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14ee1bccbb12bf9c85e859df1cf5ac2a328ae10c
CHOMPStation2/code/modules/projectiles/guns/energy
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Mloc-Argent a1f55a50b1 Massive click code rework by SuperSayu, ported from TG.
Full details at https://github.com/tgstation/-tg-station/pull/1206
Fixes #3648

Hopefully done right this time.

Signed-off-by: Mloc-Argent <colmohici@gmail.com>
2013-10-08 20:27:39 +01:00
..
laser.dm
Adds fire delay to all weapons (except automatics).
2013-07-10 21:19:21 +04:00
nuclear.dm
Too remove potential excessive garbage collection per tick. We will be reusing lists for overlays instead of deleting and creating them.
2013-01-04 15:11:06 +00:00
pulse.dm
Adds fire delay to all weapons (except automatics).
2013-07-10 21:19:21 +04:00
special.dm
Massive click code rework by SuperSayu, ported from TG.
2013-10-08 20:27:39 +01:00
stun.dm
Fixing a bug in the cyborg taser that caused it to continue draining cell-power from the cyborg even after it had finished recharging.
2013-09-11 23:33:23 -04:00
temperature.dm
-Killed the updateDialog lag. I added a check to see if there were any mobs to update, if not it will stop checking until a user uses the machine again. I had to replace all the machine = src and machine = null with procs to help make it manageable. I believe this is one of the culprits causing the server to lag as the round goes on, as more players will interact with machines.
2012-10-25 19:15:51 +00:00
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