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https://github.com/CHOMPStation2/CHOMPStation2.git
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Links many map-specific details such as the station name, z-level information, and allowed jobs from global vars to map datum vars, which should help us maintain multiple maps at once in the future, which will be needed for the future Southern Cross. Note that a config change will be needed to change GENERATE_ASTEROID to GENERATE_MAP, otherwise no changes should be required to continue normal map usage. To change to a different map, it's suggested to tick the file that ticks all the other needed files, which for the Northern Star is called northern_star.dm.
931 lines
35 KiB
Plaintext
931 lines
35 KiB
Plaintext
/client/proc/cmd_admin_drop_everything(mob/M as mob in mob_list)
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set category = null
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set name = "Drop Everything"
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if(!holder)
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src << "Only administrators may use this command."
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return
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var/confirm = alert(src, "Make [M] drop everything?", "Message", "Yes", "No")
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if(confirm != "Yes")
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return
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for(var/obj/item/W in M)
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M.drop_from_inventory(W)
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log_admin("[key_name(usr)] made [key_name(M)] drop everything!")
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message_admins("[key_name_admin(usr)] made [key_name_admin(M)] drop everything!", 1)
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feedback_add_details("admin_verb","DEVR") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
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/client/proc/cmd_admin_prison(mob/M as mob in mob_list)
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set category = "Admin"
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set name = "Prison"
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if(!holder)
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src << "Only administrators may use this command."
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return
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if (ismob(M))
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if(istype(M, /mob/living/silicon/ai))
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alert("The AI can't be sent to prison you jerk!", null, null, null, null, null)
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return
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//strip their stuff before they teleport into a cell :downs:
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for(var/obj/item/W in M)
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M.drop_from_inventory(W)
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//teleport person to cell
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M.Paralyse(5)
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sleep(5) //so they black out before warping
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M.loc = pick(prisonwarp)
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if(istype(M, /mob/living/carbon/human))
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var/mob/living/carbon/human/prisoner = M
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prisoner.equip_to_slot_or_del(new /obj/item/clothing/under/color/orange(prisoner), slot_w_uniform)
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prisoner.equip_to_slot_or_del(new /obj/item/clothing/shoes/orange(prisoner), slot_shoes)
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spawn(50)
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M << "\red You have been sent to the prison station!"
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log_admin("[key_name(usr)] sent [key_name(M)] to the prison station.")
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message_admins("\blue [key_name_admin(usr)] sent [key_name_admin(M)] to the prison station.", 1)
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feedback_add_details("admin_verb","PRISON") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
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/client/proc/cmd_admin_subtle_message(mob/M as mob in mob_list)
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set category = "Special Verbs"
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set name = "Subtle Message"
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if(!ismob(M)) return
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if (!holder)
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src << "Only administrators may use this command."
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return
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var/msg = sanitize(input("Message:", text("Subtle PM to [M.key]")) as text)
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if (!msg)
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return
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if(usr)
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if (usr.client)
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if(usr.client.holder)
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M << "\bold You hear a voice in your head... \italic [msg]"
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log_admin("SubtlePM: [key_name(usr)] -> [key_name(M)] : [msg]")
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message_admins("\blue \bold SubtleMessage: [key_name_admin(usr)] -> [key_name_admin(M)] : [msg]", 1)
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feedback_add_details("admin_verb","SMS") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
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/client/proc/cmd_mentor_check_new_players() //Allows mentors / admins to determine who the newer players are.
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set category = "Admin"
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set name = "Check new Players"
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if(!holder)
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src << "Only staff members may use this command."
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var/age = alert(src, "Age check", "Show accounts yonger then _____ days","7", "30" , "All")
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if(age == "All")
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age = 9999999
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else
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age = text2num(age)
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var/missing_ages = 0
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var/msg = ""
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var/highlight_special_characters = 1
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if(is_mentor(usr.client))
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highlight_special_characters = 0
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for(var/client/C in clients)
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if(C.player_age == "Requires database")
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missing_ages = 1
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continue
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if(C.player_age < age)
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msg += "[key_name(C, 1, 1, highlight_special_characters)]: account is [C.player_age] days old<br>"
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if(missing_ages)
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src << "Some accounts did not have proper ages set in their clients. This function requires database to be present"
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if(msg != "")
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src << browse(msg, "window=Player_age_check")
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else
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src << "No matches for that age range found."
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/client/proc/cmd_admin_world_narrate() // Allows administrators to fluff events a little easier -- TLE
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set category = "Special Verbs"
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set name = "Global Narrate"
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if (!holder)
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src << "Only administrators may use this command."
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return
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var/msg = sanitize(input("Message:", text("Enter the text you wish to appear to everyone:")) as text)
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if (!msg)
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return
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world << "[msg]"
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log_admin("GlobalNarrate: [key_name(usr)] : [msg]")
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message_admins("\blue \bold GlobalNarrate: [key_name_admin(usr)] : [msg]<BR>", 1)
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feedback_add_details("admin_verb","GLN") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
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/client/proc/cmd_admin_direct_narrate(var/mob/M) // Targetted narrate -- TLE
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set category = "Special Verbs"
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set name = "Direct Narrate"
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if(!holder)
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src << "Only administrators and moderators may use this command."
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return
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if(!M)
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M = input("Direct narrate to who?", "Active Players") as null|anything in get_mob_with_client_list()
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if(!M)
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return
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var/msg = sanitize(input("Message:", text("Enter the text you wish to appear to your target:")) as text)
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if( !msg )
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return
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M << msg
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log_admin("DirectNarrate: [key_name(usr)] to ([M.name]/[M.key]): [msg]")
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message_admins("\blue \bold DirectNarrate: [key_name(usr)] to ([M.name]/[M.key]): [msg]<BR>", 1)
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feedback_add_details("admin_verb","DIRN") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
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/client/proc/cmd_admin_godmode(mob/M as mob in mob_list)
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set category = "Special Verbs"
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set name = "Godmode"
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if(!holder)
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src << "Only administrators may use this command."
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return
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M.status_flags ^= GODMODE
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usr << "\blue Toggled [(M.status_flags & GODMODE) ? "ON" : "OFF"]"
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log_admin("[key_name(usr)] has toggled [key_name(M)]'s nodamage to [(M.status_flags & GODMODE) ? "On" : "Off"]")
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message_admins("[key_name_admin(usr)] has toggled [key_name_admin(M)]'s nodamage to [(M.status_flags & GODMODE) ? "On" : "Off"]", 1)
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feedback_add_details("admin_verb","GOD") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
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proc/cmd_admin_mute(mob/M as mob, mute_type, automute = 0)
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if(automute)
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if(!config.automute_on)
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return
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else
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if(!usr || !usr.client)
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return
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if(!usr.client.holder)
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usr << "<font color='red'>Error: cmd_admin_mute: You don't have permission to do this.</font>"
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return
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if(!M.client)
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usr << "<font color='red'>Error: cmd_admin_mute: This mob doesn't have a client tied to it.</font>"
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if(M.client.holder)
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usr << "<font color='red'>Error: cmd_admin_mute: You cannot mute an admin/mod.</font>"
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if(!M.client)
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return
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if(M.client.holder)
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return
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var/muteunmute
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var/mute_string
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switch(mute_type)
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if(MUTE_IC) mute_string = "IC (say and emote)"
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if(MUTE_OOC) mute_string = "OOC"
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if(MUTE_PRAY) mute_string = "pray"
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if(MUTE_ADMINHELP) mute_string = "adminhelp, admin PM and ASAY"
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if(MUTE_DEADCHAT) mute_string = "deadchat and DSAY"
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if(MUTE_ALL) mute_string = "everything"
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else return
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if(automute)
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muteunmute = "auto-muted"
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M.client.prefs.muted |= mute_type
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log_admin("SPAM AUTOMUTE: [muteunmute] [key_name(M)] from [mute_string]")
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message_admins("SPAM AUTOMUTE: [muteunmute] [key_name_admin(M)] from [mute_string].", 1)
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M << "<span class='alert'>You have been [muteunmute] from [mute_string] by the SPAM AUTOMUTE system. Contact an admin.</span>"
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feedback_add_details("admin_verb","AUTOMUTE") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
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return
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if(M.client.prefs.muted & mute_type)
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muteunmute = "unmuted"
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M.client.prefs.muted &= ~mute_type
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else
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muteunmute = "muted"
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M.client.prefs.muted |= mute_type
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log_admin("[key_name(usr)] has [muteunmute] [key_name(M)] from [mute_string]")
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message_admins("[key_name_admin(usr)] has [muteunmute] [key_name_admin(M)] from [mute_string].", 1)
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M << "<span class = 'alert'>You have been [muteunmute] from [mute_string].</span>"
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feedback_add_details("admin_verb","MUTE") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
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/client/proc/cmd_admin_add_random_ai_law()
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set category = "Fun"
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set name = "Add Random AI Law"
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if(!holder)
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src << "Only administrators may use this command."
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return
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var/confirm = alert(src, "You sure?", "Confirm", "Yes", "No")
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if(confirm != "Yes") return
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log_admin("[key_name(src)] has added a random AI law.")
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message_admins("[key_name_admin(src)] has added a random AI law.", 1)
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var/show_log = alert(src, "Show ion message?", "Message", "Yes", "No")
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if(show_log == "Yes")
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command_announcement.Announce("Ion storm detected near the station. Please check all AI-controlled equipment for errors.", "Anomaly Alert", new_sound = 'sound/AI/ionstorm.ogg')
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IonStorm(0)
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feedback_add_details("admin_verb","ION") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
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/*
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Allow admins to set players to be able to respawn/bypass 30 min wait, without the admin having to edit variables directly
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Ccomp's first proc.
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*/
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/client/proc/get_ghosts(var/notify = 0,var/what = 2)
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// what = 1, return ghosts ass list.
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// what = 2, return mob list
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var/list/mobs = list()
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var/list/ghosts = list()
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var/list/sortmob = sortAtom(mob_list) // get the mob list.
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var/any=0
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for(var/mob/observer/dead/M in sortmob)
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mobs.Add(M) //filter it where it's only ghosts
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any = 1 //if no ghosts show up, any will just be 0
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if(!any)
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if(notify)
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src << "There doesn't appear to be any ghosts for you to select."
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return
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for(var/mob/M in mobs)
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var/name = M.name
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ghosts[name] = M //get the name of the mob for the popup list
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if(what==1)
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return ghosts
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else
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return mobs
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/client/proc/allow_character_respawn()
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set category = "Special Verbs"
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set name = "Allow player to respawn"
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set desc = "Let's the player bypass the wait to respawn or allow them to re-enter their corpse."
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if(!holder)
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src << "Only administrators and moderators may use this command."
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var/list/ghosts= get_ghosts(1,1)
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var/target = input("Please, select a ghost!", "COME BACK TO LIFE!", null, null) as null|anything in ghosts
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if(!target)
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src << "Hrm, appears you didn't select a ghost" // Sanity check, if no ghosts in the list we don't want to edit a null variable and cause a runtime error.
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return
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var/mob/observer/dead/G = ghosts[target]
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if(G.has_enabled_antagHUD && config.antag_hud_restricted)
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var/response = alert(src, "Are you sure you wish to allow this individual to play?","Ghost has used AntagHUD","Yes","No")
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if(response == "No") return
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G.timeofdeath=-19999 /* time of death is checked in /mob/verb/abandon_mob() which is the Respawn verb.
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timeofdeath is used for bodies on autopsy but since we're messing with a ghost I'm pretty sure
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there won't be an autopsy.
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*/
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G.has_enabled_antagHUD = 2
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G.can_reenter_corpse = 1
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G:show_message(text("\blue <B>You may now respawn. You should roleplay as if you learned nothing about the round during your time with the dead.</B>"), 1)
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log_admin("[key_name(usr)] allowed [key_name(G)] to bypass the respawn time limit")
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message_admins("Admin [key_name_admin(usr)] allowed [key_name_admin(G)] to bypass the respawn time limit", 1)
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/client/proc/toggle_antagHUD_use()
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set category = "Server"
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set name = "Toggle antagHUD usage"
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set desc = "Toggles antagHUD usage for observers"
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if(!holder)
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src << "Only administrators may use this command."
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var/action=""
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if(config.antag_hud_allowed)
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for(var/mob/observer/dead/g in get_ghosts())
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if(!g.client.holder) //Remove the verb from non-admin ghosts
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g.verbs -= /mob/observer/dead/verb/toggle_antagHUD
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if(g.antagHUD)
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g.antagHUD = 0 // Disable it on those that have it enabled
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g.has_enabled_antagHUD = 2 // We'll allow them to respawn
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g << "\red <B>The Administrator has disabled AntagHUD </B>"
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config.antag_hud_allowed = 0
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src << "\red <B>AntagHUD usage has been disabled</B>"
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action = "disabled"
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else
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for(var/mob/observer/dead/g in get_ghosts())
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if(!g.client.holder) // Add the verb back for all non-admin ghosts
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g.verbs += /mob/observer/dead/verb/toggle_antagHUD
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g << "\blue <B>The Administrator has enabled AntagHUD </B>" // Notify all observers they can now use AntagHUD
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config.antag_hud_allowed = 1
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action = "enabled"
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src << "\blue <B>AntagHUD usage has been enabled</B>"
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log_admin("[key_name(usr)] has [action] antagHUD usage for observers")
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message_admins("Admin [key_name_admin(usr)] has [action] antagHUD usage for observers", 1)
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/client/proc/toggle_antagHUD_restrictions()
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set category = "Server"
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set name = "Toggle antagHUD Restrictions"
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set desc = "Restricts players that have used antagHUD from being able to join this round."
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if(!holder)
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src << "Only administrators may use this command."
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var/action=""
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if(config.antag_hud_restricted)
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for(var/mob/observer/dead/g in get_ghosts())
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g << "\blue <B>The administrator has lifted restrictions on joining the round if you use AntagHUD</B>"
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action = "lifted restrictions"
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config.antag_hud_restricted = 0
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src << "\blue <B>AntagHUD restrictions have been lifted</B>"
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else
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for(var/mob/observer/dead/g in get_ghosts())
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g << "\red <B>The administrator has placed restrictions on joining the round if you use AntagHUD</B>"
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g << "\red <B>Your AntagHUD has been disabled, you may choose to re-enabled it but will be under restrictions </B>"
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g.antagHUD = 0
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g.has_enabled_antagHUD = 0
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action = "placed restrictions"
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config.antag_hud_restricted = 1
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src << "\red <B>AntagHUD restrictions have been enabled</B>"
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log_admin("[key_name(usr)] has [action] on joining the round if they use AntagHUD")
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message_admins("Admin [key_name_admin(usr)] has [action] on joining the round if they use AntagHUD", 1)
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/*
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If a guy was gibbed and you want to revive him, this is a good way to do so.
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Works kind of like entering the game with a new character. Character receives a new mind if they didn't have one.
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Traitors and the like can also be revived with the previous role mostly intact.
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/N */
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/client/proc/respawn_character()
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set category = "Special Verbs"
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set name = "Spawn Character"
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set desc = "(Re)Spawn a client's loaded character."
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if(!holder)
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src << "Only administrators may use this command."
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return
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//I frontload all the questions so we don't have a half-done process while you're reading.
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var/client/picked_client = input(src, "Please specify which client's character to spawn.", "Client", "") as null|anything in clients
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if(!picked_client)
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return
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var/location = alert(src,"Please specify where to spawn them.", "Location", "Right Here", "Arrivals", "Cancel")
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if(!location)
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return
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var/announce = alert(src,"Announce as if they had just arrived?", "Announce", "Yes", "No", "Cancel")
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if(announce == "Cancel")
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return
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else if(announce == "Yes") //Too bad buttons can't just have 1/0 values and different display strings
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announce = 1
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else
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announce = 0
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var/inhabit = alert(src,"Put the person into the spawned mob?", "Inhabit", "Yes", "No", "Cancel")
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if(inhabit == "Cancel")
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return
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else if(inhabit == "Yes")
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inhabit = 1
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else
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inhabit = 0
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//Name matching is ugly but mind doesn't persist to look at.
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var/charjob
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var/records
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var/datum/data/record/record_found
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record_found = find_general_record("name",picked_client.prefs.real_name)
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//Found their record, they were spawned previously
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if(record_found)
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var/samejob = alert(src,"Found [picked_client.prefs.real_name] in data core. They were [record_found.fields["real_rank"]] this round. Assign same job? They will not be re-added to the manifest/records, either way.","Previously spawned","Yes","Assistant","No")
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if(samejob == "Yes")
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charjob = record_found.fields["real_rank"]
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else if(samejob == "Assistant")
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charjob = "Assistant"
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else
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records = alert(src,"No data core entry detected. Would you like add them to the manifest, and sec/med/HR records?","Records","Yes","No","Cancel")
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if(records == "Cancel")
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return
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if(records == "Yes")
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records = 1
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else
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records = 0
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//Well you're not reloading their job or they never had one.
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if(!charjob)
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var/pickjob = input(src,"Pick a job to assign them (or none).","Job Select","-No Job-") as null|anything in joblist + "-No Job-"
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if(!pickjob)
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return
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if(pickjob != "-No Job-")
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charjob = pickjob
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|
|
//If you've picked a job by now, you can equip them.
|
|
var/equipment
|
|
if(charjob)
|
|
equipment = alert(src,"Spawn them with equipment?", "Equipment", "Yes", "No", "Cancel")
|
|
if(equipment == "Cancel")
|
|
return
|
|
else if(equipment == "Yes")
|
|
equipment = 1
|
|
else
|
|
equipment = 0
|
|
|
|
//For logging later
|
|
var/admin = key_name_admin(src)
|
|
var/player_key = picked_client.key
|
|
|
|
var/mob/living/carbon/human/new_character
|
|
var/spawnloc
|
|
|
|
//Where did you want to spawn them?
|
|
switch(location)
|
|
if("Right Here") //Spawn them on your turf
|
|
if(!src.mob)
|
|
src << "You can't use 'Right Here' when you are not 'Right Anywhere'!"
|
|
return
|
|
|
|
spawnloc = get_turf(src.mob)
|
|
|
|
if("Arrivals") //Spawn them at a latejoin spawnpoint
|
|
spawnloc = pick(latejoin)
|
|
|
|
else //I have no idea how you're here
|
|
src << "Invalid spawn location choice."
|
|
return
|
|
|
|
//Did we actually get a loc to spawn them?
|
|
if(!spawnloc)
|
|
src << "Couldn't get valid spawn location."
|
|
return
|
|
|
|
new_character = new(spawnloc)
|
|
|
|
//We were able to spawn them, right?
|
|
if(!new_character)
|
|
src << "Something went wrong and spawning failed."
|
|
return
|
|
|
|
//Write the appearance and whatnot out to the character
|
|
picked_client.prefs.copy_to(new_character)
|
|
if(inhabit)
|
|
new_character.key = player_key
|
|
|
|
//Were they any particular special role? If so, copy.
|
|
var/datum/antagonist/antag_data = get_antag_data(new_character.mind.special_role)
|
|
if(antag_data)
|
|
antag_data.add_antagonist(new_character.mind)
|
|
antag_data.place_mob(new_character)
|
|
|
|
//If desired, apply equipment.
|
|
if(equipment && charjob)
|
|
job_master.EquipRank(new_character, charjob, 1)
|
|
|
|
//If desired, add records.
|
|
if(records)
|
|
data_core.manifest_inject(new_character)
|
|
|
|
//A redraw for good measure
|
|
new_character.update_icons()
|
|
|
|
//If we're announcing their arrival
|
|
if(announce)
|
|
AnnounceArrival(new_character, new_character.mind.assigned_role)
|
|
|
|
log_admin("[admin] has spawned [player_key]'s character [new_character.real_name].")
|
|
message_admins("[admin] has spawned [player_key]'s character [new_character.real_name].", 1)
|
|
|
|
new_character << "You have been fully spawned. Enjoy the game."
|
|
|
|
feedback_add_details("admin_verb","RSPCH") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
|
|
|
|
return new_character
|
|
|
|
/client/proc/cmd_admin_add_freeform_ai_law()
|
|
set category = "Fun"
|
|
set name = "Add Custom AI law"
|
|
if(!holder)
|
|
src << "Only administrators may use this command."
|
|
return
|
|
var/input = sanitize(input(usr, "Please enter anything you want the AI to do. Anything. Serious.", "What?", "") as text|null)
|
|
if(!input)
|
|
return
|
|
for(var/mob/living/silicon/ai/M in mob_list)
|
|
if (M.stat == 2)
|
|
usr << "Upload failed. No signal is being detected from the AI."
|
|
else if (M.see_in_dark == 0)
|
|
usr << "Upload failed. Only a faint signal is being detected from the AI, and it is not responding to our requests. It may be low on power."
|
|
else
|
|
M.add_ion_law(input)
|
|
for(var/mob/living/silicon/ai/O in mob_list)
|
|
O << "\red " + input + "\red...LAWS UPDATED"
|
|
O.show_laws()
|
|
|
|
log_admin("Admin [key_name(usr)] has added a new AI law - [input]")
|
|
message_admins("Admin [key_name_admin(usr)] has added a new AI law - [input]", 1)
|
|
|
|
var/show_log = alert(src, "Show ion message?", "Message", "Yes", "No")
|
|
if(show_log == "Yes")
|
|
command_announcement.Announce("Ion storm detected near the station. Please check all AI-controlled equipment for errors.", "Anomaly Alert", new_sound = 'sound/AI/ionstorm.ogg')
|
|
feedback_add_details("admin_verb","IONC") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
|
|
|
|
/client/proc/cmd_admin_rejuvenate(mob/living/M as mob in mob_list)
|
|
set category = "Special Verbs"
|
|
set name = "Rejuvenate"
|
|
if(!holder)
|
|
src << "Only administrators may use this command."
|
|
return
|
|
if(!mob)
|
|
return
|
|
if(!istype(M))
|
|
alert("Cannot revive a ghost")
|
|
return
|
|
if(config.allow_admin_rev)
|
|
M.revive()
|
|
|
|
log_admin("[key_name(usr)] healed / revived [key_name(M)]")
|
|
message_admins("\red Admin [key_name_admin(usr)] healed / revived [key_name_admin(M)]!", 1)
|
|
else
|
|
alert("Admin revive disabled")
|
|
feedback_add_details("admin_verb","REJU") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
|
|
|
|
/client/proc/cmd_admin_create_centcom_report()
|
|
set category = "Special Verbs"
|
|
set name = "Create Command Report"
|
|
if(!holder)
|
|
src << "Only administrators may use this command."
|
|
return
|
|
var/input = sanitize(input(usr, "Please enter anything you want. Anything. Serious.", "What?", "") as message|null, extra = 0)
|
|
var/customname = sanitizeSafe(input(usr, "Pick a title for the report.", "Title") as text|null)
|
|
if(!input)
|
|
return
|
|
if(!customname)
|
|
customname = "[using_map.company_name] Update"
|
|
for (var/obj/machinery/computer/communications/C in machines)
|
|
if(! (C.stat & (BROKEN|NOPOWER) ) )
|
|
var/obj/item/weapon/paper/P = new /obj/item/weapon/paper( C.loc )
|
|
P.name = "'[command_name()] Update.'"
|
|
P.info = replacetext(input, "\n", "<br/>")
|
|
P.update_space(P.info)
|
|
P.update_icon()
|
|
C.messagetitle.Add("[command_name()] Update")
|
|
C.messagetext.Add(P.info)
|
|
|
|
switch(alert("Should this be announced to the general population?",,"Yes","No"))
|
|
if("Yes")
|
|
command_announcement.Announce(input, customname, new_sound = 'sound/AI/commandreport.ogg', msg_sanitized = 1);
|
|
if("No")
|
|
world << "\red New [using_map.company_name] Update available at all communication consoles."
|
|
world << sound('sound/AI/commandreport.ogg')
|
|
|
|
log_admin("[key_name(src)] has created a command report: [input]")
|
|
message_admins("[key_name_admin(src)] has created a command report", 1)
|
|
feedback_add_details("admin_verb","CCR") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
|
|
|
|
/client/proc/cmd_admin_delete(atom/O as obj|mob|turf in view())
|
|
set category = "Admin"
|
|
set name = "Delete"
|
|
|
|
if (!holder)
|
|
src << "Only administrators may use this command."
|
|
return
|
|
|
|
if (alert(src, "Are you sure you want to delete:\n[O]\nat ([O.x], [O.y], [O.z])?", "Confirmation", "Yes", "No") == "Yes")
|
|
log_admin("[key_name(usr)] deleted [O] at ([O.x],[O.y],[O.z])")
|
|
message_admins("[key_name_admin(usr)] deleted [O] at ([O.x],[O.y],[O.z])", 1)
|
|
feedback_add_details("admin_verb","DEL") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
|
|
qdel(O)
|
|
|
|
/client/proc/cmd_admin_list_open_jobs()
|
|
set category = "Admin"
|
|
set name = "List free slots"
|
|
|
|
if (!holder)
|
|
src << "Only administrators may use this command."
|
|
return
|
|
if(job_master)
|
|
for(var/datum/job/job in job_master.occupations)
|
|
src << "[job.title]: [job.total_positions]"
|
|
feedback_add_details("admin_verb","LFS") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
|
|
|
|
/client/proc/cmd_admin_explosion(atom/O as obj|mob|turf in world)
|
|
set category = "Special Verbs"
|
|
set name = "Explosion"
|
|
|
|
if(!check_rights(R_DEBUG|R_FUN)) return
|
|
|
|
var/devastation = input("Range of total devastation. -1 to none", text("Input")) as num|null
|
|
if(devastation == null) return
|
|
var/heavy = input("Range of heavy impact. -1 to none", text("Input")) as num|null
|
|
if(heavy == null) return
|
|
var/light = input("Range of light impact. -1 to none", text("Input")) as num|null
|
|
if(light == null) return
|
|
var/flash = input("Range of flash. -1 to none", text("Input")) as num|null
|
|
if(flash == null) return
|
|
|
|
if ((devastation != -1) || (heavy != -1) || (light != -1) || (flash != -1))
|
|
if ((devastation > 20) || (heavy > 20) || (light > 20))
|
|
if (alert(src, "Are you sure you want to do this? It will laaag.", "Confirmation", "Yes", "No") == "No")
|
|
return
|
|
|
|
explosion(O, devastation, heavy, light, flash)
|
|
log_admin("[key_name(usr)] created an explosion ([devastation],[heavy],[light],[flash]) at ([O.x],[O.y],[O.z])")
|
|
message_admins("[key_name_admin(usr)] created an explosion ([devastation],[heavy],[light],[flash]) at ([O.x],[O.y],[O.z])", 1)
|
|
feedback_add_details("admin_verb","EXPL") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
|
|
return
|
|
else
|
|
return
|
|
|
|
/client/proc/cmd_admin_emp(atom/O as obj|mob|turf in world)
|
|
set category = "Special Verbs"
|
|
set name = "EM Pulse"
|
|
|
|
if(!check_rights(R_DEBUG|R_FUN)) return
|
|
|
|
var/heavy = input("Range of heavy pulse.", text("Input")) as num|null
|
|
if(heavy == null) return
|
|
var/light = input("Range of light pulse.", text("Input")) as num|null
|
|
if(light == null) return
|
|
|
|
if (heavy || light)
|
|
|
|
empulse(O, heavy, light)
|
|
log_admin("[key_name(usr)] created an EM Pulse ([heavy],[light]) at ([O.x],[O.y],[O.z])")
|
|
message_admins("[key_name_admin(usr)] created an EM PUlse ([heavy],[light]) at ([O.x],[O.y],[O.z])", 1)
|
|
feedback_add_details("admin_verb","EMP") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
|
|
|
|
return
|
|
else
|
|
return
|
|
|
|
/client/proc/cmd_admin_gib(mob/M as mob in mob_list)
|
|
set category = "Special Verbs"
|
|
set name = "Gib"
|
|
|
|
if(!check_rights(R_ADMIN|R_FUN)) return
|
|
|
|
var/confirm = alert(src, "You sure?", "Confirm", "Yes", "No")
|
|
if(confirm != "Yes") return
|
|
//Due to the delay here its easy for something to have happened to the mob
|
|
if(!M) return
|
|
|
|
log_admin("[key_name(usr)] has gibbed [key_name(M)]")
|
|
message_admins("[key_name_admin(usr)] has gibbed [key_name_admin(M)]", 1)
|
|
|
|
if(istype(M, /mob/observer/dead))
|
|
gibs(M.loc)
|
|
return
|
|
|
|
M.gib()
|
|
feedback_add_details("admin_verb","GIB") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
|
|
|
|
/client/proc/cmd_admin_gib_self()
|
|
set name = "Gibself"
|
|
set category = "Fun"
|
|
|
|
var/confirm = alert(src, "You sure?", "Confirm", "Yes", "No")
|
|
if(confirm == "Yes")
|
|
if (istype(mob, /mob/observer/dead)) // so they don't spam gibs everywhere
|
|
return
|
|
else
|
|
mob.gib()
|
|
|
|
log_admin("[key_name(usr)] used gibself.")
|
|
message_admins("\blue [key_name_admin(usr)] used gibself.", 1)
|
|
feedback_add_details("admin_verb","GIBS") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
|
|
/*
|
|
/client/proc/cmd_manual_ban()
|
|
set name = "Manual Ban"
|
|
set category = "Special Verbs"
|
|
if(!authenticated || !holder)
|
|
src << "Only administrators may use this command."
|
|
return
|
|
var/mob/M = null
|
|
switch(alert("How would you like to ban someone today?", "Manual Ban", "Key List", "Enter Manually", "Cancel"))
|
|
if("Key List")
|
|
var/list/keys = list()
|
|
for(var/mob/M in world)
|
|
keys += M.client
|
|
var/selection = input("Please, select a player!", "Admin Jumping", null, null) as null|anything in keys
|
|
if(!selection)
|
|
return
|
|
M = selection:mob
|
|
if ((M.client && M.client.holder && (M.client.holder.level >= holder.level)))
|
|
alert("You cannot perform this action. You must be of a higher administrative rank!")
|
|
return
|
|
|
|
switch(alert("Temporary Ban?",,"Yes","No"))
|
|
if("Yes")
|
|
var/mins = input(usr,"How long (in minutes)?","Ban time",1440) as num
|
|
if(!mins)
|
|
return
|
|
if(mins >= 525600) mins = 525599
|
|
var/reason = input(usr,"Reason?","reason","Griefer") as text
|
|
if(!reason)
|
|
return
|
|
if(M)
|
|
AddBan(M.ckey, M.computer_id, reason, usr.ckey, 1, mins)
|
|
M << "\red<BIG><B>You have been banned by [usr.client.ckey].\nReason: [reason].</B></BIG>"
|
|
M << "\red This is a temporary ban, it will be removed in [mins] minutes."
|
|
M << "\red To try to resolve this matter head to http://ss13.donglabs.com/forum/"
|
|
log_admin("[usr.client.ckey] has banned [M.ckey].\nReason: [reason]\nThis will be removed in [mins] minutes.")
|
|
message_admins("\blue[usr.client.ckey] has banned [M.ckey].\nReason: [reason]\nThis will be removed in [mins] minutes.")
|
|
world.Export("http://216.38.134.132/adminlog.php?type=ban&key=[usr.client.key]&key2=[M.key]&msg=[html_decode(reason)]&time=[mins]&server=[replacetext(config.server_name, "#", "")]")
|
|
del(M.client)
|
|
qdel(M)
|
|
else
|
|
|
|
if("No")
|
|
var/reason = input(usr,"Reason?","reason","Griefer") as text
|
|
if(!reason)
|
|
return
|
|
AddBan(M.ckey, M.computer_id, reason, usr.ckey, 0, 0)
|
|
M << "\red<BIG><B>You have been banned by [usr.client.ckey].\nReason: [reason].</B></BIG>"
|
|
M << "\red This is a permanent ban."
|
|
M << "\red To try to resolve this matter head to http://ss13.donglabs.com/forum/"
|
|
log_admin("[usr.client.ckey] has banned [M.ckey].\nReason: [reason]\nThis is a permanent ban.")
|
|
message_admins("\blue[usr.client.ckey] has banned [M.ckey].\nReason: [reason]\nThis is a permanent ban.")
|
|
world.Export("http://216.38.134.132/adminlog.php?type=ban&key=[usr.client.key]&key2=[M.key]&msg=[html_decode(reason)]&time=perma&server=[replacetext(config.server_name, "#", "")]")
|
|
del(M.client)
|
|
qdel(M)
|
|
*/
|
|
|
|
/client/proc/update_world()
|
|
// If I see anyone granting powers to specific keys like the code that was here,
|
|
// I will both remove their SVN access and permanently ban them from my servers.
|
|
return
|
|
|
|
/client/proc/cmd_admin_check_contents(mob/living/M as mob in mob_list)
|
|
set category = "Special Verbs"
|
|
set name = "Check Contents"
|
|
|
|
var/list/L = M.get_contents()
|
|
for(var/t in L)
|
|
usr << "[t]"
|
|
feedback_add_details("admin_verb","CC") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
|
|
|
|
/* This proc is DEFERRED. Does not do anything.
|
|
/client/proc/cmd_admin_remove_phoron()
|
|
set category = "Debug"
|
|
set name = "Stabilize Atmos."
|
|
if(!holder)
|
|
src << "Only administrators may use this command."
|
|
return
|
|
feedback_add_details("admin_verb","STATM") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
|
|
// DEFERRED
|
|
spawn(0)
|
|
for(var/turf/T in view())
|
|
T.poison = 0
|
|
T.oldpoison = 0
|
|
T.tmppoison = 0
|
|
T.oxygen = 755985
|
|
T.oldoxy = 755985
|
|
T.tmpoxy = 755985
|
|
T.co2 = 14.8176
|
|
T.oldco2 = 14.8176
|
|
T.tmpco2 = 14.8176
|
|
T.n2 = 2.844e+006
|
|
T.on2 = 2.844e+006
|
|
T.tn2 = 2.844e+006
|
|
T.tsl_gas = 0
|
|
T.osl_gas = 0
|
|
T.sl_gas = 0
|
|
T.temp = 293.15
|
|
T.otemp = 293.15
|
|
T.ttemp = 293.15
|
|
*/
|
|
|
|
/client/proc/toggle_view_range()
|
|
set category = "Special Verbs"
|
|
set name = "Change View Range"
|
|
set desc = "switches between 1x and custom views"
|
|
|
|
if(view == world.view)
|
|
view = input("Select view range:", "FUCK YE", 7) in list(1,2,3,4,5,6,7,8,9,10,11,12,13,14,128)
|
|
else
|
|
view = world.view
|
|
|
|
log_admin("[key_name(usr)] changed their view range to [view].")
|
|
//message_admins("\blue [key_name_admin(usr)] changed their view range to [view].", 1) //why? removed by order of XSI
|
|
|
|
feedback_add_details("admin_verb","CVRA") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
|
|
|
|
/client/proc/admin_call_shuttle()
|
|
|
|
set category = "Admin"
|
|
set name = "Call Shuttle"
|
|
|
|
if ((!( ticker ) || !emergency_shuttle.location()))
|
|
return
|
|
|
|
if(!check_rights(R_ADMIN)) return
|
|
|
|
var/confirm = alert(src, "You sure?", "Confirm", "Yes", "No")
|
|
if(confirm != "Yes") return
|
|
|
|
var/choice
|
|
if(ticker.mode.auto_recall_shuttle)
|
|
choice = input("The shuttle will just return if you call it. Call anyway?") in list("Confirm", "Cancel")
|
|
if(choice == "Confirm")
|
|
emergency_shuttle.auto_recall = 1 //enable auto-recall
|
|
else
|
|
return
|
|
|
|
choice = input("Is this an emergency evacuation or a crew transfer?") in list("Emergency", "Crew Transfer")
|
|
if (choice == "Emergency")
|
|
emergency_shuttle.call_evac()
|
|
else
|
|
emergency_shuttle.call_transfer()
|
|
|
|
|
|
feedback_add_details("admin_verb","CSHUT") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
|
|
log_admin("[key_name(usr)] admin-called the emergency shuttle.")
|
|
message_admins("\blue [key_name_admin(usr)] admin-called the emergency shuttle.", 1)
|
|
return
|
|
|
|
/client/proc/admin_cancel_shuttle()
|
|
set category = "Admin"
|
|
set name = "Cancel Shuttle"
|
|
|
|
if(!check_rights(R_ADMIN)) return
|
|
|
|
if(alert(src, "You sure?", "Confirm", "Yes", "No") != "Yes") return
|
|
|
|
if(!ticker || !emergency_shuttle.can_recall())
|
|
return
|
|
|
|
emergency_shuttle.recall()
|
|
feedback_add_details("admin_verb","CCSHUT") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
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log_admin("[key_name(usr)] admin-recalled the emergency shuttle.")
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message_admins("\blue [key_name_admin(usr)] admin-recalled the emergency shuttle.", 1)
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|
|
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return
|
|
|
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/client/proc/admin_deny_shuttle()
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set category = "Admin"
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set name = "Toggle Deny Shuttle"
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|
|
|
if (!ticker)
|
|
return
|
|
|
|
if(!check_rights(R_ADMIN)) return
|
|
|
|
emergency_shuttle.deny_shuttle = !emergency_shuttle.deny_shuttle
|
|
|
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log_admin("[key_name(src)] has [emergency_shuttle.deny_shuttle ? "denied" : "allowed"] the shuttle to be called.")
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message_admins("[key_name_admin(usr)] has [emergency_shuttle.deny_shuttle ? "denied" : "allowed"] the shuttle to be called.")
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|
|
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/client/proc/cmd_admin_attack_log(mob/M as mob in mob_list)
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set category = "Special Verbs"
|
|
set name = "Attack Log"
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|
|
|
usr << text("\red <b>Attack Log for []</b>", mob)
|
|
for(var/t in M.attack_log)
|
|
usr << t
|
|
feedback_add_details("admin_verb","ATTL") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
|
|
|
|
|
|
/client/proc/everyone_random()
|
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set category = "Fun"
|
|
set name = "Make Everyone Random"
|
|
set desc = "Make everyone have a random appearance. You can only use this before rounds!"
|
|
|
|
if(!check_rights(R_FUN)) return
|
|
|
|
if (ticker && ticker.mode)
|
|
usr << "Nope you can't do this, the game's already started. This only works before rounds!"
|
|
return
|
|
|
|
if(ticker.random_players)
|
|
ticker.random_players = 0
|
|
message_admins("Admin [key_name_admin(usr)] has disabled \"Everyone is Special\" mode.", 1)
|
|
usr << "Disabled."
|
|
return
|
|
|
|
|
|
var/notifyplayers = alert(src, "Do you want to notify the players?", "Options", "Yes", "No", "Cancel")
|
|
if(notifyplayers == "Cancel")
|
|
return
|
|
|
|
log_admin("Admin [key_name(src)] has forced the players to have random appearances.")
|
|
message_admins("Admin [key_name_admin(usr)] has forced the players to have random appearances.", 1)
|
|
|
|
if(notifyplayers == "Yes")
|
|
world << "\blue <b>Admin [usr.key] has forced the players to have completely random identities!</b>"
|
|
|
|
usr << "<i>Remember: you can always disable the randomness by using the verb again, assuming the round hasn't started yet</i>."
|
|
|
|
ticker.random_players = 1
|
|
feedback_add_details("admin_verb","MER") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
|
|
|
|
|
|
/client/proc/toggle_random_events()
|
|
set category = "Server"
|
|
set name = "Toggle random events on/off"
|
|
|
|
set desc = "Toggles random events such as meteors, black holes, blob (but not space dust) on/off"
|
|
if(!check_rights(R_SERVER)) return
|
|
|
|
if(!config.allow_random_events)
|
|
config.allow_random_events = 1
|
|
usr << "Random events enabled"
|
|
message_admins("Admin [key_name_admin(usr)] has enabled random events.", 1)
|
|
else
|
|
config.allow_random_events = 0
|
|
usr << "Random events disabled"
|
|
message_admins("Admin [key_name_admin(usr)] has disabled random events.", 1)
|
|
feedback_add_details("admin_verb","TRE") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
|