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CHOMPStation2/code/modules/mob/logout.dm
2025-07-13 14:34:17 +02:00

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/mob/Logout()
SEND_SIGNAL(src, COMSIG_MOB_LOGOUT)
SStgui.on_logout(src) // Cleanup any TGUIs the user has open
player_list -= src
disconnect_time = world.realtime //VOREStation Addition: logging when we disappear.
update_client_z(null)
log_access_out(src)
unset_machine()
var/datum/admins/is_admin = GLOB.admin_datums[src.ckey]
if(is_admin && is_admin.check_for_rights(R_HOLDER))
message_admins("Staff logout: [key_name(src)]") // Staff logout notice displays no matter what
if (ticker && ticker.current_state == GAME_STATE_PLAYING) //Only report this stuff if we are currently playing.
var/admins_number = GLOB.admins.len
if(admins_number == 0) //Apparently the admin logging out is no longer an admin at this point, so we have to check this towards 0 and not towards 1. Awell.
send2adminirc("[key_name(src)] logged out - no more admins online.")
set_listening(NON_LISTENING_ATOM) //maybe remove this, even if it will cause a teensy bit more lag
..()
return 1