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Co-authored-by: Heroman3003 <31296024+Heroman3003@users.noreply.github.com> Co-authored-by: Kashargul <144968721+Kashargul@users.noreply.github.com>
26 lines
1.0 KiB
Plaintext
26 lines
1.0 KiB
Plaintext
//This file is just for the necessary /world definition
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//Try looking in /code/game/world.dm, where initialization order is defined
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/**
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* # World
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*
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* Two possibilities exist: either we are alone in the Universe or we are not. Both are equally terrifying. ~ Arthur C. Clarke
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*
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* The byond world object stores some basic byond level config, and has a few hub specific procs for managing hub visiblity
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*/
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/world
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mob = /mob/new_player
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turf = /turf/space
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area = /area/space
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view = "15x15"
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hub = "Exadv1.spacestation13"
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//CHOMPEdit: Accidentally committed this to master instead of pull request. Adding comment to make a pull request. Also to note that I have changed the password so we won't appear on the HUB regardless of TGS3.
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hub_password = "null"
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name = "Space Station 13"
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/*YW EDIT we want to be on the hub
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name = "VOREStation" //VOREStation Edit
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visibility = 0 //VOREStation Edit
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*/
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cache_lifespan = 0
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fps = 40 // If this isnt hard-defined, anything relying on this variable before world load will cry a lot
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