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cyberpresidentvanellope
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CHOMPStation2
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09d7739b0897e7688d45391cb5208ee76201ab42
CHOMPStation2
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MlocMcMloc
7f540f6811
Merge pull request
#121
from SkyMarshal/882fb96574109859b6e503804190390b27e1c738
...
Yet again, check the description.
2011-12-19 08:09:25 -08:00
..
mapload
Stun batons will no longer randomly stun people when they bump/are bumped by a guy holding one.
2011-09-22 04:27:33 +00:00
organs
Added a getBruteLoss() proc to mob.dm and then replaced all calls of bruteloss with it. Except for the ones commented out.
2011-11-10 14:45:25 +00:00
virus2
git-svn-id:
http://tgstation13.googlecode.com/svn/trunk@2536
316c924e-a436-60f5-8080-3fe189b3f50e
2011-11-20 15:53:23 +00:00
AI_Visibility.dm
Fixed camera chunks still being shown when an AI dies in freelook mode
2011-12-19 21:03:47 +10:30
buildmode.dm
Organs:
2011-10-08 10:38:01 +00:00
detective_work.dm
Several fixes/additions. Will list in pull request.
2011-12-18 20:56:39 -07:00
explosion_particles.dm
Energy projectiles work again.
2011-10-11 07:52:30 +00:00
jobs.dm
Few runtime fixes.
2011-09-29 05:20:33 +00:00