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I like the ones I wrote, but these are proooobably better. They have normal units, which are worn on the back and you can grab the paddles out of to shock people. Then there's compact units, which are worn as a belt, and serve the same purpose. And finally there's the combat units, which allow revives through spacesuits, and have no safety so you can zap living people on harm intent (good for antags? CMO?). These appropriately check for blood, a heart, etc. So, in that way, they're a bit more realisic than my original ones which I was sorta lazy in writing. Emagging them turns off the safeties, allowing them to zap people who are still alive. I actually cleaned up their sprite choice code a little and added a sprite for the 'combat' one since previously it was just the emagged sprite (flashing exclamation point). Now it's just got a red heart monitor, and the emagged ones keeps the exclamation. Did make one balance change in that compact ones use twice the power (inefficient small capacitors? or something?).
35 KiB
35 KiB