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Print 'em out, slap an MMI or Posibrain in. They come from a new machine, the Prosthetics Fabricator. You can order license discs from cargo to print the proprietary limbs. Making FBPs requires a bit of research as well, otherwise you only get arms/legs. Also requires a bit of plasteel to make the critical parts. Mostly just need every limb, plus eyes. Torso comes with the snowflakey FBP battery. Also adds an FBP 'self-diagnostics' verb. More vague than an analyzer. **This adds a machine that needs to be placed on the map. "/obj/machinery/pros_fabricator"** Personally, I would replace the right-side exosuit fab with it. I can add this to my PR but I'm unsure how you guys feel about non-devs submitting map changes.
19 lines
659 B
Plaintext
19 lines
659 B
Plaintext
#define SHEET_MATERIAL_AMOUNT 2000
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#define TECH_MATERIAL "materials"
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#define TECH_ENGINEERING "engineering"
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#define TECH_PHORON "phorontech"
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#define TECH_POWER "powerstorage"
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#define TECH_BLUESPACE "bluespace"
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#define TECH_BIO "biotech"
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#define TECH_COMBAT "combat"
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#define TECH_MAGNET "magnets"
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#define TECH_DATA "programming"
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#define TECH_ILLEGAL "syndicate"
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#define TECH_ARCANE "arcane"
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#define IMPRINTER 0x0001 //For circuits. Uses glass/chemicals.
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#define PROTOLATHE 0x0002 //New stuff. Uses glass/metal/chemicals
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#define MECHFAB 0x0004 //Mechfab
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#define CHASSIS 0x0008 //For protolathe, but differently
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#define PROSFAB 0x0010 //For prosthetics fab |