Logo
Explore Help
Sign In
cyberpresidentvanellope/CHOMPStation2
1
0
Fork 0
You've already forked CHOMPStation2
mirror of https://github.com/CHOMPStation2/CHOMPStation2.git synced 2025-12-10 10:12:45 +00:00
Code Issues Packages Projects Releases Wiki Activity
Files
0b59c8dbd1f4407a73e2400cd73d3ec0762556c1
CHOMPStation2/code/modules/projectiles
History
johnsonmt88@gmail.com 0b59c8dbd1 Detective's armor once again allows him to fire his revolver. Fixes issue 797.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4438 316c924e-a436-60f5-8080-3fe189b3f50e
2012-08-16 15:54:17 +00:00
..
ammunition
Fixed Erro's NON COMPILING CODE regarding flashlights
2012-02-21 01:28:53 +00:00
guns
Detective's armor once again allows him to fire his revolver. Fixes issue 797.
2012-08-16 15:54:17 +00:00
projectile
Runtime fix: getFlatIcon() - Will no longer runtime should overlays contain any nulls. (Interesting note: I was intending to fix this to try speed up update_icons() even more but it turns out BYOND really dislikes overlays += null. the optimisation took twice as long o.O)
2012-08-14 23:46:03 +00:00
ammunition.dm
-Make holodeck eswords a child of obj/item/weapon/holo instead of regular eswords, clumsy check removed as a result, and you can no longer do things like cutting through walls or doors or what have you. (Fixes Issue 665)
2012-07-23 00:48:51 +00:00
gun.dm
Attack verbs!
2012-07-26 05:21:24 +00:00
projectile.dm
-Make holodeck eswords a child of obj/item/weapon/holo instead of regular eswords, clumsy check removed as a result, and you can no longer do things like cutting through walls or doors or what have you. (Fixes Issue 665)
2012-07-23 00:48:51 +00:00
Powered by Gitea Version: 1.25.2 Page: 927ms Template: 41ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API