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CHOMPStation2/code/game/topic.dm

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/world/Topic(T, addr, master, key)
diary << "TOPIC: \"[T]\", from:[addr], master:[master], key:[key]"
if (T == "ping")
var/x = 1
for (var/client/C)
x++
return x
else if(T == "players")
var/n = 0
for(var/mob/M in world)
if(M.client)
n++
return n
else if (T == "status")
var/list/s = list()
s["version"] = game_version
s["mode"] = master_mode
s["respawn"] = config ? abandon_allowed : 0
s["enter"] = enter_allowed
s["vote"] = config.allow_vote_mode
s["ai"] = config.allow_ai
s["host"] = host ? host : null
s["players"] = list()
var/n = 0
for(var/mob/M in world)
if(M.client)
s["player[n]"] = M.client.key
n++
s["players"] = n
return list2params(s)