mirror of
https://github.com/CHOMPStation2/CHOMPStation2.git
synced 2025-12-11 10:43:20 +00:00
468 lines
19 KiB
Plaintext
468 lines
19 KiB
Plaintext
//Skrell space gear. Sleek like a wetsuit.
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/obj/item/clothing/head/helmet/space/skrell
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name = "Skrellian helmet"
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desc = "Smoothly contoured and polished to a shine. Still looks like a fishbowl."
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armor = list(melee = 20, bullet = 20, laser = 20, energy = 50, bomb = 50, bio = 100, rad = 50)
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max_heat_protection_temperature = SPACE_SUIT_MAX_HEAT_PROTECTION_TEMPERATURE
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species_restricted = list(SPECIES_SKRELL,SPECIES_HUMAN)
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/obj/item/clothing/head/helmet/space/skrell/white
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icon_state = "skrell_helmet_white"
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/obj/item/clothing/head/helmet/space/skrell/black
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icon_state = "skrell_helmet_black"
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/obj/item/clothing/suit/space/skrell
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name = "Skrellian voidsuit"
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desc = "Seems like a wetsuit with reinforced plating seamlessly attached to it. Very chic."
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armor = list(melee = 20, bullet = 20, laser = 20, energy = 50, bomb = 50, bio = 100, rad = 50)
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allowed = list(/obj/item/device/flashlight,/obj/item/weapon/tank,/obj/item/weapon/storage/bag/ore,/obj/item/device/t_scanner,/obj/item/weapon/pickaxe, /obj/item/weapon/rcd)
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heat_protection = UPPER_TORSO|LOWER_TORSO|LEGS|FEET|ARMS|HANDS
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max_heat_protection_temperature = SPACE_SUIT_MAX_HEAT_PROTECTION_TEMPERATURE
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species_restricted = list(SPECIES_SKRELL,SPECIES_HUMAN)
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/obj/item/clothing/suit/space/skrell/white
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icon_state = "skrell_suit_white"
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/obj/item/clothing/suit/space/skrell/black
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icon_state = "skrell_suit_black"
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// Vox space gear (vaccuum suit, low pressure armour)
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// Can't be equipped by any other species due to bone structure and vox cybernetics.
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/obj/item/clothing/suit/space/vox
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w_class = ITEMSIZE_NORMAL
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flags = PHORONGUARD
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item_flags = THICKMATERIAL
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allowed = list(/obj/item/weapon/gun,/obj/item/ammo_magazine,/obj/item/ammo_casing,/obj/item/weapon/melee/baton,/obj/item/weapon/melee/energy/sword,/obj/item/weapon/handcuffs,/obj/item/weapon/tank)
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armor = list(melee = 60, bullet = 50, laser = 40,energy = 15, bomb = 30, bio = 100, rad = 50)
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siemens_coefficient = 0.2
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heat_protection = UPPER_TORSO|LOWER_TORSO|LEGS|FEET|ARMS|HANDS
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max_heat_protection_temperature = SPACE_SUIT_MAX_HEAT_PROTECTION_TEMPERATURE
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species_restricted = list(SPECIES_VOX)
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/obj/item/clothing/head/helmet/space/vox
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armor = list(melee = 60, bullet = 50, laser = 40, energy = 15, bomb = 30, bio = 100, rad = 50)
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siemens_coefficient = 0.2
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flags = PHORONGUARD
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item_flags = THICKMATERIAL | AIRTIGHT
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flags_inv = 0
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species_restricted = list(SPECIES_VOX)
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/obj/item/clothing/head/helmet/space/vox/pressure
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name = "alien helmet"
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icon_state = "vox-pressure"
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item_state = "vox-pressure"
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desc = "Hey, wasn't this a prop in \'The Abyss\'?"
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/obj/item/clothing/suit/space/vox/pressure
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name = "alien pressure suit"
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icon_state = "vox-pressure"
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item_state = "vox-pressure"
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desc = "A huge, armoured, pressurized suit, designed for distinctly nonhuman proportions."
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/obj/item/clothing/head/helmet/space/vox/carapace
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name = "alien visor"
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icon_state = "vox-carapace"
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item_state = "vox-carapace"
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desc = "A glowing visor, perhaps stolen from a depressed Cylon."
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flash_protection = FLASH_PROTECTION_MAJOR
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/obj/item/clothing/suit/space/vox/carapace
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name = "alien carapace armour"
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icon_state = "vox-carapace"
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item_state = "vox-carapace"
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desc = "An armoured, segmented carapace with glowing purple lights. It looks pretty run-down."
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/obj/item/clothing/head/helmet/space/vox/stealth
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name = "alien stealth helmet"
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icon_state = "vox-stealth"
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item_state = "vox-stealth"
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desc = "A smoothly contoured, matte-black alien helmet."
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flash_protection = FLASH_PROTECTION_MAJOR
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/obj/item/clothing/suit/space/vox/stealth
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name = "alien stealth suit"
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icon_state = "vox-stealth"
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item_state = "vox-stealth"
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desc = "A sleek black suit. It seems to have a tail, and is very heavy."
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/obj/item/clothing/head/helmet/space/vox/medic
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name = "alien goggled helmet"
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icon_state = "vox-medic"
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item_state = "vox-medic"
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desc = "An alien helmet with enormous goggled lenses."
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/obj/item/clothing/suit/space/vox/medic
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name = "alien armour"
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icon_state = "vox-medic"
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item_state = "vox-medic"
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desc = "An almost organic looking nonhuman pressure suit."
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/*/obj/item/clothing/under/vox
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has_sensor = 1
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species_restricted = list(SPECIES_VOX)
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/obj/item/clothing/under/vox/vox_casual
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name = "alien clothing"
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desc = "This doesn't look very comfortable."
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icon_state = "vox-casual-1"
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_color = "vox-casual-1"
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item_state = "vox-casual-1"
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/obj/item/clothing/under/vox/vox_robes
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name = "alien robes"
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desc = "Weird and flowing!"
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icon_state = "vox-casual-2"
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_color = "vox-casual-2"
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item_state = "vox-casual-2"
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/obj/item/clothing/gloves/yellow/vox
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desc = "These bizarre gauntlets seem to be fitted for... bird claws?"
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name = "insulated gauntlets"
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icon_state = "gloves-vox"
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item_state = "gloves-vox"
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siemens_coefficient = 0
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permeability_coefficient = 0.05
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_color="gloves-vox"
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species_restricted = list(VOX_SHAPED)
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/obj/item/clothing/shoes/magboots/vox
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desc = "A pair of heavy, jagged armored foot pieces. They seem suitable for a velociraptor."
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name = "vox boots"
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item_state = "boots-vox"
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icon_state = "boots-vox"
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species_restricted = list(VOX_SHAPED)
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mag_slow = MAGBOOTS_SLOWDOWN_MED
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stomp_attack_power = 30
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stomp_delay = 2 SECONDS
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stomp_boot = "clawed boot"
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stomp_hit = "gouges"
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footprint_type = /obj/effect/decal/cleanable/blood/tracks/footprints/vox //They're like those five-toed shoes except for vox and with only three toes
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/obj/item/clothing/shoes/magboots/vox/toggle()
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//set name = "Toggle Floor Grip"
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if(usr.isUnconscious())
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return
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if(src.magpulse)
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src.clothing_flags &= ~NOSLIP
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src.magpulse = 0
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src.slowdown = NO_SLOWDOWN
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to_chat(usr, "You retract the razor-sharp talons of your boots.")
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else
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src.clothing_flags |= NOSLIP
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src.magpulse = 1
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src.slowdown = mag_slow
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to_chat(usr, "You extend the razor-sharp talons of your boots.")
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*/
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// Vox Trader -- Same stats as civ gear, but looks like raiders. ///////////////////////////////
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/obj/item/clothing/suit/space/vox/civ/trader // brownsuit
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name = "alien pressure suit"
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icon_state = "vox-pressure"
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item_state = "vox-pressure"
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desc = "A huge, pressurized suit, designed for distinctly nonhuman proportions. It looks unusually cheap, even for Vox."
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/obj/item/clothing/head/helmet/space/vox/civ/trader //brownhelmet
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name = "alien helmet"
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icon_state = "vox-pressure"
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item_state = "vox-pressure"
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desc = "Hey, wasn't this a prop in \'The Abyss\'?"
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/obj/item/clothing/suit/space/vox/civ/trader/carapace //carapace
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name = "alien carapace armor"
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icon_state = "vox-carapace"
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item_state = "vox-carapace"
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desc = "An armored, segmented carapace with glowing purple lights. It looks like someone stripped most of the armor off."
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/obj/item/clothing/head/helmet/space/vox/civ/trader/carapace //carapace helmet
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name = "alien visor"
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icon_state = "vox-carapace"
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item_state = "vox-carapace"
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desc = "A glowing visor, perhaps stolen from a depressed Cylon."
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flash_protection = FLASH_PROTECTION_MAJOR
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/obj/item/clothing/suit/space/vox/civ/trader/medic // aquasuit
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name = "alien armor"
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icon_state = "vox-medic"
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item_state = "vox-medic"
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desc = "An almost organic looking nonhuman pressure suit."
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/obj/item/clothing/head/helmet/space/vox/civ/trader/medic //aquahelmet
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name = "alien goggled helmet"
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icon_state = "vox-medic"
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item_state = "vox-medic"
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desc = "An alien helmet with enormous goggled lenses."
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/obj/item/clothing/suit/space/vox/civ/trader/stealth // blacksuit
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name = "alien stealth suit"
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icon_state = "vox-stealth"
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item_state = "vox-stealth"
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desc = "A sleek black suit. It seems to have a tail, and is very heavy."
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/obj/item/clothing/head/helmet/space/vox/civ/trader/stealth //blackhelmet
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name = "alien stealth helmet"
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icon_state = "vox-stealth"
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item_state = "vox-stealth"
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desc = "A smoothly contoured, matte-black alien helmet.?"
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// Vox Casual//////////////////////////////////////////////
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// Civvie
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/obj/item/clothing/suit/space/vox/civ
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name = "vox assistant pressure suit"
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desc = "A cheap and oddly-shaped pressure suit made for vox crewmembers."
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icon = 'icons/obj/clothing/suits_yw.dmi'
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icon_state = "vox-civ-assistant"
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allowed = list(/obj/item/weapon/tank,/obj/item/weapon/pen,/obj/item/device/flashlight/pen)
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armor = list(melee = 5, bullet = 5, laser = 5, energy = 5, bomb = 0, bio = 100, rad = 25)
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pressure_resistance = 5 * ONE_ATMOSPHERE
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/obj/item/clothing/head/helmet/space/vox/civ
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name = "vox assistant pressure helmet"
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icon = 'icons/obj/clothing/hats_yw.dmi'
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icon_state = "vox-civ-assistant"
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desc = "A very alien-looking helmet for vox crewmembers."
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flags_inv = HIDEMASK|HIDEEARS|HIDEEYES|HIDEFACE|BLOCKHAIR
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body_parts_covered = HEAD|FACE|EYES
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armor = list(melee = 5, bullet = 5, laser = 5, energy = 5, bomb = 0, bio = 100, rad = 25)
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pressure_resistance = 5 * ONE_ATMOSPHERE
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flash_protection = FLASH_PROTECTION_NONE
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/obj/item/clothing/suit/space/vox/civ/bartender
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name = "vox bartender pressure suit"
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icon_state = "vox-civ-bartender"
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/obj/item/clothing/head/helmet/space/vox/civ/bartender
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name = "vox bartender pressure helmet"
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icon_state = "vox-civ-bartender"
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/obj/item/clothing/suit/space/vox/civ/chef
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name = "vox chef pressure suit"
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icon_state = "vox-civ-chef"
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/obj/item/clothing/head/helmet/space/vox/civ/chef
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name = "vox chef pressure helmet"
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icon_state = "vox-civ-chef"
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/obj/item/clothing/suit/space/vox/civ/botanist
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name = "vox botanist pressure suit"
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icon_state = "vox-civ-botanist"
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/obj/item/clothing/head/helmet/space/vox/civ/botanist
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name = "vox botanist pressure helmet"
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icon_state = "vox-civ-botanist"
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/obj/item/clothing/suit/space/vox/civ/janitor
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name = "vox janitor pressure suit"
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icon_state = "vox-civ-janitor"
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/obj/item/clothing/head/helmet/space/vox/civ/janitor
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name = "vox janitor pressure helmet"
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icon_state = "vox-civ-janitor"
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/obj/item/clothing/suit/space/vox/civ/cargo
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name = "vox cargo pressure suit"
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icon_state = "vox-civ-cargo"
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/obj/item/clothing/head/helmet/space/vox/civ/cargo
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name = "vox cargo pressure helmet"
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icon_state = "vox-civ-cargo"
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/obj/item/clothing/suit/space/vox/civ/mechanic
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name = "vox mechanic pressure suit"
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icon_state = "vox-civ-mechanic"
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/obj/item/clothing/head/helmet/space/vox/civ/mechanic
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name = "vox mechanic pressure helmet"
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icon_state = "vox-civ-mechanic"
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/obj/item/clothing/suit/space/vox/civ/librarian
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name = "vox librarian pressure suit"
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icon_state = "vox-civ-librarian"
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/obj/item/clothing/head/helmet/space/vox/civ/librarian
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name = "vox librarian pressure helmet"
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icon_state = "vox-civ-librarian"
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/obj/item/clothing/suit/space/vox/civ/chaplain
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name = "vox chaplain pressure suit"
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icon_state = "vox-civ-chaplain"
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/obj/item/clothing/head/helmet/space/vox/civ/chaplain
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name = "vox chaplain pressure helmet"
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icon_state = "vox-civ-chaplain"
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/obj/item/clothing/suit/space/vox/civ/mining
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name = "vox mining pressure suit"
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icon_state = "vox-civ-mining"
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/obj/item/clothing/head/helmet/space/vox/civ/mining
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name = "vox mining pressure helmet"
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icon_state = "vox-civ-mining"
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//Engineering
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/obj/item/clothing/suit/space/vox/civ/engineer
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name = "vox engineer pressure suit"
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desc = "A cheap and oddly-shaped pressure suit made for vox crewmembers. This one comes with more radiation protection."
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icon_state = "vox-civ-engineer"
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armor = list(melee = 5, bullet = 5, laser = 5, energy = 5, bomb = 0, bio = 100, rad = 50)
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allowed = list(/obj/item/device/flashlight, /obj/item/weapon/tank, /obj/item/device/t_scanner, /obj/item/weapon/rcd, /obj/item/weapon/tool)
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max_heat_protection_temperature = SPACE_SUIT_MAX_HEAT_PROTECTION_TEMPERATURE
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pressure_resistance = 200 * ONE_ATMOSPHERE
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/obj/item/clothing/head/helmet/space/vox/civ/engineer
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name = "vox engineer pressure helmet"
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icon_state = "vox-civ-engineer"
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desc = "A very alien-looking helmet for vox crewmembers. This one comes with more radiation protection."
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armor = list(melee = 5, bullet = 5, laser = 5, energy = 5, bomb = 0, bio = 100, rad = 50)
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max_heat_protection_temperature = SPACE_SUIT_MAX_HEAT_PROTECTION_TEMPERATURE
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pressure_resistance = 200 * ONE_ATMOSPHERE
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flash_protection = FLASH_PROTECTION_MAJOR
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/obj/item/clothing/suit/space/vox/civ/engineer/atmos
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name = "vox atmos pressure suit"
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desc = "A cheap and oddly-shaped pressure suit made for vox crewmembers. Has some heat protection."
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icon_state = "vox-civ-atmos"
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armor = list(melee = 5, bullet = 5, laser = 5, energy = 5, bomb = 0, bio = 100, rad = 10)
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max_heat_protection_temperature = FIRESUIT_MAX_HEAT_PROTECTION_TEMPERATURE
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/obj/item/clothing/head/helmet/space/vox/civ/engineer/atmos
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name = "vox atmos pressure helmet"
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icon_state = "vox-civ-atmos"
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desc = "A very alien-looking helmet for vox crewmembers. Has some heat protection."
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armor = list(melee = 5, bullet = 5, laser = 5, energy = 5, bomb = 0, bio = 100, rad = 10)
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max_heat_protection_temperature = FIRE_HELMET_MAX_HEAT_PROTECTION_TEMPERATURE
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/obj/item/clothing/suit/space/vox/civ/engineer/ce
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name = "vox chief engineer pressure suit"
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desc = "A more advanced pressure suit made for vox crewmembers. Has some radiation and heat protection."
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icon_state = "vox-civ-ce"
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armor = list(melee = 10, bullet = 5, laser = 10, energy = 5, bomb = 10, bio = 100, rad = 50)
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max_heat_protection_temperature = FIRESUIT_MAX_HEAT_PROTECTION_TEMPERATURE
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/obj/item/clothing/head/helmet/space/vox/civ/engineer/ce
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name = "vox chief engineer pressure helmet"
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icon_state = "vox-civ-ce"
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desc = "A very alien-looking helmet for vox crewmembers. Has some radiation and heat protection."
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max_heat_protection_temperature = FIRE_HELMET_MAX_HEAT_PROTECTION_TEMPERATURE
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//Science
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/obj/item/clothing/suit/space/vox/civ/science
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name = "vox science pressure suit"
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desc = "A cheap and oddly-shaped pressure suit made for vox crewmembers. This one is for SCIENCE!"
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icon_state = "vox-civ-science"
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armor = list(melee = 5, bullet = 5, laser = 5, energy = 5, bomb = 10, bio = 100, rad = 25)
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/obj/item/clothing/head/helmet/space/vox/civ/science
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name = "vox science pressure helmet"
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icon_state = "vox-civ-science"
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desc = "A very alien-looking helmet for vox crewmembers. This one is for SCIENCE!"
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armor = list(melee = 5, bullet = 5, laser = 5, energy = 5, bomb = 10, bio = 100, rad = 25)
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/obj/item/clothing/suit/space/vox/civ/science/rd
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name = "vox research director pressure suit"
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desc = "A cheap and oddly-shaped pressure suit made for vox crewmembers. This one is for the head of SCIENCE!"
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icon_state = "vox-civ-rd"
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/obj/item/clothing/head/helmet/space/vox/civ/science/rd
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name = "vox research director pressure helmet"
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icon_state = "vox-civ-rd"
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desc = "A very alien-looking helmet for vox crewmembers. This one is for head of SCIENCE!"
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/obj/item/clothing/suit/space/vox/civ/science/roboticist
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name = "vox roboticist pressure suit"
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desc = "A cheap and oddly-shaped pressure suit made for vox crewmembers. This one is for roboticists."
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icon_state = "vox-civ-roboticist"
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/obj/item/clothing/head/helmet/space/vox/civ/science/roboticist
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name = "vox roboticist pressure helmet"
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icon_state = "vox-civ-roboticist"
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desc = "A very alien-looking helmet for vox crewmembers. This one is for roboticists."
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flash_protection = FLASH_PROTECTION_MAJOR
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//Med/Sci
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/obj/item/clothing/suit/space/vox/civ/medical
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name = "vox medical pressure suit"
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desc = "A cheap and oddly-shaped pressure suit made for vox crewmembers. This one is for medical personnel."
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icon_state = "vox-civ-medical"
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allowed = list(/obj/item/weapon/tank,/obj/item/device/flashlight,/obj/item/weapon/storage/firstaid,/obj/item/device/healthanalyzer,/obj/item/stack/medical)
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pressure_resistance = 40 * ONE_ATMOSPHERE
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/obj/item/clothing/head/helmet/space/vox/civ/medical
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name = "vox medical pressure helmet"
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icon_state = "vox-civ-medical"
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desc = "A very alien-looking helmet for Nanotrasen-hired Vox. This one is for medical personnel."
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pressure_resistance = 40 * ONE_ATMOSPHERE
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/obj/item/clothing/suit/space/vox/civ/medical/virologist
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name = "vox virologist pressure suit"
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desc = "A cheap and oddly-shaped pressure suit made for vox crewmembers. This one is for virologists."
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icon_state = "vox-civ-virologist"
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/obj/item/clothing/head/helmet/space/vox/civ/medical/virologist
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name = "vox virologist pressure helmet"
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icon_state = "vox-civ-virologist"
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desc = "A very alien-looking helmet for Nanotrasen-hired Vox. This one is for virologists."
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/obj/item/clothing/suit/space/vox/civ/medical/chemist
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name = "vox chemist pressure suit"
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desc = "A cheap and oddly-shaped pressure suit made for vox crewmembers. This one is for chemists."
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icon_state = "vox-civ-chemist"
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/obj/item/clothing/head/helmet/space/vox/civ/medical/chemist
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name = "vox chemist pressure helmet"
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icon_state = "vox-civ-chemist"
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desc = "A very alien-looking helmet for Nanotrasen-hired Vox. This one is for chemists."
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/obj/item/clothing/suit/space/vox/civ/medical/geneticist
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name = "vox geneticist pressure suit"
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desc = "A cheap and oddly-shaped pressure suit made for vox crewmembers. This one is for geneticists."
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icon_state = "vox-civ-geneticist"
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/obj/item/clothing/head/helmet/space/vox/civ/medical/geneticist
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name = "vox geneticist pressure helmet"
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icon_state = "vox-civ-geneticist"
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desc = "A very alien-looking helmet for Nanotrasen-hired Vox. This one is for geneticists."
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/obj/item/clothing/suit/space/vox/civ/medical/paramedic
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name = "vox paramedic pressure suit"
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desc = "A cheap and oddly-shaped pressure suit made for vox crewmembers. This one is for paramedics."
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icon_state = "vox-civ-paramedic"
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allowed = list(/obj/item/weapon/tank,/obj/item/device/flashlight,/obj/item/weapon/storage/firstaid,/obj/item/device/healthanalyzer,/obj/item/stack/medical,/obj/item/roller)
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/obj/item/clothing/head/helmet/space/vox/civ/medical/paramedic
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name = "vox paramedic pressure helmet"
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icon_state = "vox-civ-paramedic"
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desc = "A very alien-looking helmet for Nanotrasen-hired Vox. This one is for paramedics."
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/obj/item/clothing/suit/space/vox/civ/medical/cmo
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name = "vox cmo pressure suit"
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desc = "A cheap and oddly-shaped pressure suit made for vox crewmembers. This one is for the CMO."
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icon_state = "vox-civ-cmo"
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allowed = list(/obj/item/weapon/tank,/obj/item/device/flashlight,/obj/item/weapon/storage/firstaid,/obj/item/device/healthanalyzer,/obj/item/stack/medical,/obj/item/roller)
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/obj/item/clothing/head/helmet/space/vox/civ/medical/cmo
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name = "vox cmo pressure helmet"
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icon_state = "vox-civ-cmo"
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desc = "A very alien-looking helmet for Nanotrasen-hired Vox. This one is for the CMO."
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//Security
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/obj/item/clothing/suit/space/vox/civ/security
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name = "vox security pressure suit"
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desc = "A cheap and oddly-shaped pressure suit made for vox crewmembers. This one is for security aligned vox."
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icon_state = "vox-civ-security"
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armor = list(melee = 60, bullet = 10, laser = 30, energy = 5, bomb = 45, bio = 100, rad = 10)
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allowed = list(/obj/item/weapon/tank,/obj/item/weapon/gun,/obj/item/device/flashlight,/obj/item/weapon/tank,/obj/item/weapon/melee/baton)
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pressure_resistance = 40 * ONE_ATMOSPHERE
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/obj/item/clothing/head/helmet/space/vox/civ/security
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name = "vox security pressure helmet"
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icon_state = "vox-civ-security"
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desc = "A very alien-looking helmet for Nanotrasen-hired Vox. This one is for security aligned vox."
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pressure_resistance = 40 * ONE_ATMOSPHERE
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flash_protection = FLASH_PROTECTION_MAJOR
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