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CHOMPStation2/code/modules/keybindings/setup.dm
2021-07-07 18:35:44 +00:00

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// Set a client's focus to an object and override these procs on that object to let it handle keypresses
/datum/proc/key_down(key, client/user) // Called when a key is pressed down initially
return
/datum/proc/key_up(key, client/user) // Called when a key is released
return
/datum/proc/keyLoop(client/user) // Called once every server tick
set waitfor = FALSE
return
/// Set mob's focus
/// TODO - Do we even need this concept?
/mob/proc/set_focus(datum/new_focus)
if(focus == new_focus)
return
focus = new_focus
/// Turns a keys bitfield into text showing all bits set
/proc/keys2text(keys)
if(!keys)
return ""
var/list/out = list()
if(keys & NORTH_KEY) out += "NORTH"
if(keys & SOUTH_KEY) out += "SOUTH"
if(keys & EAST_KEY) out += "EAST"
if(keys & WEST_KEY) out += "WEST"
if(keys & W_KEY) out += "W"
if(keys & A_KEY) out += "A"
if(keys & S_KEY) out += "S"
if(keys & D_KEY) out += "D"
if(keys & CTRL_KEY) out += "CTRL"
if(keys & SHIFT_KEY) out += "SHIFT"
if(keys & ALT_KEY) out += "ALT"
return out.Join(" ")