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- Proc is on mob to simplify the standard use case; maybe someday actually save it there too if desired.
97 lines
3.4 KiB
Plaintext
97 lines
3.4 KiB
Plaintext
/*
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While these computers can be placed anywhere, they will only function if placed on either a non-space, non-shuttle turf
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with an /obj/effect/overmap/visitable/ship present elsewhere on that z level, or else placed in a shuttle area with an /obj/effect/overmap/visitable/ship
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somewhere on that shuttle. Subtypes of these can be then used to perform ship overmap movement functions.
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*/
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/obj/machinery/computer/ship
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var/obj/effect/overmap/visitable/ship/linked
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var/list/viewers // Weakrefs to mobs in direct-view mode.
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var/extra_view = 0 // how much the view is increased by when the mob is in overmap mode.
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// A late init operation called in SSshuttles, used to attach the thing to the right ship.
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/obj/machinery/computer/ship/proc/attempt_hook_up(obj/effect/overmap/visitable/ship/sector)
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if(!istype(sector))
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return
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if(sector.check_ownership(src))
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linked = sector
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return 1
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/obj/machinery/computer/ship/proc/sync_linked()
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var/obj/effect/overmap/visitable/ship/sector = map_sectors["[z]"]
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if(!sector)
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return
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return attempt_hook_up_recursive(sector)
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/obj/machinery/computer/ship/proc/attempt_hook_up_recursive(obj/effect/overmap/visitable/ship/sector)
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if(attempt_hook_up(sector))
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return sector
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for(var/obj/effect/overmap/visitable/ship/candidate in sector)
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if((. = .(candidate)))
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return
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/obj/machinery/computer/ship/proc/display_reconnect_dialog(var/mob/user, var/flavor)
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var/datum/browser/popup = new (user, "[src]", "[src]")
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popup.set_content("<center><strong><font color = 'red'>Error</strong></font><br>Unable to connect to [flavor].<br><a href='?src=\ref[src];sync=1'>Reconnect</a></center>")
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popup.open()
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// In computer_shims for now - we had to define it.
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// /obj/machinery/computer/ship/interface_interact(var/mob/user)
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// ui_interact(user)
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// return TRUE
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/obj/machinery/computer/ship/OnTopic(var/mob/user, var/list/href_list)
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if(..())
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return TOPIC_HANDLED
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if(href_list["sync"])
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sync_linked()
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return TOPIC_REFRESH
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if(href_list["close"])
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unlook(user)
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user.unset_machine()
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return TOPIC_HANDLED
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return TOPIC_NOACTION
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// Management of mob view displacement. look to shift view to the ship on the overmap; unlook to shift back.
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/obj/machinery/computer/ship/proc/look(var/mob/user)
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if(linked)
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user.reset_view(linked)
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user.set_viewsize(world.view + extra_view)
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GLOB.moved_event.register(user, src, /obj/machinery/computer/ship/proc/unlook)
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// TODO GLOB.stat_set_event.register(user, src, /obj/machinery/computer/ship/proc/unlook)
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LAZYDISTINCTADD(viewers, weakref(user))
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/obj/machinery/computer/ship/proc/unlook(var/mob/user)
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user.reset_view()
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user.set_viewsize() // reset to default
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GLOB.moved_event.unregister(user, src, /obj/machinery/computer/ship/proc/unlook)
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// TODO GLOB.stat_set_event.unregister(user, src, /obj/machinery/computer/ship/proc/unlook)
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LAZYREMOVE(viewers, weakref(user))
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/obj/machinery/computer/ship/proc/viewing_overmap(mob/user)
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return (weakref(user) in viewers)
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/obj/machinery/computer/ship/CouldNotUseTopic(mob/user)
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. = ..()
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unlook(user)
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/obj/machinery/computer/ship/CouldUseTopic(mob/user)
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. = ..()
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if(viewing_overmap(user))
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look(user)
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/obj/machinery/computer/ship/check_eye(var/mob/user)
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if (!get_dist(user, src) > 1 || user.blinded || !linked )
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unlook(user)
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return -1
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else
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return 0
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/obj/machinery/computer/ship/sensors/Destroy()
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sensors = null
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if(LAZYLEN(viewers))
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for(var/weakref/W in viewers)
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var/M = W.resolve()
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if(M)
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unlook(M)
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. = ..() |