mirror of
https://github.com/CHOMPStation2/CHOMPStation2.git
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The code part of the update. i74 - I don't want to deal with AI stuff. i72 - Not a bug, but remains here because it concerns the SVN. i70 - No idea how to fix. i68 - Nobody knows how to fix process(). Will look into later. i67 - I don't want to deal with AI stuff. i66 - Fixed. i59 - What can I say? It's atmos. i51 - Is explained on the forum i50 - Couldn't replicate. i49 - FIXED. i48 - I'll look into it later. i46 - I don't think that's a good idea. i45 - I don't think that's a good idea. i44 - No idea how to fix. i42 - Already been fixed. i38 - Outdated (not present on this map) i36 - No idea how to fix. i32 - I don't think that's a good idea. i31 - Isn't fixed, bug the spriters for that. i30 - Fixed. i29 - I don't think that's a good idea. i27 - Added (not really easy to playtest properly, though, so it's probably buggy) i25 - Outdated (works on this map) i23 - Fixed (you can now only aoe 5 times per minute) i18 - Not a bug. Moved to my "possibly but not really" projects folder. i17 - Already been fixed. i16 - Already been fixed. i13 - Not a bug. Moved to my "possibly but not really" projects folder. i12 - Already been fixed through different means. i10 - Fixed (thanks to the suggestion in the comments) i 6 - No idea how it works, can't check. According to Agouri, still present. i 5 - Not important right now. git-svn-id: http://tgstation13.googlecode.com/svn/trunk@1491 316c924e-a436-60f5-8080-3fe189b3f50e