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cyberpresidentvanellope/CHOMPStation2
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095e84de15d79898a76238f7e94c46df2b096851
CHOMPStation2/code/defines
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johnsonmt88@gmail.com 095e84de15 Removed vending.dm and machinery.dm from the defines folder and moved the defines to their respective chunks of code.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@5440 316c924e-a436-60f5-8080-3fe189b3f50e
2012-12-31 23:51:04 +00:00
..
obj
Removed vending.dm and machinery.dm from the defines folder and moved the defines to their respective chunks of code.
2012-12-31 23:51:04 +00:00
procs
- Fixes the broken population logging
2012-11-11 05:39:09 +00:00
obj.dm
Added mimics! There's the classic crate (chest) mimic which waits until somebody is close before trying to attack them. You can fill him with loot by putting items on him on your map. This was done by changing the base initialize proc to an /atom/movable and then instead of looping through the world for objects, instead loop for atom movables.
2012-12-02 04:38:43 +00:00
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