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* Creates the SSair subsystem which replaces the Setup, Start(), and Tick() procs of air_master. * It may be best to have SSair completely replace air_master, but for now we are having them work together. It does completely replace the old processScheduer air ticker however. * Remove the obsolete Setup and Tick procs. * Adjust admin and debug verbs that dealt with some ZAS internals to work with the new implementation.
19 lines
888 B
Plaintext
19 lines
888 B
Plaintext
#define BACKGROUND_ENABLED 0 // The default value for all uses of set background. Set background can cause gradual lag and is recommended you only turn this on if necessary.
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// 1 will enable set background. 0 will disable set background.
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#define PRELOAD_RSC 1 /*set to:
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0 to allow using external resources or on-demand behaviour;
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1 to use the default behaviour (preload compiled in recourses, not player uploaded ones);
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2 for preloading absolutely everything;
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*/
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// ZAS Compile Options
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//#define ZASDBG // Uncomment to turn on super detailed ZAS debugging that probably won't even compile.
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#define MULTIZAS // Uncomment to turn on Multi-Z ZAS Support!
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// If we are doing the map test build, do not include the main maps, only the submaps.
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#if MAP_TEST
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#define USING_MAP_DATUM /datum/map
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#define MAP_OVERRIDE 1
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#endif
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