Files
CHOMPStation2/code/game/gamemodes/malfunction/malf_research.dm
Atlantiscze 4e2769710b Initial Newmalf port
- Ports TSA Newmalf code.
- Complete overhaul of Malfunction. New modular abilities, 12 of which are in game by default.
- Adds AI hardware. AI may have only one piece and it gives unique boost in certain area (turrets strength, secondary power supply, etc.)
- Adds hardware drivers - these abilities control AI's hardware such as the APU power supply or self destruct explosives.
- Station overtake was changed to "hack all APCs" ability instead. When completed self-destruct is unlocked. Timer for station self destruct increased to 2 minutes. AI may activate/deactivate the self destruct at will.

Please bear in mind this is only INITIAL COMMIT. More commits are to follow. Minimal player count is now set to 1 but will be 2 when finished.
2015-04-03 23:00:29 +02:00

70 lines
2.2 KiB
Plaintext

/datum/malf_research
var/stored_cpu = 0 // Currently stored amount of CPU time.
var/last_tick = 0 // Last process() tick.
var/max_cpu = 0 // Maximal amount of CPU time stored.
var/cpu_increase_per_tick = 0 // Amount of CPU time generated by tick
var/list/available_abilities = null // List of available abilities that may be researched.
var/list/unlocked_abilities = null // List of already unlocked abilities.
var/mob/living/silicon/ai/owner = null // AI which owns this research datum.
var/datum/malf_research_ability/focus = null // Currently researched item
/datum/malf_research/New()
setup_abilities()
last_tick = world.time
// Proc: setup_abilities()
// Parameters: None
// Description: Sets up basic abilities for AI Malfunction gamemode.
/datum/malf_research/proc/setup_abilities()
available_abilities = list()
unlocked_abilities = list()
available_abilities += new/datum/malf_research_ability/networking/basic_hack()
available_abilities += new/datum/malf_research_ability/interdiction/recall_shuttle()
available_abilities += new/datum/malf_research_ability/manipulation/electrical_pulse()
// Proc: finish_research()
// Parameters: None
// Description: Finishes currently focused research.
/datum/malf_research/proc/finish_research()
if(!focus)
return
owner << "<b>Research Completed</b>: [focus.name]"
owner.verbs.Add(focus.ability)
available_abilities -= focus
if(focus.next)
available_abilities += focus.next
unlocked_abilities += focus
focus = null
// Proc: process()
// Parameters: None
// Description: Processes CPU gain and research progress based on "realtime" calculation.
/datum/malf_research/proc/process(var/idle = 0)
if(idle) // No power or running on APU. Do nothing.
last_tick = world.time
return
var/time_diff = (world.time - last_tick)
last_tick = world.time
var/cpu_gained = time_diff * cpu_increase_per_tick
if(cpu_gained < 0)
return // This shouldn't happen, but just in case..
if(max_cpu > stored_cpu)
var/given = min((max_cpu - stored_cpu), cpu_gained)
stored_cpu += given
cpu_gained -= given
cpu_gained = max(0, cpu_gained)
if(focus && (cpu_gained > 0))
focus.process(cpu_gained)
if(focus.unlocked)
finish_research()