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Refactors lists into #defines, promptly cries. This part is agony and still worked on. Simplemobs can play injury sounds as well, selecting a sound based off a global list. Pain emotes occur based on updatehealth(), with respect to silicons and such. Pain emotes also occur at a 60% chance on traumatic shock. Simplemobs can also play death sounds based off the species sounds lists. Add Mouse, Robotic, Spider, None as options to the voice list. Fixes runtime/bug with Silicons (borgs) trying to get species var.
43 KiB
43 KiB