // no ui has been passed, so we'll search for one
{
ui = get_open_ui(user, src_object, ui_key)
}
if (!isnull(ui))
// The UI is already open so push the data to it
ui.push_data(data)
return ui
return null
/**
* Get an open /nanoui ui for the current user, src_object and ui_key
*
* @param user /mob The mob who opened/owns the ui
* @param src_object /obj|/mob The obj or mob which the ui belongs to
* @param ui_key string A string key used for the ui
*
* @return /nanoui Returns the found ui, or null if none exists
*/
/datum/nanomanager/proc/get_open_ui(var/mob/user, src_object, ui_key)
var/src_object_key = "\ref[src_object]"
if (isnull(open_uis[src_object_key]) || !istype(open_uis[src_object_key], /list))
return null
else if (isnull(open_uis[src_object_key][ui_key]) || !istype(open_uis[src_object_key][ui_key], /list))
return null
for (var/datum/nanoui/ui in open_uis[src_object_key][ui_key])
if (ui.user == user)
return ui
return null
/**
* Update all /nanoui uis attached to src_object
*
* @param src_object /obj|/mob The obj or mob which the uis are attached to
*
* @return int The number of uis updated
*/
/datum/nanomanager/proc/update_uis(src_object)
var/src_object_key = "\ref[src_object]"
if (isnull(open_uis[src_object_key]) || !istype(open_uis[src_object_key], /list))
return 0
var/update_count = 0
for (var/ui_key in open_uis[src_object_key])
for (var/datum/nanoui/ui in open_uis[src_object_key][ui_key])
if(ui && ui.src_object && ui.user)
ui.process(1)
update_count++
return update_count
/**
* Update /nanoui uis belonging to user
*
* @param user /mob The mob who owns the uis
* @param src_object /obj|/mob If src_object is provided, only update uis which are attached to src_object (optional)
* @param ui_key string If ui_key is provided, only update uis with a matching ui_key (optional)
*
* @return int The number of uis updated
*/
/datum/nanomanager/proc/update_user_uis(var/mob/user, src_object = null, ui_key = null)
if (isnull(user.open_uis) || !istype(user.open_uis, /list) || open_uis.len == 0)
return 0 // has no open uis
var/update_count = 0
for (var/datum/nanoui/ui in user.open_uis)
if ((isnull(src_object) || !isnull(src_object) && ui.src_object == src_object) && (isnull(ui_key) || !isnull(ui_key) && ui.ui_key == ui_key))
ui.process(1)
update_count++
return update_count
/**
* Close /nanoui uis belonging to user
*
* @param user /mob The mob who owns the uis
* @param src_object /obj|/mob If src_object is provided, only close uis which are attached to src_object (optional)
* @param ui_key string If ui_key is provided, only close uis with a matching ui_key (optional)
*
* @return int The number of uis closed
*/
/datum/nanomanager/proc/close_user_uis(var/mob/user, src_object = null, ui_key = null)
if (isnull(user.open_uis) || !istype(user.open_uis, /list) || open_uis.len == 0)
return 0 // has no open uis
var/close_count = 0
for (var/datum/nanoui/ui in user.open_uis)
if ((isnull(src_object) || !isnull(src_object) && ui.src_object == src_object) && (isnull(ui_key) || !isnull(ui_key) && ui.ui_key == ui_key))
ui.close()
close_count++
return close_count
/**
* Add a /nanoui ui to the list of open uis
* This is called by the /nanoui open() proc
*
* @param ui /nanoui The ui to add
*
* @return nothing
*/
/datum/nanomanager/proc/ui_opened(var/datum/nanoui/ui)
var/src_object_key = "\ref[ui.src_object]"
if (isnull(open_uis[src_object_key]) || !istype(open_uis[src_object_key], /list))
open_uis[src_object_key] = list(ui.ui_key = list())
else if (isnull(open_uis[src_object_key][ui.ui_key]) || !istype(open_uis[src_object_key][ui.ui_key], /list))
open_uis[src_object_key][ui.ui_key] = list();
ui.user.open_uis.Add(ui)
var/list/uis = open_uis[src_object_key][ui.ui_key]
uis.Add(ui)
processing_uis.Add(ui)
/**
* Remove a /nanoui ui from the list of open uis
* This is called by the /nanoui close() proc
*
* @param ui /nanoui The ui to remove
*
* @return int 0 if no ui was removed, 1 if removed successfully
*/
/datum/nanomanager/proc/ui_closed(var/datum/nanoui/ui)
var/src_object_key = "\ref[ui.src_object]"
if (isnull(open_uis[src_object_key]) || !istype(open_uis[src_object_key], /list))
return 0 // wasn't open
else if (isnull(open_uis[src_object_key][ui.ui_key]) || !istype(open_uis[src_object_key][ui.ui_key], /list))
return 0 // wasn't open
processing_uis.Remove(ui)
ui.user.open_uis.Remove(ui)
var/list/uis = open_uis[src_object_key][ui.ui_key]
return uis.Remove(ui)
/**
* This is called on user logout
* Closes/clears all uis attached to the user's /mob
*
* @param user /mob The user's mob
*
* @return nothing
*/
//
/datum/nanomanager/proc/user_logout(var/mob/user)
return close_user_uis(user)
/**
* This is called when a player transfers from one mob to another
* Transfers all open UIs to the new mob
*
* @param oldMob /mob The user's old mob
* @param newMob /mob The user's new mob
*
* @return nothing
*/
/datum/nanomanager/proc/user_transferred(var/mob/oldMob, var/mob/newMob)
if (isnull(oldMob.open_uis) || !istype(oldMob.open_uis, /list) || open_uis.len == 0)
return 0 // has no open uis
if (isnull(newMob.open_uis) || !istype(newMob.open_uis, /list))
newMob.open_uis = list()
for (var/datum/nanoui/ui in oldMob.open_uis)
ui.user = newMob
newMob.open_uis.Add(ui)
oldMob.open_uis.Cut()
return 1 // success
/**
* Sends all nano assets to the client
* This is called on user login
*
* @param client /client The user's client
*
* @return nothing
*/
/datum/nanomanager/proc/send_resources(client)
for(var/file in asset_files)
client << browse_rsc(file) // send the file to the client