mirror of
https://github.com/CHOMPStation2/CHOMPStation2.git
synced 2025-12-10 18:22:39 +00:00
Co-authored-by: Heroman3003 <31296024+Heroman3003@users.noreply.github.com> Co-authored-by: Kashargul <KashL@t-online.de>
289 lines
11 KiB
Plaintext
289 lines
11 KiB
Plaintext
/datum/design/item/weapon/AssembleDesignName()
|
|
..()
|
|
name = "Weapon prototype ([item_name])"
|
|
|
|
/datum/design/item/weapon/ammo/AssembleDesignName()
|
|
..()
|
|
name = "Weapon ammo prototype ([item_name])"
|
|
|
|
/datum/design/item/weapon/AssembleDesignDesc()
|
|
if(!desc)
|
|
if(build_path)
|
|
var/obj/item/I = build_path
|
|
desc = initial(I.desc)
|
|
..()
|
|
|
|
// Energy weapons
|
|
|
|
/datum/design/item/weapon/energy/AssembleDesignName()
|
|
..()
|
|
name = "Energy weapon prototype ([item_name])"
|
|
|
|
/datum/design/item/weapon/energy/stunrevolver
|
|
id = "stunrevolver"
|
|
req_tech = list(TECH_COMBAT = 3, TECH_MATERIAL = 3, TECH_POWER = 2)
|
|
materials = list(MAT_STEEL = 4000)
|
|
build_path = /obj/item/gun/energy/stunrevolver
|
|
sort_string = "MAAAA"
|
|
department = LATHE_ALL | LATHE_SECURITY // CHOMPAdd
|
|
|
|
/datum/design/item/weapon/energy/nuclear_gun
|
|
id = "nuclear_gun"
|
|
req_tech = list(TECH_COMBAT = 3, TECH_MATERIAL = 5, TECH_POWER = 3)
|
|
materials = list(MAT_STEEL = 5000, MAT_GLASS = 1000, MAT_URANIUM = 500)
|
|
build_path = /obj/item/gun/energy/gun/nuclear
|
|
sort_string = "MAAAB"
|
|
department = LATHE_ALL | LATHE_SECURITY // CHOMPAdd
|
|
|
|
/datum/design/item/weapon/energy/phoronpistol
|
|
id = "ppistol"
|
|
req_tech = list(TECH_COMBAT = 5, TECH_PHORON = 4)
|
|
materials = list(MAT_STEEL = 5000, MAT_GLASS = 1000, MAT_PHORON = 3000)
|
|
build_path = /obj/item/gun/energy/toxgun
|
|
sort_string = "MAAAC"
|
|
department = LATHE_ALL | LATHE_SECURITY // CHOMPAdd
|
|
|
|
/datum/design/item/weapon/energy/lasercannon
|
|
desc = "The lasing medium of this prototype is enclosed in a tube lined with uranium-235 and subjected to high neutron flux in a nuclear reactor core."
|
|
id = "lasercannon"
|
|
req_tech = list(TECH_COMBAT = 4, TECH_MATERIAL = 3, TECH_POWER = 3)
|
|
materials = list(MAT_STEEL = 10000, MAT_GLASS = 1000, MAT_DIAMOND = 2000)
|
|
build_path = /obj/item/gun/energy/lasercannon
|
|
sort_string = "MAAAD"
|
|
department = LATHE_ALL | LATHE_SECURITY // CHOMPAdd
|
|
|
|
/datum/design/item/weapon/energy/decloner
|
|
id = "decloner"
|
|
req_tech = list(TECH_COMBAT = 8, TECH_MATERIAL = 7, TECH_BIO = 5, TECH_POWER = 6)
|
|
materials = list(MAT_GOLD = 5000,MAT_URANIUM = 10000)
|
|
build_path = /obj/item/gun/energy/decloner
|
|
sort_string = "MAAAE"
|
|
department = LATHE_ALL | LATHE_SECURITY // CHOMPAdd
|
|
|
|
/datum/design/item/weapon/energy/temp_gun
|
|
desc = "A gun that shoots high-powered glass-encased energy temperature bullets."
|
|
id = "temp_gun"
|
|
req_tech = list(TECH_COMBAT = 3, TECH_MATERIAL = 4, TECH_POWER = 3, TECH_MAGNET = 2)
|
|
materials = list(MAT_STEEL = 5000, MAT_GLASS = 500, MAT_SILVER = 3000)
|
|
build_path = /obj/item/gun/energy/temperature
|
|
sort_string = "MAAAF"
|
|
department = LATHE_ALL | LATHE_SECURITY // CHOMPAdd
|
|
|
|
/datum/design/item/weapon/energy/flora_gun
|
|
id = "flora_gun"
|
|
req_tech = list(TECH_MATERIAL = 2, TECH_BIO = 3, TECH_POWER = 3)
|
|
materials = list(MAT_STEEL = 2000, MAT_GLASS = 500, MAT_URANIUM = 500)
|
|
build_path = /obj/item/gun/energy/floragun
|
|
sort_string = "MAAAG"
|
|
department = LATHE_ALL | LATHE_SCIENCE // CHOMPAdd
|
|
|
|
/datum/design/item/weapon/energy/vinstunrevolver
|
|
id = "vinstunrevolver"
|
|
req_tech = list(TECH_COMBAT = 3, TECH_MATERIAL = 3, TECH_POWER = 2)
|
|
materials = list(MAT_STEEL = 4000)
|
|
build_path = /obj/item/gun/energy/stunrevolver/vintage
|
|
sort_string = "MAAAH"
|
|
department = LATHE_ALL | LATHE_SECURITY // CHOMPAdd
|
|
|
|
// Ballistic weapons
|
|
|
|
/datum/design/item/weapon/ballistic/AssembleDesignName()
|
|
..()
|
|
name = "Ballistic weapon prototype ([item_name])"
|
|
|
|
/datum/design/item/weapon/ballistic/advanced_smg
|
|
id = "smg"
|
|
desc = "An advanced 9mm SMG with a reflective laser optic."
|
|
req_tech = list(TECH_COMBAT = 4, TECH_MATERIAL = 3)
|
|
materials = list(MAT_STEEL = 8000, MAT_SILVER = 2000, MAT_DIAMOND = 1000)
|
|
build_path = /obj/item/gun/projectile/automatic/advanced_smg
|
|
sort_string = "MABAA"
|
|
department = LATHE_ALL | LATHE_SECURITY // CHOMPAdd
|
|
|
|
// Ballistic ammo
|
|
|
|
/datum/design/item/weapon/ballistic/ammo/AssembleDesignName()
|
|
..()
|
|
name = "Ballistic weapon ammo prototype ([name])"
|
|
|
|
/datum/design/item/weapon/ballistic/ammo/ammo_9mmAdvanced
|
|
name = "9mm magazine"
|
|
id = "ammo_9mm"
|
|
desc = "A 21 round magazine for an advanced 9mm SMG."
|
|
req_tech = list(TECH_COMBAT = 4, TECH_MATERIAL = 3)
|
|
materials = list(MAT_STEEL = 3750, MAT_SILVER = 100) // Requires silver for proprietary magazines! Or something.
|
|
build_path = /obj/item/ammo_magazine/m9mmAdvanced
|
|
sort_string = "MABBA"
|
|
department = LATHE_ALL | LATHE_SECURITY // CHOMPAdd
|
|
|
|
/datum/design/item/weapon/ballistic/ammo/stunshell
|
|
name = "stun shells"
|
|
desc = "A stunning shell for a shotgun."
|
|
id = "stunshell"
|
|
req_tech = list(TECH_COMBAT = 3, TECH_MATERIAL = 3)
|
|
materials = list(MAT_STEEL = 4000)
|
|
build_path = /obj/item/ammo_magazine/ammo_box/b12g/stunshell
|
|
sort_string = "MABBB"
|
|
department = LATHE_ALL | LATHE_SECURITY // CHOMPAdd
|
|
|
|
/datum/design/item/weapon/ballistic/ammo/empshell
|
|
name = "emp shells"
|
|
desc = "An electromagnetic shell for a shotgun."
|
|
id = "empshell"
|
|
req_tech = list(TECH_COMBAT = 4, TECH_MAGNET = 3)
|
|
materials = list(MAT_STEEL = 4000, MAT_URANIUM = 1000)
|
|
build_path = /obj/item/ammo_magazine/ammo_box/b12g/emp
|
|
sort_string = "MABBC"
|
|
department = LATHE_ALL | LATHE_SECURITY // CHOMPAdd
|
|
|
|
// Phase weapons
|
|
|
|
/datum/design/item/weapon/phase/AssembleDesignName()
|
|
..()
|
|
name = "Phase weapon prototype ([item_name])"
|
|
|
|
/* //VOREStation Removal Start
|
|
/datum/design/item/weapon/phase/phase_pistol
|
|
id = "phasepistol"
|
|
req_tech = list(TECH_COMBAT = 3, TECH_MATERIAL = 2, TECH_POWER = 2)
|
|
materials = list(MAT_STEEL = 4000)
|
|
build_path = /obj/item/gun/energy/phasegun/pistol
|
|
sort_string = "MACAA"
|
|
|
|
/datum/design/item/weapon/phase/phase_carbine
|
|
id = "phasecarbine"
|
|
req_tech = list(TECH_COMBAT = 4, TECH_MATERIAL = 2, TECH_POWER = 2)
|
|
materials = list(MAT_STEEL = 6000, MAT_GLASS = 1500)
|
|
build_path = /obj/item/gun/energy/phasegun
|
|
sort_string = "MACAB"
|
|
|
|
/datum/design/item/weapon/phase/phase_rifle
|
|
id = "phaserifle"
|
|
req_tech = list(TECH_COMBAT = 4, TECH_MATERIAL = 3, TECH_POWER = 3)
|
|
materials = list(MAT_STEEL = 7000, MAT_GLASS = 2000, MAT_SILVER = 500)
|
|
build_path = /obj/item/gun/energy/phasegun/rifle
|
|
sort_string = "MACAC"
|
|
|
|
/datum/design/item/weapon/phase/phase_cannon
|
|
id = "phasecannon"
|
|
req_tech = list(TECH_COMBAT = 4, TECH_MATERIAL = 4, TECH_POWER = 4)
|
|
materials = list(MAT_STEEL = 10000, MAT_GLASS = 2000, MAT_SILVER = 1000, MAT_DIAMOND = 750)
|
|
build_path = /obj/item/gun/energy/phasegun/cannon
|
|
sort_string = "MACAD"
|
|
*/ //VOREStation Removal End
|
|
|
|
// Other weapons
|
|
|
|
/datum/design/item/weapon/rapidsyringe
|
|
id = "rapidsyringe"
|
|
req_tech = list(TECH_COMBAT = 3, TECH_MATERIAL = 3, TECH_ENGINEERING = 3, TECH_BIO = 2)
|
|
materials = list(MAT_STEEL = 5000, MAT_GLASS = 1000)
|
|
build_path = /obj/item/gun/launcher/syringe/rapid
|
|
sort_string = "MADAA"
|
|
department = LATHE_ALL | LATHE_MEDICAL // CHOMPAdd
|
|
|
|
/datum/design/item/weapon/dartgun
|
|
desc = "A gun that fires small hollow chemical-payload darts."
|
|
id = "dartgun_r"
|
|
req_tech = list(TECH_COMBAT = 6, TECH_MATERIAL = 4, TECH_BIO = 4, TECH_MAGNET = 3, TECH_ILLEGAL = 1)
|
|
materials = list(MAT_STEEL = 5000, MAT_GOLD = 5000, MAT_SILVER = 2500, MAT_GLASS = 750)
|
|
build_path = /obj/item/gun/projectile/dartgun/research
|
|
sort_string = "MADAB"
|
|
department = LATHE_ALL | LATHE_MEDICAL // CHOMPAdd
|
|
|
|
/datum/design/item/weapon/chemsprayer
|
|
desc = "An advanced chem spraying device."
|
|
id = "chemsprayer"
|
|
req_tech = list(TECH_MATERIAL = 3, TECH_ENGINEERING = 3, TECH_BIO = 2)
|
|
materials = list(MAT_STEEL = 5000, MAT_GLASS = 1000)
|
|
build_path = /obj/item/reagent_containers/spray/chemsprayer
|
|
sort_string = "MADAC"
|
|
department = LATHE_ALL | LATHE_MEDICAL // CHOMPAdd
|
|
|
|
/datum/design/item/weapon/fuelrod
|
|
id = "fuelrod_gun"
|
|
req_tech = list(TECH_COMBAT = 6, TECH_MATERIAL = 4, TECH_PHORON = 4, TECH_ILLEGAL = 5, TECH_MAGNET = 5)
|
|
materials = list(MAT_STEEL = 10000, MAT_GLASS = 2000, MAT_GOLD = 500, MAT_SILVER = 500, MAT_URANIUM = 1000, MAT_PHORON = 3000, MAT_DIAMOND = 1000)
|
|
build_path = /obj/item/gun/magnetic/fuelrod
|
|
sort_string = "MADAD"
|
|
department = LATHE_ALL | LATHE_SCIENCE // CHOMPAdd
|
|
|
|
// Ammo for those
|
|
|
|
/datum/design/item/weapon/ammo/dartgunmag_small
|
|
id = "dartgun_mag_s"
|
|
req_tech = list(TECH_COMBAT = 6, TECH_MATERIAL = 2, TECH_BIO = 2, TECH_MAGNET = 1, TECH_ILLEGAL = 1)
|
|
materials = list(MAT_STEEL = 300, MAT_GOLD = 100, MAT_SILVER = 100, MAT_GLASS = 300)
|
|
build_path = /obj/item/ammo_magazine/chemdart/small
|
|
sort_string = "MADBA"
|
|
department = LATHE_ALL | LATHE_MEDICAL // CHOMPAdd
|
|
|
|
/datum/design/item/weapon/ammo/dartgun_ammo_small
|
|
id = "dartgun_ammo_s"
|
|
req_tech = list(TECH_COMBAT = 6, TECH_MATERIAL = 2, TECH_BIO = 2, TECH_MAGNET = 1, TECH_ILLEGAL = 1)
|
|
materials = list(MAT_STEEL = 50, MAT_GOLD = 30, MAT_SILVER = 30, MAT_GLASS = 50)
|
|
build_path = /obj/item/ammo_casing/chemdart/small
|
|
sort_string = "MADBB"
|
|
department = LATHE_ALL | LATHE_MEDICAL // CHOMPAdd
|
|
|
|
/datum/design/item/weapon/ammo/dartgunmag_med
|
|
id = "dartgun_mag_m"
|
|
req_tech = list(TECH_COMBAT = 7, TECH_MATERIAL = 2, TECH_BIO = 2, TECH_MAGNET = 1, TECH_ILLEGAL = 1)
|
|
materials = list(MAT_STEEL = 500, MAT_GOLD = 150, MAT_SILVER = 150, MAT_DIAMOND = 200, MAT_GLASS = 400)
|
|
build_path = /obj/item/ammo_magazine/chemdart
|
|
sort_string = "MADBC"
|
|
department = LATHE_ALL | LATHE_MEDICAL // CHOMPAdd
|
|
|
|
/datum/design/item/weapon/ammo/dartgun_ammo_med
|
|
id = "dartgun_ammo_m"
|
|
req_tech = list(TECH_COMBAT = 7, TECH_MATERIAL = 2, TECH_BIO = 2, TECH_MAGNET = 1, TECH_ILLEGAL = 1)
|
|
materials = list(MAT_STEEL = 80, MAT_GOLD = 40, MAT_SILVER = 40, MAT_GLASS = 60)
|
|
build_path = /obj/item/ammo_casing/chemdart
|
|
sort_string = "MADBD"
|
|
department = LATHE_ALL | LATHE_MEDICAL // CHOMPAdd
|
|
|
|
/datum/design/item/weapon/ammo/flechette
|
|
id = "magnetic_ammo"
|
|
req_tech = list(TECH_COMBAT = 4, TECH_MATERIAL = 4, TECH_MAGNET = 4)
|
|
materials = list(MAT_STEEL = 500, MAT_GOLD = 300, MAT_GLASS = 150, MAT_PHORON = 100)
|
|
build_path = /obj/item/magnetic_ammo
|
|
sort_string = "MADBE"
|
|
department = LATHE_ALL | LATHE_SECURITY // CHOMPAdd
|
|
|
|
// Melee weapons
|
|
|
|
/datum/design/item/weapon/melee/AssembleDesignName()
|
|
..()
|
|
name = "Melee weapon prototype ([item_name])"
|
|
|
|
/datum/design/item/weapon/melee/esword
|
|
name = "Portable Energy Blade"
|
|
id = "chargesword"
|
|
req_tech = list(TECH_COMBAT = 6, TECH_MAGNET = 4, TECH_ENGINEERING = 5, TECH_ILLEGAL = 4, TECH_ARCANE = 1)
|
|
materials = list(MAT_PLASTEEL = 3500, MAT_GLASS = 1000, MAT_LEAD = 2250, MAT_METALHYDROGEN = 500)
|
|
build_path = /obj/item/melee/energy/sword/charge
|
|
sort_string = "MBAAA"
|
|
department = LATHE_ALL | LATHE_SECURITY // CHOMPAdd
|
|
|
|
/datum/design/item/weapon/melee/eaxe
|
|
name = "Energy Axe"
|
|
id = "chargeaxe"
|
|
req_tech = list(TECH_COMBAT = 6, TECH_MAGNET = 5, TECH_ENGINEERING = 4, TECH_ILLEGAL = 4)
|
|
materials = list(MAT_PLASTEEL = 3500, MAT_OSMIUM = 2000, MAT_LEAD = 2000, MAT_METALHYDROGEN = 500)
|
|
build_path = /obj/item/melee/energy/axe/charge
|
|
sort_string = "MBAAB"
|
|
department = LATHE_ALL | LATHE_SECURITY // CHOMPAdd
|
|
|
|
// Grenade stuff
|
|
/datum/design/item/weapon/grenade/AssembleDesignName()
|
|
..()
|
|
name = "Grenade casing prototype ([item_name])"
|
|
|
|
/datum/design/item/weapon/grenade/large_grenade
|
|
id = "large_Grenade"
|
|
req_tech = list(TECH_COMBAT = 3, TECH_MATERIAL = 2)
|
|
materials = list(MAT_STEEL = 3000)
|
|
build_path = /obj/item/grenade/chem_grenade/large
|
|
sort_string = "MCAAA"
|
|
department = LATHE_ALL | LATHE_SECURITY // CHOMPAdd
|