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41 lines
1.3 KiB
Plaintext
41 lines
1.3 KiB
Plaintext
##
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# Custom items go here. They are modifications of existing paths; look at the example for details.
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# Item will spawn if the target has one of the req_titles and if their on-spawn ID has the required access level.
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# req_access is going to be a shit to maintain since the config file can't grab constants and has to use integers, use it minimally.
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# Separate titles with a single comma and a space (', ') or they'll bork.
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#
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# EX:
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# {
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# ckey: zuhayr
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# character_name: Jane Doe
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# item_path: /obj/item/toy/plushie
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# item_name: ugly plush toy
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# item_icon: flagmask
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# item_desc: It's truly hideous.
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# req_titles: Assistant, Security Officer
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# req_access: 1
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# }
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#
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# {
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# ckey: zuhayr
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# character_name: Jane Doe
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# item_path: /obj/item/device/kit/paint
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# item_name: APLU customisation kit
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# item_desc: A customisation kit with all the parts needed to turn an APLU into a "Titan's Fist" model.
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# kit_name: APLU "Titan's Fist"
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# kit_desc: Looks like an overworked, under-maintained Ripley with some horrific damage.
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# kit_icon: titan
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# additional_data: ripley, firefighter
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# }
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#
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# {
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# ckey: zuhayr
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# character_name: Jane Doe
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# item_path: /obj/item/device/kit/suit
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# item_name: salvage suit customisation kit
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# item_desc: A customisation kit with all the parts needed to convert a suit.
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# kit_name: salvage
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# kit_desc: An orange voidsuit. Reinforced!
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# kit_icon: salvage
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# }
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## |