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CHOMPStation2/code/datums/diseases/robotic_transformation.dm
GinjaNinja32 58ab763010 code/datums
2015-05-29 20:13:42 +01:00

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//Nanomachines!
/datum/disease/robotic_transformation
name = "Robotic Transformation"
max_stages = 5
spread = "Syringe"
spread_type = SPECIAL
cure = "An injection of copper."
cure_id = list("copper")
cure_chance = 5
agent = "R2D2 Nanomachines"
affected_species = list("Human")
desc = "This disease, actually acute nanomachine infection, converts the victim into a cyborg."
severity = "Major"
var/gibbed = 0
/datum/disease/robotic_transformation/stage_act()
..()
switch(stage)
if(2)
if (prob(8))
affected_mob << "<span class='warning'>Your joints feel stiff.</span>"
affected_mob.take_organ_damage(1)
if (prob(9))
affected_mob << "<span class='warning'>Beep...boop..</span>"
if (prob(9))
affected_mob << "<span class='warning'>Bop...beeep...</span>"
if(3)
if (prob(8))
affected_mob << "<span class='warning'>Your joints feel very stiff.</span>"
affected_mob.take_organ_damage(1)
if (prob(8))
affected_mob.say(pick("Beep, boop", "beep, beep!", "Boop...bop"))
if (prob(10))
affected_mob << "<span class='warning'>Your skin feels loose.</span>"
affected_mob.take_organ_damage(5)
if (prob(4))
affected_mob << "<span class='warning'>You feel a stabbing pain in your head.</span>"
affected_mob.Paralyse(2)
if (prob(4))
affected_mob << "<span class='warning'>You can feel something move...inside.</span>"
if(4)
if (prob(10))
affected_mob << "<span class='warning'>Your skin feels very loose.</span>"
affected_mob.take_organ_damage(8)
if (prob(20))
affected_mob.say(pick("beep, beep!", "Boop bop boop beep.", "kkkiiiill mmme", "I wwwaaannntt tttoo dddiiieeee..."))
if (prob(8))
affected_mob << "<span class='warning'>You can feel... something...inside you.</span>"
if(5)
affected_mob <<"<span class='warning'>Your skin feels as if it's about to burst off...</span>"
affected_mob.adjustToxLoss(10)
affected_mob.updatehealth()
if(prob(40)) //So everyone can feel like robot Seth Brundle
if(src.gibbed != 0) return 0
var/turf/T = find_loc(affected_mob)
gibs(T)
src.cure(0)
gibbed = 1
var/mob/living/carbon/human/H = affected_mob
if(istype(H) && !jobban_isbanned(affected_mob, "Cyborg"))
H.Robotize()
else
affected_mob.death(1)